OpenSceneGraph  3.5.1
osgGA::StandardManipulator Member List

This is the complete list of members for osgGA::StandardManipulator, including all inherited members.

_allowThrowosgGA::StandardManipulatorprotected
_animationDataosgGA::StandardManipulatorprotected
_autoComputeHomePositionosgGA::CameraManipulatorprotected
_coordinateFrameCallbackosgGA::CameraManipulatorprotected
_dataVarianceosg::Objectprotected
_delta_frame_timeosgGA::StandardManipulatorprotected
_flagsosgGA::StandardManipulatorprotected
_ga_t0osgGA::StandardManipulatorprotected
_ga_t1osgGA::StandardManipulatorprotected
_homeCenterosgGA::CameraManipulatorprotected
_homeEyeosgGA::CameraManipulatorprotected
_homeUposgGA::CameraManipulatorprotected
_intersectTraversalMaskosgGA::CameraManipulatorprotected
_last_frame_timeosgGA::StandardManipulatorprotected
_modelSizeosgGA::StandardManipulatorprotected
_mouseCenterXosgGA::StandardManipulatorprotected
_mouseCenterYosgGA::StandardManipulatorprotected
_nameosg::Objectprotected
_nestedCallbackosg::Callbackprotected
_nodeosgGA::StandardManipulatorprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_relativeFlagsosgGA::StandardManipulatorprotected
_thrownosgGA::StandardManipulatorprotected
_userDataContainerosg::Objectprotected
_verticalAxisFixedosgGA::StandardManipulatorprotected
addMouseEvent(const osgGA::GUIEventAdapter &ea)osgGA::StandardManipulatorprotected
addNestedCallback(osg::Callback *nc)osg::Callbackinline
addObserver(Observer *observer) const osg::Referenced
allocAnimationData()osgGA::StandardManipulatorinlineprotectedvirtual
allocateRelativeFlag()osgGA::StandardManipulatorprotectedstatic
applyAnimationStep(const double currentProgress, const double prevProgress)osgGA::StandardManipulatorprotectedvirtual
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
Callback()osg::Callbackinline
Callback(const Callback &cb, const CopyOp &copyop)osg::Callbackinline
CameraManipulator()osgGA::CameraManipulatorprotected
CameraManipulator(const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)osgGA::CameraManipulatorprotected
centerMousePointer(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
className() const osgGA::StandardManipulatorinlinevirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
COMPUTE_HOME_USING_BBOX enum valueosgGA::StandardManipulator
computeDataVariance()osg::Objectinlinevirtual
computeHomePosition(const osg::Camera *camera=NULL, bool useBoundingBox=false)osgGA::CameraManipulatorvirtual
DataVariance enum nameosg::Object
DEFAULT_SETTINGS enum valueosgGA::StandardManipulator
deleteUsingDeleteHandler() const osg::Referencedprotected
DYNAMIC enum valueosg::Object
event(osg::NodeVisitor *nv, osg::Drawable *drawable)osgGA::EventHandlervirtual
EventCallback()osg::Drawable::EventCallbackinline
EventCallback(const EventCallback &, const CopyOp &)osg::Drawable::EventCallbackinline
EventHandler()osgGA::EventHandlerinline
EventHandler(const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgGA::EventHandlerinline
finishAnimation()osgGA::StandardManipulatorvirtual
fixVerticalAxis(osg::Quat &rotation, const osg::Vec3d &localUp, bool disallowFlipOver)osgGA::StandardManipulatorprotectedstatic
fixVerticalAxis(osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver)osgGA::StandardManipulatorprotected
fixVerticalAxis(const osg::Vec3d &forward, const osg::Vec3d &up, osg::Vec3d &newUp, const osg::Vec3d &localUp, bool disallowFlipOver)osgGA::StandardManipulatorprotectedstatic
flushMouseEventStack()osgGA::StandardManipulatorprotected
getAllowThrow() const osgGA::StandardManipulatorinline
getAnimationTime() const osgGA::StandardManipulator
getAutoComputeHomePosition() const osgGA::CameraManipulatorinline
getCompoundClassName() const osg::Objectinline
getCoordinateFrame(const osg::Vec3d &position) const osgGA::CameraManipulatorinline
getCoordinateFrameCallback()osgGA::CameraManipulatorinline
getCoordinateFrameCallback() const osgGA::CameraManipulatorinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getFrontVector(const osg::CoordinateFrame &cf) const osgGA::CameraManipulatorinline
getFusionDistanceMode() const osgGA::CameraManipulatorinlinevirtual
getFusionDistanceValue() const osgGA::CameraManipulatorinlinevirtual
getGlobalReferencedMutex()osg::Referencedstatic
getHomePosition(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const osgGA::CameraManipulatorinlinevirtual
getIntersectTraversalMask() const osgGA::CameraManipulatorinline
getInverseMatrix() const =0osgGA::CameraManipulatorpure virtual
getManipulatorName() const osgGA::CameraManipulatorprotected
getMatrix() const =0osgGA::CameraManipulatorpure virtual
getName() const osg::Objectinline
getNestedCallback()osg::Callbackinline
getNestedCallback() const osg::Callbackinline
getNode() const osgGA::StandardManipulatorvirtual
getNode()osgGA::StandardManipulatorvirtual
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referencedinline
getRelativeFlag(int index) const osgGA::StandardManipulatorinlineprotected
getSideVector(const osg::CoordinateFrame &cf) const osgGA::CameraManipulatorinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getThrowScale(const double eventTimeDelta) const osgGA::StandardManipulatorprotected
getTransformation(osg::Vec3d &eye, osg::Quat &rotation) const =0osgGA::StandardManipulatorpure virtual
getTransformation(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const =0osgGA::StandardManipulatorpure virtual
getUpVector(const osg::CoordinateFrame &cf) const osgGA::CameraManipulatorinline
getUsage(osg::ApplicationUsage &usage) const osgGA::StandardManipulatorvirtual
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
getVerticalAxisFixed() const osgGA::StandardManipulatorinline
GUIEventHandler()osgGA::GUIEventHandlerinline
GUIEventHandler(const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgGA::GUIEventHandlerinline
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorvirtual
osgGA::CameraManipulator::handle(osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)osgGA::CameraManipulatorinlinevirtual
osgGA::GUIEventHandler::handle(const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)osgGA::GUIEventHandlerinlinevirtual
handleFrame(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleKeyDown(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleKeyUp(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleMouseDeltaMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleMouseDrag(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleMouseMove(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleMousePush(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleMouseRelease(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleMouseWheel(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
handleResize(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorvirtual
home(double)osgGA::StandardManipulatorvirtual
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorvirtual
isAnimating() const osgGA::StandardManipulator
isMouseMoving() const osgGA::StandardManipulatorprotectedvirtual
isSameKindAs(const Object *) const osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Object(osgGA, GUIEventHandler)osgGA::GUIEventHandler
osgGA::EventHandler::META_Object(osgGA, EventHandler)osgGA::EventHandler
osgGA::osg::NodeCallback::META_Object(osg, NodeCallback)osg::NodeCallback
osgGA::osg::Callback::META_Object(osg, Callback)osg::Callback
osg::Drawable::EventCallback::META_Object(osg, EventCallback)osg::Drawable::EventCallback
NodeCallback()osg::NodeCallbackinline
NodeCallback(const NodeCallback &nc, const CopyOp &copyop)osg::NodeCallbackinline
numRelativeFlagsAllocatedosgGA::StandardManipulatorprotectedstatic
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Node *node, osg::NodeVisitor *nv)osgGA::EventHandlervirtual
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
performAnimationMovement(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
performMouseDeltaMovement(const float dx, const float dy)osgGA::StandardManipulatorprotectedvirtual
performMovement()osgGA::StandardManipulatorprotectedvirtual
performMovementLeftMouseButton(const double eventTimeDelta, const double dx, const double dy)osgGA::StandardManipulatorprotectedvirtual
performMovementMiddleMouseButton(const double eventTimeDelta, const double dx, const double dy)osgGA::StandardManipulatorprotectedvirtual
performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy)osgGA::StandardManipulatorprotectedvirtual
PROCESS_MOUSE_WHEEL enum valueosgGA::StandardManipulator
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeNestedCallback(osg::Callback *nc)osg::Callbackinline
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
rotateYawPitch(osg::Quat &rotation, const double yaw, const double pitch, const osg::Vec3d &localUp=osg::Vec3d(0., 0., 0.))osgGA::StandardManipulatorprotectedstatic
run(osg::Object *object, osg::Object *data)osgGA::EventHandlerinlinevirtual
SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT enum valueosgGA::StandardManipulator
setAllowThrow(bool allowThrow)osgGA::StandardManipulatorvirtual
setAnimationTime(const double t)osgGA::StandardManipulatorvirtual
setAutoComputeHomePosition(bool flag)osgGA::CameraManipulatorinlinevirtual
setByInverseMatrix(const osg::Matrixd &matrix)=0osgGA::CameraManipulatorpure virtual
setByMatrix(const osg::Matrixd &matrix)=0osgGA::CameraManipulatorpure virtual
setCenterByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
setCoordinateFrameCallback(CoordinateFrameCallback *cb)osgGA::CameraManipulatorinlinevirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)osgGA::CameraManipulatorinlinevirtual
setIntersectTraversalMask(unsigned int mask)osgGA::CameraManipulatorinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNestedCallback(osg::Callback *cb)osg::Callbackinline
setNode(osg::Node *)osgGA::StandardManipulatorvirtual
setRelativeFlag(int index, bool value)osgGA::StandardManipulatorinlineprotected
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setTransformation(const osg::Vec3d &eye, const osg::Quat &rotation)=0osgGA::StandardManipulatorpure virtual
setTransformation(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up)=0osgGA::StandardManipulatorpure virtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
setVerticalAxisFixed(bool value)osgGA::StandardManipulatorvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
StandardManipulator(int flags=DEFAULT_SETTINGS)osgGA::StandardManipulator
StandardManipulator(const StandardManipulator &m, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)osgGA::StandardManipulator
startAnimationByMousePointerIntersection(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)osgGA::StandardManipulatorprotectedvirtual
STATIC enum valueosg::Object
traverse(osg::Object *object, osg::Object *data)osg::Callback
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
UPDATE_MODEL_SIZE enum valueosgGA::StandardManipulator
updateCamera(osg::Camera &camera)osgGA::CameraManipulatorinlinevirtual
UserInteractionFlags enum nameosgGA::StandardManipulator
~Callback()osg::Callbackinlineprotectedvirtual
~CameraManipulator()osgGA::CameraManipulatorprotectedvirtual
~GUIEventHandler()osgGA::GUIEventHandlerprotectedvirtual
~NodeCallback()osg::NodeCallbackinlineprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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