OpenSceneGraph  3.5.1
osgSim::HeightAboveTerrain Member List

This is the complete list of members for osgSim::HeightAboveTerrain, including all inherited members.

_dcrcosgSim::HeightAboveTerrainprotected
_HATListosgSim::HeightAboveTerrainprotected
_intersectionVisitorosgSim::HeightAboveTerrainprotected
_lowestHeightosgSim::HeightAboveTerrainprotected
addPoint(const osg::Vec3d &point)osgSim::HeightAboveTerrain
clear()osgSim::HeightAboveTerrain
clearDatabaseCache()osgSim::HeightAboveTerraininline
computeHeightAboveTerrain(osg::Node *scene, const osg::Vec3d &point, osg::Node::NodeMask traversalMask=0xffffffff)osgSim::HeightAboveTerrainstatic
computeIntersections(osg::Node *scene, osg::Node::NodeMask traversalMask=0xffffffff)osgSim::HeightAboveTerrain
getDatabaseCacheReadCallback()osgSim::HeightAboveTerraininline
getHeightAboveTerrain(unsigned int i) const osgSim::HeightAboveTerraininline
getLowestHeight() const osgSim::HeightAboveTerraininline
getNumPoints() const osgSim::HeightAboveTerraininline
getPoint(unsigned int i) const osgSim::HeightAboveTerraininline
HATList typedefosgSim::HeightAboveTerrainprotected
HeightAboveTerrain()osgSim::HeightAboveTerrain
setDatabaseCacheReadCallback(DatabaseCacheReadCallback *dcrc)osgSim::HeightAboveTerrain
setLowestHeight(double lowestHeight)osgSim::HeightAboveTerraininline
setPoint(unsigned int i, const osg::Vec3d &point)osgSim::HeightAboveTerraininline

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