osgAnimation::VertexInfluenceSet::BoneWeight::BoneWeight |
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const std::string & |
name, |
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float |
weight |
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) |
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inline |
const std::string& osgAnimation::VertexInfluenceSet::BoneWeight::getBoneName |
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const |
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inline |
float osgAnimation::VertexInfluenceSet::BoneWeight::getWeight |
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const |
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inline |
bool osgAnimation::VertexInfluenceSet::BoneWeight::operator== |
( |
const BoneWeight & |
b | ) |
const |
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inline |
void osgAnimation::VertexInfluenceSet::BoneWeight::setWeight |
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float |
weight | ) |
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inline |
std::string osgAnimation::VertexInfluenceSet::BoneWeight::_boneName |
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protected |
float osgAnimation::VertexInfluenceSet::BoneWeight::_weight |
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protected |
The documentation for this class was generated from the following file: