OpenSceneGraph  3.5.1
osgUtil::GLObjectsOperation Member List

This is the complete list of members for osgUtil::GLObjectsOperation, including all inherited members.

_keeposg::Operationprotected
_modeosgUtil::GLObjectsOperationprotected
_nameosg::Operationprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_subgraphosgUtil::GLObjectsOperationprotected
addObserver(Observer *observer) const osg::Referenced
deleteUsingDeleteHandler() const osg::Referencedprotected
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getKeep() const osg::Operationinline
getName() const osg::Operationinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
GLObjectsOperation(GLObjectsVisitor::Mode mode=GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES)osgUtil::GLObjectsOperation
GLObjectsOperation(osg::Node *subgraph, GLObjectsVisitor::Mode mode=GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES)osgUtil::GLObjectsOperation
GraphicsOperation(const std::string &name, bool keep)osg::GraphicsOperationinline
Operation(const std::string &name, bool keep)osg::Operationinline
Operation()osg::Operationinlineprotected
Operation(const Operation &op)osg::Operationinlineprotected
operator()(osg::GraphicsContext *context)osgUtil::GLObjectsOperationvirtual
osg::GraphicsOperation::operator()(Object *object)osg::GraphicsOperationvirtual
operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
release()osg::Operationinlinevirtual
removeObserver(Observer *observer) const osg::Referenced
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setKeep(bool keep)osg::Operationinline
setName(const std::string &name)osg::Operationinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
~Operation()osg::Operationinlineprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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