_acceleration | osgGA::FirstPersonManipulator | protected |
_accelerationFlagIndex | osgGA::FirstPersonManipulator | protectedstatic |
_allowThrow | osgGA::StandardManipulator | protected |
_animationData | osgGA::StandardManipulator | protected |
_autoComputeHomePosition | osgGA::CameraManipulator | protected |
_coordinateFrameCallback | osgGA::CameraManipulator | protected |
_dataVariance | osg::Object | protected |
_delta_frame_time | osgGA::StandardManipulator | protected |
_eye | osgGA::FirstPersonManipulator | protected |
_flags | osgGA::StandardManipulator | protected |
_ga_t0 | osgGA::StandardManipulator | protected |
_ga_t1 | osgGA::StandardManipulator | protected |
_homeCenter | osgGA::CameraManipulator | protected |
_homeEye | osgGA::CameraManipulator | protected |
_homeUp | osgGA::CameraManipulator | protected |
_intersectTraversalMask | osgGA::CameraManipulator | protected |
_last_frame_time | osgGA::StandardManipulator | protected |
_maxVelocity | osgGA::FirstPersonManipulator | protected |
_maxVelocityFlagIndex | osgGA::FirstPersonManipulator | protectedstatic |
_modelSize | osgGA::StandardManipulator | protected |
_mouseCenterX | osgGA::StandardManipulator | protected |
_mouseCenterY | osgGA::StandardManipulator | protected |
_name | osg::Object | protected |
_nestedCallback | osg::Callback | protected |
_node | osgGA::StandardManipulator | protected |
_observerSet | osg::Referenced | mutableprotected |
_refCount | osg::Referenced | mutableprotected |
_relativeFlags | osgGA::StandardManipulator | protected |
_rotation | osgGA::FirstPersonManipulator | protected |
_thrown | osgGA::StandardManipulator | protected |
_userDataContainer | osg::Object | protected |
_velocity | osgGA::FirstPersonManipulator | protected |
_verticalAxisFixed | osgGA::StandardManipulator | protected |
_wheelMovement | osgGA::FirstPersonManipulator | protected |
_wheelMovementFlagIndex | osgGA::FirstPersonManipulator | protectedstatic |
addMouseEvent(const osgGA::GUIEventAdapter &ea) | osgGA::StandardManipulator | protected |
addNestedCallback(osg::Callback *nc) | osg::Callback | inline |
addObserver(Observer *observer) const | osg::Referenced | |
allocAnimationData() | osgGA::FirstPersonManipulator | inlineprotectedvirtual |
allocateRelativeFlag() | osgGA::StandardManipulator | protectedstatic |
applyAnimationStep(const double currentProgress, const double prevProgress) | osgGA::FirstPersonManipulator | protectedvirtual |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
Callback() | osg::Callback | inline |
Callback(const Callback &cb, const CopyOp ©op) | osg::Callback | inline |
CameraManipulator() | osgGA::CameraManipulator | protected |
CameraManipulator(const CameraManipulator &mm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | osgGA::CameraManipulator | protected |
centerMousePointer(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
className() const | osgGA::StandardManipulator | inlinevirtual |
clone(const CopyOp &) const =0 | osg::Object | pure virtual |
cloneType() const =0 | osg::Object | pure virtual |
COMPUTE_HOME_USING_BBOX enum value | osgGA::StandardManipulator | |
computeDataVariance() | osg::Object | inlinevirtual |
computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false) | osgGA::CameraManipulator | virtual |
DataVariance enum name | osg::Object | |
DEFAULT_SETTINGS enum value | osgGA::StandardManipulator | |
deleteUsingDeleteHandler() const | osg::Referenced | protected |
DYNAMIC enum value | osg::Object | |
event(osg::NodeVisitor *nv, osg::Drawable *drawable) | osgGA::EventHandler | virtual |
EventCallback() | osg::Drawable::EventCallback | inline |
EventCallback(const EventCallback &, const CopyOp &) | osg::Drawable::EventCallback | inline |
EventHandler() | osgGA::EventHandler | inline |
EventHandler(const EventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgGA::EventHandler | inline |
finishAnimation() | osgGA::StandardManipulator | virtual |
FirstPersonManipulator(int flags=DEFAULT_SETTINGS) | osgGA::FirstPersonManipulator | |
FirstPersonManipulator(const FirstPersonManipulator &fpm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | osgGA::FirstPersonManipulator | |
fixVerticalAxis(osg::Quat &rotation, const osg::Vec3d &localUp, bool disallowFlipOver) | osgGA::StandardManipulator | protectedstatic |
fixVerticalAxis(osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver) | osgGA::StandardManipulator | protected |
fixVerticalAxis(const osg::Vec3d &forward, const osg::Vec3d &up, osg::Vec3d &newUp, const osg::Vec3d &localUp, bool disallowFlipOver) | osgGA::StandardManipulator | protectedstatic |
flushMouseEventStack() | osgGA::StandardManipulator | protected |
getAcceleration(bool *relativeToModelSize=NULL) const | osgGA::FirstPersonManipulator | |
getAllowThrow() const | osgGA::StandardManipulator | inline |
getAnimationTime() const | osgGA::StandardManipulator | |
getAutoComputeHomePosition() const | osgGA::CameraManipulator | inline |
getCompoundClassName() const | osg::Object | inline |
getCoordinateFrame(const osg::Vec3d &position) const | osgGA::CameraManipulator | inline |
getCoordinateFrameCallback() | osgGA::CameraManipulator | inline |
getCoordinateFrameCallback() const | osgGA::CameraManipulator | inline |
getDataVariance() const | osg::Object | inline |
getDeleteHandler() | osg::Referenced | static |
getFrontVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline |
getFusionDistanceMode() const | osgGA::CameraManipulator | inlinevirtual |
getFusionDistanceValue() const | osgGA::CameraManipulator | inlinevirtual |
getGlobalReferencedMutex() | osg::Referenced | static |
getHomePosition(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const | osgGA::CameraManipulator | inlinevirtual |
getIntersectTraversalMask() const | osgGA::CameraManipulator | inline |
getInverseMatrix() const | osgGA::FirstPersonManipulator | virtual |
getManipulatorName() const | osgGA::CameraManipulator | protected |
getMatrix() const | osgGA::FirstPersonManipulator | virtual |
getMaxVelocity(bool *relativeToModelSize=NULL) const | osgGA::FirstPersonManipulator | |
getName() const | osg::Object | inline |
getNestedCallback() | osg::Callback | inline |
getNestedCallback() const | osg::Callback | inline |
getNode() const | osgGA::StandardManipulator | virtual |
getNode() | osgGA::StandardManipulator | virtual |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getRefMutex() const | osg::Referenced | inline |
getRelativeFlag(int index) const | osgGA::StandardManipulator | inlineprotected |
getSideVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getThrowScale(const double eventTimeDelta) const | osgGA::StandardManipulator | protected |
getTransformation(osg::Vec3d &eye, osg::Quat &rotation) const | osgGA::FirstPersonManipulator | virtual |
getTransformation(osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const | osgGA::FirstPersonManipulator | virtual |
getUpVector(const osg::CoordinateFrame &cf) const | osgGA::CameraManipulator | inline |
getUsage(osg::ApplicationUsage &usage) const | osgGA::StandardManipulator | virtual |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getVelocity() const | osgGA::FirstPersonManipulator | inline |
getVerticalAxisFixed() const | osgGA::StandardManipulator | inline |
getWheelMovement(bool *relativeToModelSize=NULL) const | osgGA::FirstPersonManipulator | |
GUIEventHandler() | osgGA::GUIEventHandler | inline |
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgGA::GUIEventHandler | inline |
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | virtual |
osgGA::CameraManipulator::handle(osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv) | osgGA::CameraManipulator | inlinevirtual |
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) | osgGA::GUIEventHandler | inlinevirtual |
handleFrame(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleKeyDown(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleKeyUp(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleMouseDeltaMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleMouseDrag(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleMouseMove(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleMousePush(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleMouseRelease(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
handleMouseWheel(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::FirstPersonManipulator | protectedvirtual |
handleResize(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::FirstPersonManipulator | virtual |
home(double) | osgGA::FirstPersonManipulator | virtual |
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::FirstPersonManipulator | virtual |
isAnimating() const | osgGA::StandardManipulator | |
isMouseMoving() const | osgGA::StandardManipulator | protectedvirtual |
isSameKindAs(const Object *) const | osg::Object | inlinevirtual |
libraryName() const =0 | osg::Object | pure virtual |
META_Object(osgGA, FirstPersonManipulator) | osgGA::FirstPersonManipulator | |
osgGA::StandardManipulator::META_Object(osgGA, GUIEventHandler) | osgGA::GUIEventHandler | |
osgGA::EventHandler::META_Object(osgGA, EventHandler) | osgGA::EventHandler | |
osgGA::osg::NodeCallback::META_Object(osg, NodeCallback) | osg::NodeCallback | |
osgGA::osg::Callback::META_Object(osg, Callback) | osg::Callback | |
osg::Drawable::EventCallback::META_Object(osg, EventCallback) | osg::Drawable::EventCallback | |
moveForward(const double distance) | osgGA::FirstPersonManipulator | protected |
moveForward(const osg::Quat &rotation, const double distance) | osgGA::FirstPersonManipulator | protected |
moveRight(const double distance) | osgGA::FirstPersonManipulator | protected |
moveUp(const double distance) | osgGA::FirstPersonManipulator | protected |
NodeCallback() | osg::NodeCallback | inline |
NodeCallback(const NodeCallback &nc, const CopyOp ©op) | osg::NodeCallback | inline |
numRelativeFlagsAllocated | osgGA::StandardManipulator | protectedstatic |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator()(osg::Node *node, osg::NodeVisitor *nv) | osgGA::EventHandler | virtual |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline |
performAnimationMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
performMouseDeltaMovement(const float dx, const float dy) | osgGA::FirstPersonManipulator | protectedvirtual |
performMovement() | osgGA::StandardManipulator | protectedvirtual |
performMovementLeftMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::FirstPersonManipulator | protectedvirtual |
performMovementMiddleMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::StandardManipulator | protectedvirtual |
performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy) | osgGA::StandardManipulator | protectedvirtual |
PROCESS_MOUSE_WHEEL enum value | osgGA::StandardManipulator | |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | inlinevirtual |
removeNestedCallback(osg::Callback *nc) | osg::Callback | inline |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | inlinevirtual |
rotateYawPitch(osg::Quat &rotation, const double yaw, const double pitch, const osg::Vec3d &localUp=osg::Vec3d(0., 0., 0.)) | osgGA::StandardManipulator | protectedstatic |
run(osg::Object *object, osg::Object *data) | osgGA::EventHandler | inlinevirtual |
SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT enum value | osgGA::StandardManipulator | |
setAcceleration(const double &acceleration, bool relativeToModelSize=false) | osgGA::FirstPersonManipulator | virtual |
setAllowThrow(bool allowThrow) | osgGA::StandardManipulator | virtual |
setAnimationTime(const double t) | osgGA::StandardManipulator | virtual |
setAutoComputeHomePosition(bool flag) | osgGA::CameraManipulator | inlinevirtual |
setByInverseMatrix(const osg::Matrixd &matrix) | osgGA::FirstPersonManipulator | virtual |
setByMatrix(const osg::Matrixd &matrix) | osgGA::FirstPersonManipulator | virtual |
setCenterByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::StandardManipulator | protectedvirtual |
setCoordinateFrameCallback(CoordinateFrameCallback *cb) | osgGA::CameraManipulator | inlinevirtual |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) | osgGA::CameraManipulator | inlinevirtual |
setIntersectTraversalMask(unsigned int mask) | osgGA::CameraManipulator | inline |
setMaxVelocity(const double &maxVelocity, bool relativeToModelSize=false) | osgGA::FirstPersonManipulator | virtual |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setNestedCallback(osg::Callback *cb) | osg::Callback | inline |
setNode(osg::Node *) | osgGA::StandardManipulator | virtual |
setRelativeFlag(int index, bool value) | osgGA::StandardManipulator | inlineprotected |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
setTransformation(const osg::Vec3d &eye, const osg::Quat &rotation) | osgGA::FirstPersonManipulator | virtual |
setTransformation(const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up) | osgGA::FirstPersonManipulator | virtual |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
setVelocity(const double &velocity) | osgGA::FirstPersonManipulator | virtual |
setVerticalAxisFixed(bool value) | osgGA::StandardManipulator | virtual |
setWheelMovement(const double &wheelMovement, bool relativeToModelSize=false) | osgGA::FirstPersonManipulator | virtual |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
StandardManipulator(int flags=DEFAULT_SETTINGS) | osgGA::StandardManipulator | |
StandardManipulator(const StandardManipulator &m, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) | osgGA::StandardManipulator | |
startAnimationByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | osgGA::FirstPersonManipulator | protectedvirtual |
STATIC enum value | osg::Object | |
traverse(osg::Object *object, osg::Object *data) | osg::Callback | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
UPDATE_MODEL_SIZE enum value | osgGA::StandardManipulator | |
updateCamera(osg::Camera &camera) | osgGA::CameraManipulator | inlinevirtual |
UserInteractionFlags enum name | osgGA::StandardManipulator | |
~Callback() | osg::Callback | inlineprotectedvirtual |
~CameraManipulator() | osgGA::CameraManipulator | protectedvirtual |
~GUIEventHandler() | osgGA::GUIEventHandler | protectedvirtual |
~NodeCallback() | osg::NodeCallback | inlineprotectedvirtual |
~Object() | osg::Object | protectedvirtual |
~Referenced() | osg::Referenced | protectedvirtual |