OpenSceneGraph
3.5.1
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osgShadow
ShadowMap
osgShadow::ShadowMap Member List
This is the complete list of members for
osgShadow::ShadowMap
, including all inherited members.
_ambientBias
osgShadow::ShadowMap
protected
_ambientBiasUniform
osgShadow::ShadowMap
protected
_baseTextureUnit
osgShadow::ShadowMap
protected
_camera
osgShadow::ShadowMap
protected
_dataVariance
osg::Object
protected
_dirty
osgShadow::ShadowTechnique
protected
_light
osgShadow::ShadowMap
protected
_ls
osgShadow::ShadowMap
protected
_name
osg::Object
protected
_observerSet
osg::Referenced
mutable
protected
_polyOffset
osgShadow::ShadowMap
protected
_program
osgShadow::ShadowMap
protected
_refCount
osg::Referenced
mutable
protected
_shaderList
osgShadow::ShadowMap
protected
_shadowedScene
osgShadow::ShadowTechnique
protected
_shadowTextureUnit
osgShadow::ShadowMap
protected
_stateset
osgShadow::ShadowMap
protected
_texgen
osgShadow::ShadowMap
protected
_texture
osgShadow::ShadowMap
protected
_textureSize
osgShadow::ShadowMap
protected
_uniformList
osgShadow::ShadowMap
protected
_userDataContainer
osg::Object
protected
addObserver
(Observer *observer) const
osg::Referenced
addShader
(osg::Shader *shader)
osgShadow::ShadowMap
inline
asNode
()
osg::Object
inline
virtual
asNode
() const
osg::Object
inline
virtual
asNodeVisitor
()
osg::Object
inline
virtual
asNodeVisitor
() const
osg::Object
inline
virtual
asStateAttribute
()
osg::Object
inline
virtual
asStateAttribute
() const
osg::Object
inline
virtual
asUniform
()
osg::Object
inline
virtual
asUniform
() const
osg::Object
inline
virtual
className
() const =0
osg::Object
pure virtual
cleanSceneGraph
()
osgShadow::ShadowMap
virtual
clearShaderList
()
osgShadow::ShadowMap
inline
clone
(const CopyOp &) const =0
osg::Object
pure virtual
cloneType
() const =0
osg::Object
pure virtual
computeDataVariance
()
osg::Object
inline
virtual
computeOrthogonalVector
(const osg::Vec3 &direction) const
osgShadow::ShadowTechnique
protected
createShaders
()
osgShadow::ShadowMap
protected
virtual
createUniforms
()
osgShadow::ShadowMap
protected
virtual
cull
(osgUtil::CullVisitor &cv)
osgShadow::ShadowMap
virtual
DataVariance
enum name
osg::Object
deleteUsingDeleteHandler
() const
osg::Referenced
protected
dirty
()
osgShadow::ShadowTechnique
inline
virtual
DYNAMIC
enum value
osg::Object
getAmbientBias
() const
osgShadow::ShadowMap
inline
getCompoundClassName
() const
osg::Object
inline
getDataVariance
() const
osg::Object
inline
getDeleteHandler
()
osg::Referenced
static
getGlobalReferencedMutex
()
osg::Referenced
static
getName
() const
osg::Object
inline
getObserverSet
() const
osg::Referenced
inline
getOrCreateObserverSet
() const
osg::Referenced
getOrCreateUserDataContainer
()
osg::Object
getPolygonOffset
() const
osgShadow::ShadowMap
inline
getRefMutex
() const
osg::Referenced
inline
getShadowedScene
()
osgShadow::ShadowTechnique
inline
getShadowedScene
() const
osgShadow::ShadowTechnique
inline
getTextureSize
() const
osgShadow::ShadowMap
inline
getTextureUnit
() const
osgShadow::ShadowMap
inline
getThreadSafeReferenceCounting
()
osg::Referenced
static
getThreadSafeRefUnref
() const
osg::Referenced
inline
getUserData
()
osg::Object
virtual
getUserData
() const
osg::Object
virtual
getUserDataContainer
()
osg::Object
inline
getUserDataContainer
() const
osg::Object
inline
getUserValue
(const std::string &name, T &value) const
osg::Object
getUserValue
(const std::string &name, T &value) const
osg::Object
init
()
osgShadow::ShadowMap
virtual
isSameKindAs
(const Object *) const
osg::Object
inline
virtual
libraryName
() const =0
osg::Object
pure virtual
makeDebugHUD
()
osgShadow::ShadowMap
META_Object
(osgShadow, ShadowMap)
osgShadow::ShadowMap
osgShadow::ShadowTechnique::META_Object
(osgShadow, ShadowTechnique)
osgShadow::ShadowTechnique
Object
()
osg::Object
inline
Object
(bool threadSafeRefUnref)
osg::Object
inline
explicit
Object
(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY)
osg::Object
osg::Referenced::operator=
(const Referenced &)
osg::Referenced
inline
ref
() const
osg::Referenced
inline
referenceCount
() const
osg::Referenced
inline
Referenced
()
osg::Referenced
Referenced
(bool threadSafeRefUnref)
osg::Referenced
explicit
Referenced
(const Referenced &)
osg::Referenced
releaseGLObjects
(osg::State *=0) const
osg::Object
inline
virtual
removeObserver
(Observer *observer) const
osg::Referenced
resizeGLObjectBuffers
(unsigned int)
osg::Object
inline
virtual
setAmbientBias
(const osg::Vec2 &ambientBias)
osgShadow::ShadowMap
setDataVariance
(DataVariance dv)
osg::Object
inline
setDeleteHandler
(DeleteHandler *handler)
osg::Referenced
static
setLight
(osg::Light *light)
osgShadow::ShadowMap
setLight
(osg::LightSource *ls)
osgShadow::ShadowMap
setName
(const std::string &name)
osg::Object
inline
virtual
setName
(const char *name)
osg::Object
inline
setPolygonOffset
(const osg::Vec2 &polyOffset)
osgShadow::ShadowMap
setTextureSize
(const osg::Vec2s &textureSize)
osgShadow::ShadowMap
setTextureUnit
(unsigned int unit)
osgShadow::ShadowMap
setThreadSafeReferenceCounting
(bool enableThreadSafeReferenceCounting)
osg::Referenced
static
setThreadSafeRefUnref
(bool threadSafe)
osg::Object
virtual
setUserData
(Referenced *obj)
osg::Object
virtual
setUserData
(const ref_ptr< T > &ud)
osg::Object
inline
setUserDataContainer
(osg::UserDataContainer *udc)
osg::Object
setUserDataContainer
(const ref_ptr< T > &udc)
osg::Object
inline
setUserValue
(const std::string &name, const T &value)
osg::Object
ShaderList
typedef
osgShadow::ShadowMap
ShadowMap
()
osgShadow::ShadowMap
ShadowMap
(const ShadowMap &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY)
osgShadow::ShadowMap
ShadowTechnique
()
osgShadow::ShadowTechnique
ShadowTechnique
(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY)
osgShadow::ShadowTechnique
signalObserversAndDelete
(bool signalDelete, bool doDelete) const
osg::Referenced
protected
STATIC
enum value
osg::Object
traverse
(osg::NodeVisitor &nv)
osgShadow::ShadowTechnique
virtual
UniformList
typedef
osgShadow::ShadowMap
unref
() const
osg::Referenced
inline
unref_nodelete
() const
osg::Referenced
UNSPECIFIED
enum value
osg::Object
update
(osg::NodeVisitor &nv)
osgShadow::ShadowMap
virtual
~Object
()
osg::Object
protected
virtual
~Referenced
()
osg::Referenced
protected
virtual
~ShadowMap
(void)
osgShadow::ShadowMap
inline
protected
virtual
~ShadowTechnique
()
osgShadow::ShadowTechnique
protected
virtual
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OpenSceneGraph
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