OpenSceneGraph  3.5.1
osgFX::Technique Member List

This is the complete list of members for osgFX::Technique, including all inherited members.

_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
addObserver(Observer *observer) const osg::Referenced
addPass(osg::StateSet *ss=0)osgFX::Techniqueprotected
define_passes()=0osgFX::Techniqueprotectedpure virtual
deleteUsingDeleteHandler() const osg::Referencedprotected
dirtyPasses()osgFX::Techniqueinlineprotected
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getNumPasses() const osgFX::Techniqueinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOverrideChild(int)osgFX::Techniqueinlineprotectedvirtual
getPassStateSet(int i)osgFX::Techniqueinline
getPassStateSet(int i) const osgFX::Techniqueinline
getRefMutex() const osg::Referencedinline
getRequiredExtensions(std::vector< std::string > &) const osgFX::Techniqueinlinevirtual
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
operator=(const Technique &)osgFX::Techniqueinlineprotected
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
Technique()osgFX::Technique
Technique(const Technique &)osgFX::Techniqueinlineprotected
techniqueDescription()osgFX::Techniqueinlinevirtual
techniqueName()osgFX::Techniqueinlinevirtual
traverse(osg::NodeVisitor &nv, Effect *fx)osgFX::Techniqueinlinevirtual
traverse_implementation(osg::NodeVisitor &nv, Effect *fx)osgFX::Techniqueprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
validate(osg::State &) const osgFX::Techniquevirtual
~Referenced()osg::Referencedprotectedvirtual
~Technique()osgFX::Techniqueinlineprotectedvirtual

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