OpenSceneGraph  3.5.1
osgAnimation::MathMotionTemplate< T > Member List

This is the complete list of members for osgAnimation::MathMotionTemplate< T >, including all inherited members.

_behaviourosgAnimation::Motionprotected
_changeValueosgAnimation::Motionprotected
_durationosgAnimation::Motionprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_startValueosgAnimation::Motionprotected
_timeosgAnimation::Motionprotected
addObserver(Observer *observer) const osg::Referenced
CLAMP enum valueosgAnimation::Motion
deleteUsingDeleteHandler() const osg::Referencedprotected
evaluateTime(float time) const osgAnimation::Motioninline
getDeleteHandler()osg::Referencedstatic
getDuration() const osgAnimation::Motioninline
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getTime() const osgAnimation::Motioninline
getValue(value_type &result) const osgAnimation::Motioninline
getValue() const osgAnimation::Motioninline
getValueAt(float time, value_type &result) const osgAnimation::Motioninline
getValueAt(float time) const osgAnimation::Motioninline
getValueInNormalizedRange(float t, value_type &result) const osgAnimation::MathMotionTemplate< T >inlinevirtual
LOOP enum valueosgAnimation::Motion
MathMotionTemplate(float startValue=0, float duration=1, float changeValue=1, TimeBehaviour tb=CLAMP)osgAnimation::MathMotionTemplate< T >inline
Motion(float startValue=0, float duration=1, float changeValue=1, TimeBehaviour tb=CLAMP)osgAnimation::Motioninline
operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()osgAnimation::Motioninline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
setTime(float time)osgAnimation::Motioninline
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
TimeBehaviour enum nameosgAnimation::Motion
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
update(float dt)osgAnimation::Motioninline
value_type typedefosgAnimation::Motion
~Motion()osgAnimation::Motioninlinevirtual
~Referenced()osg::Referencedprotectedvirtual

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