OpenSceneGraph  3.5.1
osgAnimation::UpdateUniform< T > Member List

This is the complete list of members for osgAnimation::UpdateUniform< T >, including all inherited members.

_dataVarianceosg::Objectprotected
_nameosg::Objectprotected
_nestedCallbackosg::Callbackprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_uniformTargetosgAnimation::UpdateUniform< T >protected
_userDataContainerosg::Objectprotected
addNestedCallback(osg::Callback *nc)osg::Callbackinline
addObserver(Observer *observer) const osg::Referenced
AnimationUpdateCallback()osgAnimation::AnimationUpdateCallback< osg::UniformCallback >inline
AnimationUpdateCallback(const std::string &name)osgAnimation::AnimationUpdateCallback< osg::UniformCallback >inline
AnimationUpdateCallback(const AnimationUpdateCallback &apc, const osg::CopyOp &copyop)osgAnimation::AnimationUpdateCallback< osg::UniformCallback >inline
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
Callback()osg::Callbackinline
Callback(const Callback &cb, const CopyOp &copyop)osg::Callbackinline
className() const =0osg::Objectpure virtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DYNAMIC enum valueosg::Object
getCompoundClassName() const osg::Objectinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getName() constosgAnimation::AnimationUpdateCallback< osg::UniformCallback >inline
getNestedCallback()osg::Callbackinline
getNestedCallback() const osg::Callbackinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
isSameKindAs(const Object *) const osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
link(Channel *channel)osgAnimation::UpdateUniform< T >inlinevirtual
AnimationUpdateCallback< osg::UniformCallback >::link(Animation *animation)osgAnimation::AnimationUpdateCallback< osg::UniformCallback >inlinevirtual
META_Object(osgAnimation, UpdateUniform< T >)osgAnimation::UpdateUniform< T >
AnimationUpdateCallback< osg::UniformCallback >::META_Object(osgAnimation, AnimationUpdateCallback< osg::UniformCallback >)osgAnimation::AnimationUpdateCallback< osg::UniformCallback >
osg::UniformCallback::META_Object(osg, UniformCallback)osg::UniformCallback
osg::Callback::META_Object(osg, Callback)osg::Callback
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Uniform *uniform, osg::NodeVisitor *nv)osgAnimation::UpdateUniform< T >inlinevirtual
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeNestedCallback(osg::Callback *nc)osg::Callbackinline
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
run(osg::Object *object, osg::Object *data)osg::UniformCallbackvirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNestedCallback(osg::Callback *cb)osg::Callbackinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
traverse(osg::Object *object, osg::Object *data)osg::Callback
UniformCallback()osg::UniformCallbackinline
UniformCallback(const UniformCallback &, const CopyOp &)osg::UniformCallbackinline
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update(osg::Uniform &uniform)osgAnimation::UpdateUniform< T >inline
UpdateUniform(const std::string &aName="")osgAnimation::UpdateUniform< T >inline
UpdateUniform(const UpdateUniform &updateuniform, const osg::CopyOp &copyop)osgAnimation::UpdateUniform< T >inline
~Callback()osg::Callbackinlineprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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