OpenSceneGraph
3.5.1
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Helper allowing 'intelligent' writing of external files (images, shaders, etc.), regarding to a main file (a scene), especially in plugins. More...
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struct | ObjectData |
Public Types | |
typedef std::map< const osg::Object *, ObjectData > | ObjectsSet |
Set of written objects, with their absolute writing path. More... | |
Public Member Functions | |
ExternalFileWriter (const std::string &srcDirectory, const std::string &destDirectory, bool keepRelativePaths, unsigned int allowUpDirs=0) | |
Builds the helper class with all options. More... | |
ExternalFileWriter (const std::string &destDirectory) | |
Short constructor used when not relativising objects paths, or when having no initial model file (which is pretty the same here). More... | |
bool | write (const osg::Object &obj, const osgDB::Options *options, std::string *out_absolutePath=NULL, std::string *out_relativePath=NULL) |
Writes the current object if not already done. More... | |
const ObjectsSet & | getObjects () const |
Returns the written objects. More... | |
Protected Types | |
typedef std::multimap< unsigned int, const osg::Object * > | SearchMap |
typedef unsigned int | ObjectIndex |
Integer type used for indices of unnamed objects. More... | |
Protected Member Functions | |
void | generateObjectName (std::string &out_relativePath, std::string &out_absolutePath, int type) |
Generates a unique name for an object to be written on disk. More... | |
bool | absoluteObjectPathExists (const std::string &path) |
Protected Attributes | |
ObjectsSet | _objects |
SearchMap | _searchMap |
Map used to search by absolute file path. More... | |
ObjectIndex | _lastGeneratedObjectIndex |
const std::string | _srcDirectory |
const std::string | _destDirectory |
bool | _keepRelativePaths |
const unsigned int | _allowUpDirs |
Helper allowing 'intelligent' writing of external files (images, shaders, etc.), regarding to a main file (a scene), especially in plugins.
Goals are:
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Integer type used for indices of unnamed objects.
typedef std::map<const osg::Object*, ObjectData> osgDB::ExternalFileWriter::ObjectsSet |
Set of written objects, with their absolute writing path.
Objects being passed to the write() method but which have failed to be effectively written are also included.
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osgDB::ExternalFileWriter::ExternalFileWriter | ( | const std::string & | srcDirectory, |
const std::string & | destDirectory, | ||
bool | keepRelativePaths, | ||
unsigned int | allowUpDirs = 0 |
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Builds the helper class with all options.
srcDirectory | Directory of the initial main file (if any), used as a base when relativising objects names. Not used if keepRelativePaths==false. |
destDirectory | Directory where to write the main file. |
keepRelativePaths | If true, then relative paths of source objects are kept if possible (ex: If an image is initially "imageDir/image.jpg" relatively to the source dir, then we'd like to get "destDir/imageDir/image.jpg"). If false, then only the simple file name is used to write the object file. |
allowUpDirs | When relativising objects paths, sets the maximum number of directories the objects can be written "up" the destination directory. Not used if keepRelativePaths==false. Examples: If an image is initially "../image.jpg" relatively to the source dir AND if we allow one dir level up, then we'd like to get "destDirParent/destDir/../image.jpg" (= "destDirParent/image.jpg"). If we DO NOT allow one dir level up, then we'd like to get "destDir/image.jpg". |
osgDB::ExternalFileWriter::ExternalFileWriter | ( | const std::string & | destDirectory | ) |
Short constructor used when not relativising objects paths, or when having no initial model file (which is pretty the same here).
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Generates a unique name for an object to be written on disk.
Side effect: updates _lastGeneratedObjectIndex to the index associated with the returned name.
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Returns the written objects.
bool osgDB::ExternalFileWriter::write | ( | const osg::Object & | obj, |
const osgDB::Options * | options, | ||
std::string * | out_absolutePath = NULL , |
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std::string * | out_relativePath = NULL |
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Writes the current object if not already done.
obj | Object to write, using corresponding osgDB::write method. | |
options | Writing options to pass to corresponding osgDB::write method. | |
[out] | out_absolutePath | Pointer to a string to be filled with absolute writing path, or NULL. |
[out] | out_relativePath | Pointer to a string to be filled with write path relative to the destination directory if possible (absolute path if not), or NULL. |
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Map used to search by absolute file path.
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Generated at Wed Nov 11 2015 22:14:53 for the OpenSceneGraph by doxygen 1.8.10. |