OpenSceneGraph  3.5.1
osgShadow::MinimalShadowMap Member List

This is the complete list of members for osgShadow::MinimalShadowMap, including all inherited members.

_baseTextureCoordIndexosgShadow::StandardShadowMapprotected
_baseTextureUnitosgShadow::StandardShadowMapprotected
_dataVarianceosg::Objectprotected
_debugDumposgShadow::DebugShadowMapprotected
_depthColorFragmentShaderosgShadow::DebugShadowMapprotected
_dirtyosgShadow::ShadowTechniqueprotected
_doDebugDrawosgShadow::DebugShadowMapprotected
_hudOriginosgShadow::DebugShadowMapprotected
_hudSizeosgShadow::DebugShadowMapprotected
_lightosgShadow::StandardShadowMapprotected
_mainFragmentShaderosgShadow::StandardShadowMapprotected
_mainVertexShaderosgShadow::StandardShadowMapprotected
_maxFarPlaneosgShadow::MinimalShadowMapprotected
_minLightMarginosgShadow::MinimalShadowMapprotected
_modellingSpaceToWorldosgShadow::MinimalShadowMapprotected
_nameosg::Objectprotected
_observerSetosg::Referencedmutableprotected
_orthoOriginosgShadow::DebugShadowMapprotected
_orthoSizeosgShadow::DebugShadowMapprotected
_polygonOffsetFactorosgShadow::StandardShadowMapprotected
_polygonOffsetUnitsosgShadow::StandardShadowMapprotected
_refCountosg::Referencedmutableprotected
_shadowedSceneosgShadow::ShadowTechniqueprotected
_shadowFragmentShaderosgShadow::StandardShadowMapprotected
_shadowReceivingCoarseBoundAccuracyosgShadow::MinimalShadowMapprotected
_shadowTextureCoordIndexosgShadow::StandardShadowMapprotected
_shadowTextureUnitosgShadow::StandardShadowMapprotected
_shadowVertexShaderosgShadow::StandardShadowMapprotected
_textureSizeosgShadow::StandardShadowMapprotected
_userDataContainerosg::Objectprotected
_viewDataMaposgShadow::ViewDependentShadowTechniqueprotected
_viewDataMapMutexosgShadow::ViewDependentShadowTechniqueprotected
_viewportOriginosgShadow::DebugShadowMapprotected
_viewportSizeosgShadow::DebugShadowMapprotected
addObserver(Observer *observer) const osg::Referenced
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
BaseClass typedefosgShadow::MinimalShadowMap
BOUNDING_BOX enum valueosgShadow::MinimalShadowMap
BOUNDING_SPHERE enum valueosgShadow::MinimalShadowMap
className() const =0osg::Objectpure virtual
cleanSceneGraph()osgShadow::ViewDependentShadowTechniquevirtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
computeDataVariance()osg::Objectinlinevirtual
computeOrthogonalVector(const osg::Vec3 &direction) const osgShadow::ShadowTechniqueprotected
cull(osgUtil::CullVisitor &cv)osgShadow::ViewDependentShadowTechniquevirtual
DataVariance enum nameosg::Object
DebugShadowMap()osgShadow::DebugShadowMap
DebugShadowMap(const DebugShadowMap &dsm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::DebugShadowMap
DEFAULT_ACCURACY enum valueosgShadow::MinimalShadowMap
deleteUsingDeleteHandler() const osg::Referencedprotected
dirty()osgShadow::ViewDependentShadowTechniquevirtual
DYNAMIC enum valueosg::Object
EMPTY_BOX enum valueosgShadow::MinimalShadowMap
getBaseTextureCoordIndex(void) const osgShadow::StandardShadowMapinline
getBaseTextureUnit(void) const osgShadow::StandardShadowMapinline
getCompoundClassName() const osg::Objectinline
getDataVariance() const osg::Objectinline
getDebugDraw(void) const osgShadow::DebugShadowMapinline
getDebugDump(void) const osgShadow::DebugShadowMapinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getLight(void)osgShadow::StandardShadowMapinline
getLight(void) const osgShadow::StandardShadowMapinline
getMainFragmentShader()osgShadow::StandardShadowMapinline
getMainVertexShader()osgShadow::StandardShadowMapinline
getMaxFarPlane() const osgShadow::MinimalShadowMapinline
getMinLightMargin() const osgShadow::MinimalShadowMapinline
getModellingSpaceToWorldTransform(void) const osgShadow::MinimalShadowMapinline
getName() const osg::Objectinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referencedinline
getShadowedScene()osgShadow::ShadowTechniqueinline
getShadowedScene() const osgShadow::ShadowTechniqueinline
getShadowFragmentShader()osgShadow::StandardShadowMapinline
getShadowReceivingCoarseBoundAccuracy() const osgShadow::MinimalShadowMapinline
getShadowTextureCoordIndex(void) const osgShadow::StandardShadowMapinline
getShadowTextureUnit(void) const osgShadow::StandardShadowMapinline
getShadowVertexShader()osgShadow::StandardShadowMapinline
getTextureSize() const osgShadow::StandardShadowMapinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
getViewDependentData(osgUtil::CullVisitor *cv)osgShadow::ViewDependentShadowTechniqueprotectedvirtual
init()osgShadow::ViewDependentShadowTechniquevirtual
isSameKindAs(const Object *) const osg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Object(osgShadow, MinimalShadowMap)osgShadow::MinimalShadowMap
osgShadow::StandardShadowMap::META_Object(osgShadow, StandardShadowMap)osgShadow::StandardShadowMap
osgShadow::DebugShadowMap::META_Object(osgShadow, DebugShadowMap)osgShadow::DebugShadowMap
osgShadow::ViewDependentShadowTechnique::META_Object(osgShadow, ViewDependentShadowTechnique)osgShadow::ViewDependentShadowTechnique
osgShadow::ShadowTechnique::META_Object(osgShadow, ShadowTechnique)osgShadow::ShadowTechnique
MinimalShadowMap()osgShadow::MinimalShadowMap
MinimalShadowMap(const MinimalShadowMap &msm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::MinimalShadowMap
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
searchAndReplaceShaderSource(osg::Shader *, std::string fromString, std::string toString)osgShadow::StandardShadowMapprotectedvirtual
setBaseTextureCoordIndex(unsigned int index)osgShadow::StandardShadowMapinline
setBaseTextureUnit(unsigned int unit)osgShadow::StandardShadowMapinline
setDataVariance(DataVariance dv)osg::Objectinline
setDebugDraw(bool draw)osgShadow::DebugShadowMapinline
setDebugDump(const std::string &debugDumpFile)osgShadow::DebugShadowMapinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setLight(osg::Light *light)osgShadow::StandardShadowMapinline
setMainFragmentShader(osg::Shader *shader)osgShadow::StandardShadowMapinline
setMainVertexShader(osg::Shader *shader)osgShadow::StandardShadowMapinline
setMaxFarPlane(float maxFarPlane)osgShadow::MinimalShadowMapinline
setMinLightMargin(float minLightMargin)osgShadow::MinimalShadowMapinline
setModellingSpaceToWorldTransform(const osg::Matrix &modellingSpaceToWorld)osgShadow::MinimalShadowMapinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setShadowFragmentShader(osg::Shader *shader)osgShadow::StandardShadowMapinline
setShadowReceivingCoarseBoundAccuracy(ShadowReceivingCoarseBoundAccuracy accuracy)osgShadow::MinimalShadowMapinline
setShadowTextureCoordIndex(unsigned int index)osgShadow::StandardShadowMapinline
setShadowTextureUnit(unsigned int unit)osgShadow::StandardShadowMapinline
setShadowVertexShader(osg::Shader *shader)osgShadow::StandardShadowMapinline
setTextureSize(const osg::Vec2s &textureSize)osgShadow::StandardShadowMapinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
setViewDependentData(osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data)osgShadow::ViewDependentShadowTechniqueprotectedvirtual
ShadowReceivingCoarseBoundAccuracy enum nameosgShadow::MinimalShadowMap
ShadowTechnique()osgShadow::ShadowTechnique
ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::ShadowTechnique
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
StandardShadowMap()osgShadow::StandardShadowMap
StandardShadowMap(const StandardShadowMap &ssm, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::StandardShadowMap
STATIC enum valueosg::Object
ThisClass typedefosgShadow::MinimalShadowMap
traverse(osg::NodeVisitor &nv)osgShadow::ViewDependentShadowTechniquevirtual
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update(osg::NodeVisitor &nv)osgShadow::ViewDependentShadowTechniquevirtual
updateTextureCoordIndices(unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex)osgShadow::StandardShadowMapprotectedvirtual
ViewDataMap typedefosgShadow::ViewDependentShadowTechniqueprotected
ViewDependentShadowTechnique(void)osgShadow::ViewDependentShadowTechnique
ViewDependentShadowTechnique(const ViewDependentShadowTechnique &vdst, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::ViewDependentShadowTechnique
~DebugShadowMap()osgShadow::DebugShadowMapprotectedvirtual
~MinimalShadowMap(void)osgShadow::MinimalShadowMapprotectedvirtual
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~ShadowTechnique()osgShadow::ShadowTechniqueprotectedvirtual
~StandardShadowMap(void)osgShadow::StandardShadowMapprotectedvirtual
~ViewDependentShadowTechnique(void)osgShadow::ViewDependentShadowTechniqueprotected

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Generated at Wed Nov 11 2015 22:15:07 for the OpenSceneGraph by doxygen 1.8.10.