OpenSceneGraph
3.5.1
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#include <osg/Group>
#include <osg/CoordinateSystemNode>
#include <osgDB/ReaderWriter>
#include <osgTerrain/TerrainTechnique>
#include <osgTerrain/Layer>
#include <osgTerrain/Locator>
Classes | |
class | osgTerrain::TileID |
class | osgTerrain::TerrainTile |
Terrain provides a framework for loosely coupling height field data with height rendering algorithms. More... | |
struct | osgTerrain::TerrainTile::TileLoadedCallback |
Callback for post processing loaded TerrainTile, and for filling in missing elements such as external external imagery. More... | |
class | osgTerrain::WhiteListTileLoadedCallback |
Helper callback for managing optional sets of layers, that loading of is deffered to this callback, with this callback working out which layers to load, and how to create fallback versions of the layers. More... | |
Namespaces | |
osgTerrain | |
The osgTerrain library is a NodeKit that provides geospecifc terrain rendering support. | |
Macros | |
#define | OSGTERRAIN_TERRAINTILE 1 |
#define OSGTERRAIN_TERRAINTILE 1 |
Generated at Wed Nov 11 2015 22:14:25 for the OpenSceneGraph by doxygen 1.8.10. |