OpenSceneGraph
3.5.1
|
#include <osg/Camera>
#include <osg/Material>
#include <osg/Depth>
#include <osg/ClipPlane>
#include <osgShadow/ShadowTechnique>
Classes | |
class | osgShadow::ParallelSplitShadowMap |
class | osgShadow::ParallelSplitShadowMap::FragmentShaderGenerator |
you can overwrite the fragment shader if you like to modify it yourself, own fragment shader can be used More... | |
struct | osgShadow::ParallelSplitShadowMap::PSSMShadowSplitTexture |
Namespaces | |
osgShadow | |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. | |
Macros | |
#define | OSGSHADOW_ParallelSplitShadowMap 1 |
#define OSGSHADOW_ParallelSplitShadowMap 1 |
Generated at Wed Nov 11 2015 22:14:25 for the OpenSceneGraph by doxygen 1.8.10. |