_cosHorizAngle | osgSim::DirectionalSector | protected |
_cosHorizFadeAngle | osgSim::DirectionalSector | protected |
_cosVertAngle | osgSim::DirectionalSector | protected |
_cosVertFadeAngle | osgSim::DirectionalSector | protected |
_dataVariance | osg::Object | protected |
_direction | osgSim::DirectionalSector | protected |
_local_to_LP | osgSim::DirectionalSector | protected |
_name | osg::Object | protected |
_observerSet | osg::Referenced | mutableprotected |
_refCount | osg::Referenced | mutableprotected |
_rollAngle | osgSim::DirectionalSector | protected |
_userDataContainer | osg::Object | protected |
addObserver(Observer *observer) const | osg::Referenced | |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
className() const | osgSim::Sector | inlinevirtual |
clone(const CopyOp &) const =0 | osg::Object | pure virtual |
cloneType() const =0 | osg::Object | pure virtual |
computeDataVariance() | osg::Object | inlinevirtual |
computeMatrix() | osgSim::DirectionalSector | |
DataVariance enum name | osg::Object | |
deleteUsingDeleteHandler() const | osg::Referenced | protected |
DirectionalSector() | osgSim::DirectionalSector | inline |
DirectionalSector(const DirectionalSector ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgSim::DirectionalSector | inline |
DirectionalSector(const osg::Vec3 &direction, float horizLobeAngle, float vertLobeAngle, float lobeRollAngle, float fadeAngle=0.0f) | osgSim::DirectionalSector | |
DYNAMIC enum value | osg::Object | |
getCompoundClassName() const | osg::Object | inline |
getDataVariance() const | osg::Object | inline |
getDeleteHandler() | osg::Referenced | static |
getDirection() const | osgSim::DirectionalSector | |
getFadeAngle() const | osgSim::DirectionalSector | |
getGlobalReferencedMutex() | osg::Referenced | static |
getHorizLobeAngle() const | osgSim::DirectionalSector | |
getLobeRollAngle() const | osgSim::DirectionalSector | |
getName() const | osg::Object | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getRefMutex() const | osg::Referenced | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getVertLobeAngle() const | osgSim::DirectionalSector | |
isSameKindAs(const osg::Object *obj) const | osgSim::Sector | inlinevirtual |
libraryName() const | osgSim::Sector | inlinevirtual |
META_Object(osgSim, DirectionalSector) | osgSim::DirectionalSector | |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
operator()(const osg::Vec3 &eyeLocal) const | osgSim::DirectionalSector | virtual |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | inlinevirtual |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | inlinevirtual |
Sector() | osgSim::Sector | inline |
Sector(const Sector ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgSim::Sector | inline |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setDirection(const osg::Vec3 &direction) | osgSim::DirectionalSector | |
setFadeAngle(float angle) | osgSim::DirectionalSector | |
setHorizLobeAngle(float angle) | osgSim::DirectionalSector | |
setLobeRollAngle(float angle) | osgSim::DirectionalSector | |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
setVertLobeAngle(float angle) | osgSim::DirectionalSector | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
STATIC enum value | osg::Object | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
~DirectionalSector() | osgSim::DirectionalSector | inlineprotectedvirtual |
~Object() | osg::Object | protectedvirtual |
~Referenced() | osg::Referenced | protectedvirtual |
~Sector() | osgSim::Sector | inlineprotectedvirtual |