OpenSceneGraph  3.5.1
osgManipulator::CylinderPlaneProjector Member List

This is the complete list of members for osgManipulator::CylinderPlaneProjector, including all inherited members.

_cylinderosgManipulator::CylinderProjectorprotected
_cylinderAxisosgManipulator::CylinderProjectorprotected
_frontosgManipulator::CylinderProjectorprotected
_localToWorldosgManipulator::Projectorprotected
_observerSetosg::Referencedmutableprotected
_parallelPlaneosgManipulator::CylinderPlaneProjectormutableprotected
_planeosgManipulator::CylinderPlaneProjectormutableprotected
_planeLineEndosgManipulator::CylinderPlaneProjectormutableprotected
_planeLineStartosgManipulator::CylinderPlaneProjectormutableprotected
_refCountosg::Referencedmutableprotected
_worldToLocalosgManipulator::Projectormutableprotected
_worldToLocalDirtyosgManipulator::Projectormutableprotected
addObserver(Observer *observer) const osg::Referenced
CylinderPlaneProjector()osgManipulator::CylinderPlaneProjector
CylinderPlaneProjector(osg::Cylinder *cylinder)osgManipulator::CylinderPlaneProjector
CylinderProjector()osgManipulator::CylinderProjector
CylinderProjector(osg::Cylinder *cylinder)osgManipulator::CylinderProjector
deleteUsingDeleteHandler() const osg::Referencedprotected
getCylinder() const osgManipulator::CylinderProjectorinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getLocalToWorld() const osgManipulator::Projectorinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referencedinline
getRotation(const osg::Vec3d &p1, const osg::Vec3d &p2) const osgManipulator::CylinderPlaneProjector
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getWorldToLocal() const osgManipulator::Projectorinline
isPointInFront(const PointerInfo &pi, const osg::Matrix &localToWorld) const osgManipulator::CylinderProjector
operator=(const Referenced &)osg::Referencedinline
project(const PointerInfo &pi, osg::Vec3d &projectedPoint) const osgManipulator::CylinderPlaneProjectorvirtual
Projector()osgManipulator::Projector
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
setCylinder(osg::Cylinder *cylinder)osgManipulator::CylinderProjectorinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setFront(bool front)osgManipulator::CylinderProjectorinline
setLocalToWorld(const osg::Matrix &localToWorld)osgManipulator::Projectorinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
~CylinderPlaneProjector()osgManipulator::CylinderPlaneProjectorprotectedvirtual
~CylinderProjector()osgManipulator::CylinderProjectorprotectedvirtual
~Projector()osgManipulator::Projectorprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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