_baseTextureCoordIndex | osgShadow::StandardShadowMap | protected |
_baseTextureUnit | osgShadow::StandardShadowMap | protected |
_dataVariance | osg::Object | protected |
_debugDump | osgShadow::DebugShadowMap | protected |
_depthColorFragmentShader | osgShadow::DebugShadowMap | protected |
_dirty | osgShadow::ShadowTechnique | protected |
_doDebugDraw | osgShadow::DebugShadowMap | protected |
_hudOrigin | osgShadow::DebugShadowMap | protected |
_hudSize | osgShadow::DebugShadowMap | protected |
_light | osgShadow::StandardShadowMap | protected |
_mainFragmentShader | osgShadow::StandardShadowMap | protected |
_mainVertexShader | osgShadow::StandardShadowMap | protected |
_name | osg::Object | protected |
_observerSet | osg::Referenced | mutableprotected |
_orthoOrigin | osgShadow::DebugShadowMap | protected |
_orthoSize | osgShadow::DebugShadowMap | protected |
_polygonOffsetFactor | osgShadow::StandardShadowMap | protected |
_polygonOffsetUnits | osgShadow::StandardShadowMap | protected |
_refCount | osg::Referenced | mutableprotected |
_shadowedScene | osgShadow::ShadowTechnique | protected |
_shadowFragmentShader | osgShadow::StandardShadowMap | protected |
_shadowTextureCoordIndex | osgShadow::StandardShadowMap | protected |
_shadowTextureUnit | osgShadow::StandardShadowMap | protected |
_shadowVertexShader | osgShadow::StandardShadowMap | protected |
_textureSize | osgShadow::StandardShadowMap | protected |
_userDataContainer | osg::Object | protected |
_viewDataMap | osgShadow::ViewDependentShadowTechnique | protected |
_viewDataMapMutex | osgShadow::ViewDependentShadowTechnique | protected |
_viewportOrigin | osgShadow::DebugShadowMap | protected |
_viewportSize | osgShadow::DebugShadowMap | protected |
addObserver(Observer *observer) const | osg::Referenced | |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
BaseClass typedef | osgShadow::StandardShadowMap | |
className() const =0 | osg::Object | pure virtual |
cleanSceneGraph() | osgShadow::ViewDependentShadowTechnique | virtual |
clone(const CopyOp &) const =0 | osg::Object | pure virtual |
cloneType() const =0 | osg::Object | pure virtual |
computeDataVariance() | osg::Object | inlinevirtual |
computeOrthogonalVector(const osg::Vec3 &direction) const | osgShadow::ShadowTechnique | protected |
cull(osgUtil::CullVisitor &cv) | osgShadow::ViewDependentShadowTechnique | virtual |
DataVariance enum name | osg::Object | |
DebugShadowMap() | osgShadow::DebugShadowMap | |
DebugShadowMap(const DebugShadowMap &dsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::DebugShadowMap | |
deleteUsingDeleteHandler() const | osg::Referenced | protected |
dirty() | osgShadow::ViewDependentShadowTechnique | virtual |
DYNAMIC enum value | osg::Object | |
getBaseTextureCoordIndex(void) const | osgShadow::StandardShadowMap | inline |
getBaseTextureUnit(void) const | osgShadow::StandardShadowMap | inline |
getCompoundClassName() const | osg::Object | inline |
getDataVariance() const | osg::Object | inline |
getDebugDraw(void) const | osgShadow::DebugShadowMap | inline |
getDebugDump(void) const | osgShadow::DebugShadowMap | inline |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getLight(void) | osgShadow::StandardShadowMap | inline |
getLight(void) const | osgShadow::StandardShadowMap | inline |
getMainFragmentShader() | osgShadow::StandardShadowMap | inline |
getMainVertexShader() | osgShadow::StandardShadowMap | inline |
getName() const | osg::Object | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getRefMutex() const | osg::Referenced | inline |
getShadowedScene() | osgShadow::ShadowTechnique | inline |
getShadowedScene() const | osgShadow::ShadowTechnique | inline |
getShadowFragmentShader() | osgShadow::StandardShadowMap | inline |
getShadowTextureCoordIndex(void) const | osgShadow::StandardShadowMap | inline |
getShadowTextureUnit(void) const | osgShadow::StandardShadowMap | inline |
getShadowVertexShader() | osgShadow::StandardShadowMap | inline |
getTextureSize() const | osgShadow::StandardShadowMap | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getViewDependentData(osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowTechnique | protectedvirtual |
init() | osgShadow::ViewDependentShadowTechnique | virtual |
isSameKindAs(const Object *) const | osg::Object | inlinevirtual |
libraryName() const =0 | osg::Object | pure virtual |
META_Object(osgShadow, StandardShadowMap) | osgShadow::StandardShadowMap | |
osgShadow::DebugShadowMap::META_Object(osgShadow, DebugShadowMap) | osgShadow::DebugShadowMap | |
osgShadow::ViewDependentShadowTechnique::META_Object(osgShadow, ViewDependentShadowTechnique) | osgShadow::ViewDependentShadowTechnique | |
osgShadow::ShadowTechnique::META_Object(osgShadow, ShadowTechnique) | osgShadow::ShadowTechnique | |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osg::Object | inlinevirtual |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int) | osg::Object | inlinevirtual |
searchAndReplaceShaderSource(osg::Shader *, std::string fromString, std::string toString) | osgShadow::StandardShadowMap | protectedvirtual |
setBaseTextureCoordIndex(unsigned int index) | osgShadow::StandardShadowMap | inline |
setBaseTextureUnit(unsigned int unit) | osgShadow::StandardShadowMap | inline |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDebugDraw(bool draw) | osgShadow::DebugShadowMap | inline |
setDebugDump(const std::string &debugDumpFile) | osgShadow::DebugShadowMap | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setLight(osg::Light *light) | osgShadow::StandardShadowMap | inline |
setMainFragmentShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline |
setMainVertexShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setShadowFragmentShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline |
setShadowTextureCoordIndex(unsigned int index) | osgShadow::StandardShadowMap | inline |
setShadowTextureUnit(unsigned int unit) | osgShadow::StandardShadowMap | inline |
setShadowVertexShader(osg::Shader *shader) | osgShadow::StandardShadowMap | inline |
setTextureSize(const osg::Vec2s &textureSize) | osgShadow::StandardShadowMap | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
setViewDependentData(osgUtil::CullVisitor *cv, ViewDependentShadowTechnique::ViewData *data) | osgShadow::ViewDependentShadowTechnique | protectedvirtual |
ShadowTechnique() | osgShadow::ShadowTechnique | |
ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowTechnique | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
StandardShadowMap() | osgShadow::StandardShadowMap | |
StandardShadowMap(const StandardShadowMap &ssm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::StandardShadowMap | |
STATIC enum value | osg::Object | |
ThisClass typedef | osgShadow::StandardShadowMap | |
traverse(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowTechnique | virtual |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
update(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowTechnique | virtual |
updateTextureCoordIndices(unsigned int baseTexCoordIndex, unsigned int shadowTexCoordIndex) | osgShadow::StandardShadowMap | protectedvirtual |
ViewData | osgShadow::StandardShadowMap | friend |
ViewDataMap typedef | osgShadow::ViewDependentShadowTechnique | protected |
ViewDependentShadowTechnique(void) | osgShadow::ViewDependentShadowTechnique | |
ViewDependentShadowTechnique(const ViewDependentShadowTechnique &vdst, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ViewDependentShadowTechnique | |
~DebugShadowMap() | osgShadow::DebugShadowMap | protectedvirtual |
~Object() | osg::Object | protectedvirtual |
~Referenced() | osg::Referenced | protectedvirtual |
~ShadowTechnique() | osgShadow::ShadowTechnique | protectedvirtual |
~StandardShadowMap(void) | osgShadow::StandardShadowMap | protectedvirtual |
~ViewDependentShadowTechnique(void) | osgShadow::ViewDependentShadowTechnique | protected |