OpenSceneGraph  3.5.1
osg::Texture::TextureObject Member List

This is the complete list of members for osg::Texture::TextureObject, including all inherited members.

_allocatedosg::Texture::TextureObject
_frameLastUsedosg::Texture::TextureObject
_idosg::Texture::TextureObject
_nextosg::Texture::TextureObject
_observerSetosg::Referencedmutableprotected
_previousosg::Texture::TextureObject
_profileosg::Texture::TextureObject
_refCountosg::Referencedmutableprotected
_setosg::Texture::TextureObject
_textureosg::Texture::TextureObject
_timeStamposg::Texture::TextureObject
addObserver(Observer *observer) const osg::Referenced
bind()osg::Texture::TextureObject
deleteUsingDeleteHandler() const osg::Referencedprotected
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referencedinline
getTexture() const osg::Texture::TextureObjectinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getTimeStamp() const osg::Texture::TextureObjectinline
GraphicsObject()osg::GraphicsObject
id() const osg::Texture::TextureObjectinline
isAllocated() const osg::Texture::TextureObjectinline
isReusable() const osg::Texture::TextureObjectinline
match(GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObjectinline
operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
release()osg::Texture::TextureObject
removeObserver(Observer *observer) const osg::Referenced
setAllocated(bool allocated=true)osg::Texture::TextureObjectinline
setAllocated(GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObject
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setTexture(Texture *texture)osg::Texture::TextureObjectinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
setTimeStamp(double timestamp)osg::Texture::TextureObjectinline
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
size() const osg::Texture::TextureObjectinline
target() const osg::Texture::TextureObjectinline
TextureObject(Texture *texture, GLuint id, GLenum target)osg::Texture::TextureObjectinline
TextureObject(Texture *texture, GLuint id, const TextureProfile &profile)osg::Texture::TextureObjectinline
TextureObject(Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObjectinline
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
~GraphicsObject()osg::GraphicsObjectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~TextureObject()osg::Texture::TextureObjectprotectedvirtual

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Generated at Wed Nov 11 2015 22:14:44 for the OpenSceneGraph by doxygen 1.8.10.