OpenSceneGraph  3.5.1
osgParticle::BounceOperator Member List

This is the complete list of members for osgParticle::BounceOperator, including all inherited members.

_backupDomainsosgParticle::DomainOperatorprotected
_cutoffosgParticle::BounceOperatorprotected
_dataVarianceosg::Objectprotected
_domainsosgParticle::DomainOperatorprotected
_frictionosgParticle::BounceOperatorprotected
_nameosg::Objectprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_resilienceosgParticle::BounceOperatorprotected
_userDataContainerosg::Objectprotected
addBoxDomain(const osg::Vec3 &min, const osg::Vec3 &max)osgParticle::DomainOperatorinline
addDiskDomain(const osg::Vec3 &c, const osg::Vec3 &n, float r1, float r2=0.0f)osgParticle::DomainOperatorinline
addDomain(const Domain &domain)osgParticle::DomainOperatorinline
addLineSegmentDomain(const osg::Vec3 &v1, const osg::Vec3 &v2)osgParticle::DomainOperatorinline
addObserver(Observer *observer) const osg::Referenced
addPlaneDomain(const osg::Plane &plane)osgParticle::DomainOperatorinline
addPointDomain(const osg::Vec3 &p)osgParticle::DomainOperatorinline
addRectangleDomain(const osg::Vec3 &corner, const osg::Vec3 &w, const osg::Vec3 &h)osgParticle::DomainOperatorinline
addSphereDomain(const osg::Vec3 &c, float r)osgParticle::DomainOperatorinline
addTriangleDomain(const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3)osgParticle::DomainOperatorinline
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
beginOperate(Program *prg)osgParticle::DomainOperatorvirtual
BounceOperator()osgParticle::BounceOperatorinline
BounceOperator(const BounceOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgParticle::BounceOperatorinline
className() const osgParticle::Operatorinlinevirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
computeNewBasis(const osg::Vec3 &, const osg::Vec3 &, osg::Vec3 &, osg::Vec3 &)osgParticle::DomainOperatorinlineprotected
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DomainOperator()osgParticle::DomainOperatorinline
DomainOperator(const DomainOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgParticle::DomainOperatorinline
DYNAMIC enum valueosg::Object
endOperate()osgParticle::DomainOperatorvirtual
getCompoundClassName() const osg::Objectinline
getCutoff() const osgParticle::BounceOperatorinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getDomain(unsigned int i) const osgParticle::DomainOperatorinline
getFriction() const osgParticle::BounceOperatorinline
getGlobalReferencedMutex()osg::Referencedstatic
getName() const osg::Objectinline
getNumDomains() const osgParticle::DomainOperatorinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referencedinline
getResilience() const osgParticle::BounceOperatorinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
handleBox(const Domain &, Particle *, double)osgParticle::DomainOperatorinlineprotectedvirtual
handleDisk(const Domain &domain, Particle *P, double dt)osgParticle::BounceOperatorprotectedvirtual
handleLineSegment(const Domain &, Particle *, double)osgParticle::DomainOperatorinlineprotectedvirtual
handlePlane(const Domain &domain, Particle *P, double dt)osgParticle::BounceOperatorprotectedvirtual
handlePoint(const Domain &, Particle *, double)osgParticle::DomainOperatorinlineprotectedvirtual
handleRectangle(const Domain &domain, Particle *P, double dt)osgParticle::BounceOperatorprotectedvirtual
handleSphere(const Domain &domain, Particle *P, double dt)osgParticle::BounceOperatorprotectedvirtual
handleTriangle(const Domain &domain, Particle *P, double dt)osgParticle::BounceOperatorprotectedvirtual
ignore(const std::string &func)osgParticle::DomainOperatorinlineprotected
isEnabled() const osgParticle::Operatorinline
isSameKindAs(const osg::Object *obj) const osgParticle::Operatorinlinevirtual
libraryName() const osgParticle::Operatorinlinevirtual
META_Object(osgParticle, BounceOperator)osgParticle::BounceOperator
osgParticle::DomainOperator::META_Object(osgParticle, DomainOperator)osgParticle::DomainOperator
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operate(Particle *P, double dt)osgParticle::DomainOperatorvirtual
operateParticles(ParticleSystem *ps, double dt)osgParticle::Operatorinlinevirtual
Operator()osgParticle::Operatorinline
Operator(const Operator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgParticle::Operatorinline
operator=(const BounceOperator &)osgParticle::BounceOperatorinlineprotected
osgParticle::DomainOperator::operator=(const DomainOperator &)osgParticle::DomainOperatorinlineprotected
osgParticle::Operator::operator=(const Operator &)osgParticle::Operatorinlineprotected
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeAllDomains()osgParticle::DomainOperatorinline
removeDomain(unsigned int i)osgParticle::DomainOperatorinline
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
setCutoff(float v)osgParticle::BounceOperatorinline
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setEnabled(bool v)osgParticle::Operatorinline
setFriction(float f)osgParticle::BounceOperatorinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setResilience(float r)osgParticle::BounceOperatorinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~BounceOperator()osgParticle::BounceOperatorinlineprotectedvirtual
~DomainOperator()osgParticle::DomainOperatorinlineprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Operator()osgParticle::Operatorinlineprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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