OpenSceneGraph
3.5.1
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osgSim
LineOfSight
osgSim::LineOfSight Member List
This is the complete list of members for
osgSim::LineOfSight
, including all inherited members.
_dcrc
osgSim::LineOfSight
protected
_intersectionVisitor
osgSim::LineOfSight
protected
_LOSList
osgSim::LineOfSight
protected
addLOS
(const osg::Vec3d &start, const osg::Vec3d &end)
osgSim::LineOfSight
clear
()
osgSim::LineOfSight
clearDatabaseCache
()
osgSim::LineOfSight
inline
computeIntersections
(osg::Node *scene, osg::Node::NodeMask traversalMask=0xffffffff)
osgSim::LineOfSight
computeIntersections
(osg::Node *scene, const osg::Vec3d &start, const osg::Vec3d &end, osg::Node::NodeMask traversalMask=0xffffffff)
osgSim::LineOfSight
static
getDatabaseCacheReadCallback
()
osgSim::LineOfSight
inline
getEndPoint
(unsigned int i) const
osgSim::LineOfSight
inline
getIntersections
(unsigned int i) const
osgSim::LineOfSight
inline
getNumLOS
() const
osgSim::LineOfSight
inline
getStartPoint
(unsigned int i) const
osgSim::LineOfSight
inline
Intersections
typedef
osgSim::LineOfSight
LineOfSight
()
osgSim::LineOfSight
LOSList
typedef
osgSim::LineOfSight
protected
setDatabaseCacheReadCallback
(DatabaseCacheReadCallback *dcrc)
osgSim::LineOfSight
setEndPoint
(unsigned int i, const osg::Vec3d &end)
osgSim::LineOfSight
inline
setStartPoint
(unsigned int i, const osg::Vec3d &start)
osgSim::LineOfSight
inline
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