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| DomainOperator () |
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| DomainOperator (const DomainOperator ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgParticle, DomainOperator) |
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void | addPointDomain (const osg::Vec3 &p) |
| Add a point domain. More...
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void | addLineSegmentDomain (const osg::Vec3 &v1, const osg::Vec3 &v2) |
| Add a line segment domain. More...
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void | addTriangleDomain (const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3) |
| Add a triangle domain. More...
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void | addRectangleDomain (const osg::Vec3 &corner, const osg::Vec3 &w, const osg::Vec3 &h) |
| Add a rectangle domain. More...
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void | addPlaneDomain (const osg::Plane &plane) |
| Add a plane domain. More...
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void | addSphereDomain (const osg::Vec3 &c, float r) |
| Add a sphere domain. More...
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void | addBoxDomain (const osg::Vec3 &min, const osg::Vec3 &max) |
| Add a box domain. More...
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void | addDiskDomain (const osg::Vec3 &c, const osg::Vec3 &n, float r1, float r2=0.0f) |
| Add a disk domain. More...
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void | addDomain (const Domain &domain) |
| Add a domain object directly, used by the .osg wrappers and serializers. More...
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const Domain & | getDomain (unsigned int i) const |
| Get a domain object directly, used by the .osg wrappers and serializers. More...
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void | removeDomain (unsigned int i) |
| Remove a domain at specific index. More...
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void | removeAllDomains () |
| Remove all existing domains. More...
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unsigned int | getNumDomains () const |
| Get number of domains. More...
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void | operate (Particle *P, double dt) |
| Apply the acceleration to a particle. Do not call this method manually. More...
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void | beginOperate (Program *prg) |
| Perform some initializations. Do not call this method manually. More...
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void | endOperate () |
| Perform some post-operations. Do not call this method manually. More...
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| Operator () |
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| Operator (const Operator ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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virtual const char * | libraryName () const |
| return the name of the object's library. More...
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virtual const char * | className () const |
| return the name of the object's class type. More...
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virtual bool | isSameKindAs (const osg::Object *obj) const |
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bool | isEnabled () const |
| Get whether this operator is enabled. More...
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void | setEnabled (bool v) |
| Enable or disable this operator. More...
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virtual void | operateParticles (ParticleSystem *ps, double dt) |
| Do something on all emitted particles. More...
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| Object () |
| Construct an object. More...
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. More...
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virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. More...
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std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. More...
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virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. More...
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virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. More...
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virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. More...
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virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. More...
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virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
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void | setName (const char *name) |
| Set the name of object using a C style string. More...
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const std::string & | getName () const |
| Get the name of object. More...
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void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
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DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
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virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
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void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
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template<class T > |
void | setUserDataContainer (const ref_ptr< T > &udc) |
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osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
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const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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template<class T > |
void | setUserData (const ref_ptr< T > &ud) |
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virtual Referenced * | getUserData () |
| Get user data. More...
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virtual const Referenced * | getUserData () const |
| Get const user data. More...
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More...
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virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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A domain operator which accepts different domain shapes as the parameter.
It can be derived to implement operators that require particles interacting with domains. Refer to David McAllister's Particle System API (http://www.particlesystems.org)