OpenSceneGraph  3.5.1
osgParticle::RadialShooter Member List

This is the complete list of members for osgParticle::RadialShooter, including all inherited members.

_dataVarianceosg::Objectprotected
_nameosg::Objectprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_userDataContainerosg::Objectprotected
addObserver(Observer *observer) const osg::Referenced
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
className() const osgParticle::Shooterinlinevirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DYNAMIC enum valueosg::Object
getCompoundClassName() const osg::Objectinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getInitialRotationalSpeedRange() const osgParticle::RadialShooterinline
getInitialSpeedRange() const osgParticle::RadialShooterinline
getName() const osg::Objectinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getPhiRange() const osgParticle::RadialShooterinline
getRefMutex() const osg::Referencedinline
getThetaRange() const osgParticle::RadialShooterinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
isSameKindAs(const osg::Object *obj) const osgParticle::Shooterinlinevirtual
libraryName() const osgParticle::Shooterinlinevirtual
META_Object(osgParticle, RadialShooter)osgParticle::RadialShooter
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator=(const RadialShooter &)osgParticle::RadialShooterinlineprotected
osgParticle::Shooter::operator=(const Shooter &)osgParticle::Shooterinlineprotected
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
RadialShooter()osgParticle::RadialShooterinline
RadialShooter(const RadialShooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgParticle::RadialShooterinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setInitialRotationalSpeedRange(const rangev3 &r)osgParticle::RadialShooterinline
setInitialRotationalSpeedRange(const osg::Vec3 &r1, const osg::Vec3 &r2)osgParticle::RadialShooterinline
setInitialSpeedRange(const rangef &r)osgParticle::RadialShooterinline
setInitialSpeedRange(float r1, float r2)osgParticle::RadialShooterinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setPhiRange(const rangef &r)osgParticle::RadialShooterinline
setPhiRange(float r1, float r2)osgParticle::RadialShooterinline
setThetaRange(const rangef &r)osgParticle::RadialShooterinline
setThetaRange(float r1, float r2)osgParticle::RadialShooterinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
shoot(Particle *P) const osgParticle::RadialShooterinlinevirtual
Shooter()osgParticle::Shooterinline
Shooter(const Shooter &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgParticle::Shooterinline
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~Object()osg::Objectprotectedvirtual
~RadialShooter()osgParticle::RadialShooterinlineprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~Shooter()osgParticle::Shooterinlineprotectedvirtual

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