OpenSceneGraph  3.5.1
osgManipulator::Rotate3DCommand Member List

This is the complete list of members for osgManipulator::Rotate3DCommand, including all inherited members.

_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
accept(const Constraint &constraint)osgManipulator::Rotate3DCommandinlinevirtual
accept(DraggerCallback &callback)osgManipulator::Rotate3DCommandinlinevirtual
addObserver(Observer *observer) const osg::Referenced
createCommandInverse()osgManipulator::Rotate3DCommandvirtual
deleteUsingDeleteHandler() const osg::Referencedprotected
FINISH enum valueosgManipulator::MotionCommand
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getLocalToWorld() const osgManipulator::MotionCommandinline
getMotionMatrix() const osgManipulator::Rotate3DCommandinlinevirtual
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referencedinline
getRotation() const osgManipulator::Rotate3DCommandinline
getStage() const osgManipulator::MotionCommandinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getWorldToLocal() const osgManipulator::MotionCommandinline
MotionCommand()osgManipulator::MotionCommand
MOVE enum valueosgManipulator::MotionCommand
NONE enum valueosgManipulator::MotionCommand
operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
Rotate3DCommand()osgManipulator::Rotate3DCommand
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setLocalToWorldAndWorldToLocal(const osg::Matrix &localToWorld, const osg::Matrix &worldToLocal)osgManipulator::MotionCommandinline
setRotation(const osg::Quat &rotation)osgManipulator::Rotate3DCommandinline
setStage(const Stage s)osgManipulator::MotionCommandinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
Stage enum nameosgManipulator::MotionCommand
START enum valueosgManipulator::MotionCommand
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
~MotionCommand()osgManipulator::MotionCommandprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~Rotate3DCommand()osgManipulator::Rotate3DCommandprotectedvirtual

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