OpenSceneGraph  3.5.1
osgTerrain::TerrainTechnique Member List

This is the complete list of members for osgTerrain::TerrainTechnique, including all inherited members.

_dataVarianceosg::Objectprotected
_nameosg::Objectprotected
_neighboursosgTerrain::TerrainTechniqueprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_terrainTileosgTerrain::TerrainTechniqueprotected
_userDataContainerosg::Objectprotected
addNeighbour(TerrainTile *tile)osgTerrain::TerrainTechniqueinline
addObserver(Observer *observer) const osg::Referenced
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
className() const =0osg::Objectpure virtual
cleanSceneGraph()osgTerrain::TerrainTechniquevirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
containsNeighbour(TerrainTile *tile)osgTerrain::TerrainTechniqueinline
cull(osgUtil::CullVisitor *nv)osgTerrain::TerrainTechniquevirtual
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DYNAMIC enum valueosg::Object
getCompoundClassName() const osg::Objectinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getName() const osg::Objectinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referencedinline
getTerrainTile()osgTerrain::TerrainTechniqueinline
getTerrainTile() const osgTerrain::TerrainTechniqueinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
init(int dirtyMask, bool assumeMultiThreaded)osgTerrain::TerrainTechniquevirtual
isSameKindAs(const Object *) const osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Object(osgTerrain, TerrainTechnique)osgTerrain::TerrainTechnique
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
objectDeleted(void *)osg::Observerinlinevirtual
Observer()osg::Observer
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
osgTerrain::TerrainTile classosgTerrain::TerrainTechniquefriend
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osgTerrain::TerrainTechniqueinlinevirtual
removeNeighbour(TerrainTile *tile)osgTerrain::TerrainTechniqueinline
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setDirty(bool dirty)osgTerrain::TerrainTechniqueprotected
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setTerrainTile(TerrainTile *tile)osgTerrain::TerrainTechniqueprotected
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
TerrainTechnique()osgTerrain::TerrainTechnique
TerrainTechnique(const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgTerrain::TerrainTechnique
traverse(osg::NodeVisitor &nv)osgTerrain::TerrainTechniquevirtual
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update(osgUtil::UpdateVisitor *nv)osgTerrain::TerrainTechniquevirtual
~Object()osg::Objectprotectedvirtual
~Observer()osg::Observervirtual
~Referenced()osg::Referencedprotectedvirtual
~TerrainTechnique()osgTerrain::TerrainTechniqueprotectedvirtual

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