OpenSceneGraph
3.5.1
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osg
TextureObjectSet
osg::TextureObjectSet Member List
This is the complete list of members for
osg::TextureObjectSet
, including all inherited members.
_contextID
osg::TextureObjectSet
protected
_head
osg::TextureObjectSet
protected
_mutex
osg::TextureObjectSet
protected
_numOfTextureObjects
osg::TextureObjectSet
protected
_observerSet
osg::Referenced
mutable
protected
_orphanedTextureObjects
osg::TextureObjectSet
protected
_parent
osg::TextureObjectSet
protected
_pendingOrphanedTextureObjects
osg::TextureObjectSet
protected
_profile
osg::TextureObjectSet
protected
_refCount
osg::Referenced
mutable
protected
_tail
osg::TextureObjectSet
protected
addObserver
(Observer *observer) const
osg::Referenced
addToBack
(Texture::TextureObject *to)
osg::TextureObjectSet
checkConsistency
() const
osg::TextureObjectSet
computeNumTextureObjectsInList
() const
osg::TextureObjectSet
deleteAllTextureObjects
()
osg::TextureObjectSet
deleteUsingDeleteHandler
() const
osg::Referenced
protected
discardAllDeletedTextureObjects
()
osg::TextureObjectSet
discardAllTextureObjects
()
osg::TextureObjectSet
flushAllDeletedTextureObjects
()
osg::TextureObjectSet
flushDeletedTextureObjects
(double currentTime, double &availableTime)
osg::TextureObjectSet
getDeleteHandler
()
osg::Referenced
static
getGlobalReferencedMutex
()
osg::Referenced
static
getNumOfTextureObjects
() const
osg::TextureObjectSet
inline
getNumOrphans
() const
osg::TextureObjectSet
inline
getNumPendingOrphans
() const
osg::TextureObjectSet
inline
getObserverSet
() const
osg::Referenced
inline
getOrCreateObserverSet
() const
osg::Referenced
getParent
()
osg::TextureObjectSet
inline
getProfile
() const
osg::TextureObjectSet
inline
getRefMutex
() const
osg::Referenced
inline
getThreadSafeReferenceCounting
()
osg::Referenced
static
getThreadSafeRefUnref
() const
osg::Referenced
inline
handlePendingOrphandedTextureObjects
()
osg::TextureObjectSet
makeSpace
(unsigned int &size)
osg::TextureObjectSet
moveToBack
(Texture::TextureObject *to)
osg::TextureObjectSet
moveToSet
(Texture::TextureObject *to, TextureObjectSet *set)
osg::TextureObjectSet
operator=
(const Referenced &)
osg::Referenced
inline
orphan
(Texture::TextureObject *to)
osg::TextureObjectSet
ref
() const
osg::Referenced
inline
referenceCount
() const
osg::Referenced
inline
Referenced
()
osg::Referenced
Referenced
(bool threadSafeRefUnref)
osg::Referenced
explicit
Referenced
(const Referenced &)
osg::Referenced
remove
(Texture::TextureObject *to)
osg::TextureObjectSet
removeObserver
(Observer *observer) const
osg::Referenced
setDeleteHandler
(DeleteHandler *handler)
osg::Referenced
static
setThreadSafeReferenceCounting
(bool enableThreadSafeReferenceCounting)
osg::Referenced
static
setThreadSafeRefUnref
(bool threadSafe)
osg::Referenced
virtual
signalObserversAndDelete
(bool signalDelete, bool doDelete) const
osg::Referenced
protected
size
() const
osg::TextureObjectSet
inline
takeFromOrphans
(Texture *texture)
osg::TextureObjectSet
takeOrGenerate
(Texture *texture)
osg::TextureObjectSet
TextureObjectSet
(TextureObjectManager *parent, const Texture::TextureProfile &profile)
osg::TextureObjectSet
unref
() const
osg::Referenced
inline
unref_nodelete
() const
osg::Referenced
~Referenced
()
osg::Referenced
protected
virtual
~TextureObjectSet
()
osg::TextureObjectSet
protected
virtual
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OpenSceneGraph
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