_coordinateFrame | osgUtil::Intersector | protected |
_direction | osgUtil::RayIntersector | protected |
_disabledCount | osgUtil::Intersector | protected |
_intersectionLimit | osgUtil::Intersector | protected |
_intersections | osgUtil::RayIntersector | protected |
_observerSet | osg::Referenced | mutableprotected |
_parent | osgUtil::RayIntersector | protected |
_precisionHint | osgUtil::Intersector | protected |
_refCount | osg::Referenced | mutableprotected |
_start | osgUtil::RayIntersector | protected |
addObserver(Observer *observer) const | osg::Referenced | |
clone(osgUtil::IntersectionVisitor &iv) | osgUtil::RayIntersector | virtual |
containsIntersections() | osgUtil::RayIntersector | inlinevirtual |
CoordinateFrame enum name | osgUtil::Intersector | |
decrementDisabledCount() | osgUtil::Intersector | inline |
deleteUsingDeleteHandler() const | osg::Referenced | protected |
disabled() const | osgUtil::Intersector | inline |
enter(const osg::Node &node) | osgUtil::RayIntersector | virtual |
getCoordinateFrame() const | osgUtil::Intersector | inline |
getDeleteHandler() | osg::Referenced | static |
getDirection() const | osgUtil::RayIntersector | inline |
getFirstIntersection() | osgUtil::RayIntersector | inline |
getGlobalReferencedMutex() | osg::Referenced | static |
getIntersectionLimit() const | osgUtil::Intersector | inline |
getIntersections() | osgUtil::RayIntersector | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getPrecisionHint() const | osgUtil::Intersector | inline |
getRefMutex() const | osg::Referenced | inline |
getStart() const | osgUtil::RayIntersector | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
incrementDisabledCount() | osgUtil::Intersector | inline |
insertIntersection(const Intersection &intersection) | osgUtil::RayIntersector | inline |
intersect(osgUtil::IntersectionVisitor &iv, osg::Drawable *drawable) | osgUtil::RayIntersector | virtual |
intersectAndClip(osg::Vec3d &s, const osg::Vec3d &d, osg::Vec3d &e, const osg::BoundingBox &bb) | osgUtil::RayIntersector | protected |
IntersectionLimit enum name | osgUtil::Intersector | |
Intersections typedef | osgUtil::RayIntersector | |
Intersector(CoordinateFrame cf=MODEL, IntersectionLimit il=NO_LIMIT) | osgUtil::Intersector | inline |
intersects(const osg::BoundingSphere &bs) | osgUtil::RayIntersector | protectedvirtual |
leave() | osgUtil::RayIntersector | virtual |
LIMIT_NEAREST enum value | osgUtil::Intersector | |
LIMIT_ONE enum value | osgUtil::Intersector | |
LIMIT_ONE_PER_DRAWABLE enum value | osgUtil::Intersector | |
MODEL enum value | osgUtil::Intersector | |
NO_LIMIT enum value | osgUtil::Intersector | |
operator=(const Referenced &) | osg::Referenced | inline |
PrecisionHint enum name | osgUtil::Intersector | |
PROJECTION enum value | osgUtil::Intersector | |
RayIntersector(CoordinateFrame cf=MODEL, RayIntersector *parent=NULL, osgUtil::Intersector::IntersectionLimit intersectionLimit=osgUtil::Intersector::NO_LIMIT) | osgUtil::RayIntersector | |
RayIntersector(const osg::Vec3d &start, const osg::Vec3d &direction) | osgUtil::RayIntersector | |
RayIntersector(CoordinateFrame cf, const osg::Vec3d &start, const osg::Vec3d &direction, RayIntersector *parent=NULL, osgUtil::Intersector::IntersectionLimit intersectionLimit=osgUtil::Intersector::NO_LIMIT) | osgUtil::RayIntersector | |
RayIntersector(CoordinateFrame cf, double x, double y) | osgUtil::RayIntersector | |
reachedLimit() | osgUtil::Intersector | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
Referenced(const Referenced &) | osg::Referenced | |
removeObserver(Observer *observer) const | osg::Referenced | |
reset() | osgUtil::RayIntersector | virtual |
setCoordinateFrame(CoordinateFrame cf) | osgUtil::Intersector | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setDirection(const osg::Vec3d &dir) | osgUtil::RayIntersector | inlinevirtual |
setIntersectionLimit(IntersectionLimit limit) | osgUtil::Intersector | inline |
setPrecisionHint(PrecisionHint hint) | osgUtil::Intersector | inline |
setStart(const osg::Vec3d &start) | osgUtil::RayIntersector | inlinevirtual |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | virtual |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
USE_DOUBLE_CALCULATIONS enum value | osgUtil::Intersector | |
USE_FLOAT_CALCULATIONS enum value | osgUtil::Intersector | |
VIEW enum value | osgUtil::Intersector | |
WINDOW enum value | osgUtil::Intersector | |
~Referenced() | osg::Referenced | protectedvirtual |