OpenSceneGraph  3.5.1
osgShadow::ShadowSettings Member List

This is the complete list of members for osgShadow::ShadowSettings, including all inherited members.

_baseShadowTextureUnitosgShadow::ShadowSettingsprotected
_castsShadowTraversalMaskosgShadow::ShadowSettingsprotected
_computeNearFearModeOverrideosgShadow::ShadowSettingsprotected
_dataVarianceosg::Objectprotected
_debugDrawosgShadow::ShadowSettingsprotected
_lightNumosgShadow::ShadowSettingsprotected
_maximumShadowMapDistanceosgShadow::ShadowSettingsprotected
_minimumShadowMapNearFarRatioosgShadow::ShadowSettingsprotected
_multipleShadowMapHintosgShadow::ShadowSettingsprotected
_nameosg::Objectprotected
_numShadowMapsPerLightosgShadow::ShadowSettingsprotected
_observerSetosg::Referencedmutableprotected
_perspectiveShadowMapCutOffAngleosgShadow::ShadowSettingsprotected
_receivesShadowTraversalMaskosgShadow::ShadowSettingsprotected
_refCountosg::Referencedmutableprotected
_shaderHintosgShadow::ShadowSettingsprotected
_shadowMapProjectionHintosgShadow::ShadowSettingsprotected
_textureSizeosgShadow::ShadowSettingsprotected
_userDataContainerosg::Objectprotected
_useShadowMapTextureOverrideosgShadow::ShadowSettingsprotected
addObserver(Observer *observer) const osg::Referenced
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
CASCADED enum valueosgShadow::ShadowSettings
className() const =0osg::Objectpure virtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DYNAMIC enum valueosg::Object
getBaseShadowTextureUnit() const osgShadow::ShadowSettingsinline
getCastsShadowTraversalMask() const osgShadow::ShadowSettingsinline
getCompoundClassName() const osg::Objectinline
getComputeNearFarModeOverride() const osgShadow::ShadowSettingsinline
getDataVariance() const osg::Objectinline
getDebugDraw() const osgShadow::ShadowSettingsinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getLightNum() const osgShadow::ShadowSettingsinline
getMaximumShadowMapDistance() const osgShadow::ShadowSettingsinline
getMinimumShadowMapNearFarRatio() const osgShadow::ShadowSettingsinline
getMultipleShadowMapHint() const osgShadow::ShadowSettingsinline
getName() const osg::Objectinline
getNumShadowMapsPerLight() const osgShadow::ShadowSettingsinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getPerspectiveShadowMapCutOffAngle() const osgShadow::ShadowSettingsinline
getReceivesShadowTraversalMask() const osgShadow::ShadowSettingsinline
getRefMutex() const osg::Referencedinline
getShaderHint() const osgShadow::ShadowSettingsinline
getShadowMapProjectionHint() const osgShadow::ShadowSettingsinline
getTextureSize() const osgShadow::ShadowSettingsinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUseOverrideForShadowMapTexture() const osgShadow::ShadowSettingsinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
isSameKindAs(const Object *) const osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Object(osgShadow, ShadowSettings)osgShadow::ShadowSettings
MultipleShadowMapHint enum nameosgShadow::ShadowSettings
NO_SHADERS enum valueosgShadow::ShadowSettings
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ORTHOGRAPHIC_SHADOW_MAP enum valueosgShadow::ShadowSettings
PARALLEL_SPLIT enum valueosgShadow::ShadowSettings
PERSPECTIVE_SHADOW_MAP enum valueosgShadow::ShadowSettings
PROVIDE_FRAGMENT_SHADER enum valueosgShadow::ShadowSettings
PROVIDE_VERTEX_AND_FRAGMENT_SHADER enum valueosgShadow::ShadowSettings
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setBaseShadowTextureUnit(unsigned int unit)osgShadow::ShadowSettingsinline
setCastsShadowTraversalMask(unsigned int mask)osgShadow::ShadowSettingsinline
setComputeNearFarModeOverride(osg::CullSettings::ComputeNearFarMode cnfn)osgShadow::ShadowSettingsinline
setDataVariance(DataVariance dv)osg::Objectinline
setDebugDraw(bool debugDraw)osgShadow::ShadowSettingsinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setLightNum(int lightNum)osgShadow::ShadowSettingsinline
setMaximumShadowMapDistance(double distance)osgShadow::ShadowSettingsinline
setMinimumShadowMapNearFarRatio(double ratio)osgShadow::ShadowSettingsinline
setMultipleShadowMapHint(MultipleShadowMapHint hint)osgShadow::ShadowSettingsinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNumShadowMapsPerLight(unsigned int numShadowMaps)osgShadow::ShadowSettingsinline
setPerspectiveShadowMapCutOffAngle(double angle)osgShadow::ShadowSettingsinline
setReceivesShadowTraversalMask(unsigned int mask)osgShadow::ShadowSettingsinline
setShaderHint(ShaderHint shaderHint)osgShadow::ShadowSettingsinline
setShadowMapProjectionHint(ShadowMapProjectionHint hint)osgShadow::ShadowSettingsinline
setTextureSize(const osg::Vec2s &textureSize)osgShadow::ShadowSettingsinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUseOverrideForShadowMapTexture(bool useOverride)osgShadow::ShadowSettingsinline
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
ShaderHint enum nameosgShadow::ShadowSettings
ShadowMapProjectionHint enum nameosgShadow::ShadowSettings
ShadowSettings()osgShadow::ShadowSettings
ShadowSettings(const ShadowSettings &ss, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::ShadowSettings
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~ShadowSettings()osgShadow::ShadowSettingsprotectedvirtual

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Generated at Wed Nov 11 2015 22:15:08 for the OpenSceneGraph by doxygen 1.8.10.