This is the complete list of members for osg::PrimitiveFunctor, including all inherited members.
_treatVertexDataAsTemporary | osg::PrimitiveFunctor | |
_vertexCache | osg::PrimitiveFunctor | |
begin(GLenum mode)=0 | osg::PrimitiveFunctor | pure virtual |
drawArrays(GLenum mode, GLint first, GLsizei count)=0 | osg::PrimitiveFunctor | pure virtual |
drawElements(GLenum mode, GLsizei count, const GLubyte *indices)=0 | osg::PrimitiveFunctor | pure virtual |
drawElements(GLenum mode, GLsizei count, const GLushort *indices)=0 | osg::PrimitiveFunctor | pure virtual |
drawElements(GLenum mode, GLsizei count, const GLuint *indices)=0 | osg::PrimitiveFunctor | pure virtual |
end()=0 | osg::PrimitiveFunctor | pure virtual |
setVertexArray(unsigned int count, const Vec2 *vertices)=0 | osg::PrimitiveFunctor | pure virtual |
setVertexArray(unsigned int count, const Vec3 *vertices)=0 | osg::PrimitiveFunctor | pure virtual |
setVertexArray(unsigned int count, const Vec4 *vertices)=0 | osg::PrimitiveFunctor | pure virtual |
setVertexArray(unsigned int count, const Vec2d *vertices)=0 | osg::PrimitiveFunctor | pure virtual |
setVertexArray(unsigned int count, const Vec3d *vertices)=0 | osg::PrimitiveFunctor | pure virtual |
setVertexArray(unsigned int count, const Vec4d *vertices)=0 | osg::PrimitiveFunctor | pure virtual |
useVertexCacheAsVertexArray() | osg::PrimitiveFunctor | inline |
vertex(const Vec2 &vert)=0 | osg::PrimitiveFunctor | pure virtual |
vertex(const Vec3 &vert)=0 | osg::PrimitiveFunctor | pure virtual |
vertex(const Vec4 &vert)=0 | osg::PrimitiveFunctor | pure virtual |
vertex(float x, float y)=0 | osg::PrimitiveFunctor | pure virtual |
vertex(float x, float y, float z)=0 | osg::PrimitiveFunctor | pure virtual |
vertex(float x, float y, float z, float w)=0 | osg::PrimitiveFunctor | pure virtual |
~PrimitiveFunctor() | osg::PrimitiveFunctor | inlinevirtual |