OpenSceneGraph  3.5.1
osgAnimation::Timeline Member List

This is the complete list of members for osgAnimation::Timeline, including all inherited members.

_actionsosgAnimation::Timelineprotected
_addActionOperationsosgAnimation::Timelineprotected
_animationManagerosgAnimation::Timelineprotected
_collectStatsosgAnimation::Timelineprotected
_currentFrameosgAnimation::Timelineprotected
_dataVarianceosg::Objectprotected
_evaluatingosgAnimation::Timelineprotected
_fpsosgAnimation::Actionprotected
_framesCallbackosgAnimation::Actionprotected
_initFirstFrameosgAnimation::Timelineprotected
_lastUpdateosgAnimation::Timelineprotected
_looposgAnimation::Actionprotected
_nameosg::Objectprotected
_numberFrameosgAnimation::Actionprotected
_observerSetosg::Referencedmutableprotected
_previousFrameEvaluatedosgAnimation::Timelineprotected
_refCountosg::Referencedmutableprotected
_removeActionOperationsosgAnimation::Timelineprotected
_speedosgAnimation::Timelineprotected
_stateosgAnimation::Timelineprotected
_statsosgAnimation::Timelineprotected
_statsVisitorosgAnimation::Timelineprotected
_userDataContainerosg::Objectprotected
Action()osgAnimation::Action
Action(const Action &, const osg::CopyOp &)osgAnimation::Action
ActionLayers typedefosgAnimation::Timeline
ActionList typedefosgAnimation::Timeline
addActionAt(unsigned int frame, Action *action, int priority=0)osgAnimation::Timelinevirtual
addActionAt(double t, Action *action, int priority=0)osgAnimation::Timelinevirtual
addActionNow(Action *action, int priority=0)osgAnimation::Timeline
addObserver(Observer *observer) const osg::Referenced
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
className() const =0osg::Objectpure virtual
clearActions()osgAnimation::Timeline
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
collectStats(bool state)osgAnimation::Timeline
CommandList typedefosgAnimation::Timelineprotected
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DYNAMIC enum valueosg::Object
evaluateFrame(unsigned int frame, unsigned int &resultframe, unsigned int &nbloop)osgAnimation::Action
FrameCallback typedefosgAnimation::Action
getActionLayer(int i)osgAnimation::Timelineinline
getActionLayers() const osgAnimation::Timelineinline
getCallback(unsigned int frame)osgAnimation::Actioninline
getCompoundClassName() const osg::Objectinline
getCurrentFrame() const osgAnimation::Timelineinline
getCurrentTime() const osgAnimation::Timelineinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getDuration() const osgAnimation::Actioninline
getEvaluating() const osgAnimation::Timelineinline
getFrameCallback(unsigned int frame)osgAnimation::Action
getFrameCallback(double time)osgAnimation::Action
getFramesPerSecond() const osgAnimation::Actioninline
getGlobalReferencedMutex()osg::Referencedstatic
getLoop() const osgAnimation::Actioninlinevirtual
getName() const osg::Objectinline
getNumFrames() const osgAnimation::Actioninline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referencedinline
getStats()osgAnimation::Timeline
getStatsVisitor()osgAnimation::Timeline
getStatus() const osgAnimation::Timelineinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
gotoFrame(unsigned int frame)osgAnimation::Timelineinline
internalAddAction(int priority, const FrameAction &ftl)osgAnimation::Timelineprotected
internalRemoveAction(Action *action)osgAnimation::Timelineprotected
isActive(Action *activeAction)osgAnimation::Timeline
isSameKindAs(const Object *) const osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Action(osgAnimation, Timeline)osgAnimation::Timeline
osgAnimation::Action::META_Action(osgAnimation, Action)osgAnimation::Action
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
play()osgAnimation::Timelineinline
Play enum valueosgAnimation::Timeline
processPendingOperation()osgAnimation::Timeline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeAction(Action *action)osgAnimation::Timeline
removeCallback(Callback *)osgAnimation::Action
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setAnimationManager(AnimationManagerBase *)osgAnimation::Timeline
setCallback(double when, Callback *callback)osgAnimation::Actioninline
setCallback(unsigned int frame, Callback *callback)osgAnimation::Actioninline
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setDuration(double duration)osgAnimation::Actioninline
setEvaluating(bool state)osgAnimation::Timelineinline
setLastFrameEvaluated(unsigned int frame)osgAnimation::Timelineinline
setLoop(unsigned int nb)osgAnimation::Actioninlinevirtual
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNumFrames(unsigned int numFrames)osgAnimation::Actioninline
setStats(osg::Stats *stats)osgAnimation::Timeline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
Status enum nameosgAnimation::Actionprotected
Stop enum valueosgAnimation::Timeline
stop()osgAnimation::Timelineinline
Timeline()osgAnimation::Timeline
Timeline(const Timeline &nc, const osg::CopyOp &op=osg::CopyOp::SHALLOW_COPY)osgAnimation::Timeline
TimelineStatus enum nameosgAnimation::Timeline
traverse(ActionVisitor &visitor)osgAnimation::Timelinevirtual
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update(double simulationTime)osgAnimation::Timelinevirtual
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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