OpenSceneGraph  3.5.1
osg::TemplatePrimitiveFunctor< T > Member List

This is the complete list of members for osg::TemplatePrimitiveFunctor< T >, including all inherited members.

_modeCacheosg::TemplatePrimitiveFunctor< T >protected
_treatVertexDataAsTemporaryosg::PrimitiveFunctor
_vertexArrayPtrosg::TemplatePrimitiveFunctor< T >protected
_vertexArraySizeosg::TemplatePrimitiveFunctor< T >protected
_vertexCacheosg::PrimitiveFunctor
begin(GLenum mode)osg::TemplatePrimitiveFunctor< T >inlinevirtual
drawArrays(GLenum mode, GLint first, GLsizei count)osg::TemplatePrimitiveFunctor< T >inlinevirtual
drawElements(GLenum mode, GLsizei count, const GLubyte *indices)osg::TemplatePrimitiveFunctor< T >inlinevirtual
drawElements(GLenum mode, GLsizei count, const GLushort *indices)osg::TemplatePrimitiveFunctor< T >inlinevirtual
drawElements(GLenum mode, GLsizei count, const GLuint *indices)osg::TemplatePrimitiveFunctor< T >inlinevirtual
drawElementsTemplate(GLenum mode, GLsizei count, const IndexType *indices)osg::TemplatePrimitiveFunctor< T >inline
end()osg::TemplatePrimitiveFunctor< T >inlinevirtual
getTreatVertexDataAsTemporary() const osg::TemplatePrimitiveFunctor< T >inline
setTreatVertexDataAsTemporary(bool treatVertexDataAsTemporary)osg::TemplatePrimitiveFunctor< T >inline
setVertexArray(unsigned int, const Vec2 *)osg::TemplatePrimitiveFunctor< T >inlinevirtual
setVertexArray(unsigned int count, const Vec3 *vertices)osg::TemplatePrimitiveFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec4 *)osg::TemplatePrimitiveFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec2d *)osg::TemplatePrimitiveFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec3d *)osg::TemplatePrimitiveFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec4d *)osg::TemplatePrimitiveFunctor< T >inlinevirtual
TemplatePrimitiveFunctor()osg::TemplatePrimitiveFunctor< T >inline
useVertexCacheAsVertexArray()osg::PrimitiveFunctorinline
vertex(const Vec2 &vert)osg::TemplatePrimitiveFunctor< T >inlinevirtual
vertex(const Vec3 &vert)osg::TemplatePrimitiveFunctor< T >inlinevirtual
vertex(const Vec4 &vert)osg::TemplatePrimitiveFunctor< T >inlinevirtual
vertex(float x, float y)osg::TemplatePrimitiveFunctor< T >inlinevirtual
vertex(float x, float y, float z)osg::TemplatePrimitiveFunctor< T >inlinevirtual
vertex(float x, float y, float z, float w)osg::TemplatePrimitiveFunctor< T >inlinevirtual
~PrimitiveFunctor()osg::PrimitiveFunctorinlinevirtual
~TemplatePrimitiveFunctor()osg::TemplatePrimitiveFunctor< T >inlinevirtual

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