_accessUniformsAndProgramMutex | osgShadow::ViewDependentShadowMap | mutableprotected |
_dataVariance | osg::Object | protected |
_dirty | osgShadow::ShadowTechnique | protected |
_fallbackBaseTexture | osgShadow::ViewDependentShadowMap | protected |
_fallbackShadowMapTexture | osgShadow::ViewDependentShadowMap | protected |
_name | osg::Object | protected |
_observerSet | osg::Referenced | mutableprotected |
_polygonOffset | osgShadow::ViewDependentShadowMap | protected |
_program | osgShadow::ViewDependentShadowMap | protected |
_refCount | osg::Referenced | mutableprotected |
_shadowCastingStateSet | osgShadow::ViewDependentShadowMap | protected |
_shadowedScene | osgShadow::ShadowTechnique | protected |
_shadowRecievingPlaceholderStateSet | osgShadow::ViewDependentShadowMap | protected |
_uniforms | osgShadow::ViewDependentShadowMap | protected |
_userDataContainer | osg::Object | protected |
_viewDependentDataMap | osgShadow::ViewDependentShadowMap | protected |
_viewDependentDataMapMutex | osgShadow::ViewDependentShadowMap | mutableprotected |
addObserver(Observer *observer) const | osg::Referenced | |
adjustPerspectiveShadowMapCameraSettings(osgUtil::RenderStage *renderStage, Frustum &frustum, LightData &positionedLight, osg::Camera *camera) | osgShadow::ViewDependentShadowMap | virtual |
asNode() | osg::Object | inlinevirtual |
asNode() const | osg::Object | inlinevirtual |
asNodeVisitor() | osg::Object | inlinevirtual |
asNodeVisitor() const | osg::Object | inlinevirtual |
assignTexGenSettings(osgUtil::CullVisitor *cv, osg::Camera *camera, unsigned int textureUnit, osg::TexGen *texgen) | osgShadow::ViewDependentShadowMap | virtual |
asStateAttribute() | osg::Object | inlinevirtual |
asStateAttribute() const | osg::Object | inlinevirtual |
asUniform() | osg::Object | inlinevirtual |
asUniform() const | osg::Object | inlinevirtual |
className() const =0 | osg::Object | pure virtual |
cleanSceneGraph() | osgShadow::ViewDependentShadowMap | virtual |
clone(const CopyOp &) const =0 | osg::Object | pure virtual |
cloneType() const =0 | osg::Object | pure virtual |
computeDataVariance() | osg::Object | inlinevirtual |
computeLightViewFrustumPolytope(Frustum &frustum, LightData &positionedLight) | osgShadow::ViewDependentShadowMap | virtual |
computeOrthogonalVector(const osg::Vec3 &direction) const | osgShadow::ShadowTechnique | protected |
computeShadowCameraSettings(Frustum &frustum, LightData &positionedLight, osg::Matrixd &projectionMatrix, osg::Matrixd &viewMatrix) | osgShadow::ViewDependentShadowMap | virtual |
createShaders() | osgShadow::ViewDependentShadowMap | virtual |
createViewDependentData(osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowMap | virtual |
cull(osgUtil::CullVisitor &cv) | osgShadow::ViewDependentShadowMap | virtual |
cullShadowCastingScene(osgUtil::CullVisitor *cv, osg::Camera *camera) const | osgShadow::ViewDependentShadowMap | virtual |
cullShadowReceivingScene(osgUtil::CullVisitor *cv) const | osgShadow::ViewDependentShadowMap | virtual |
DataVariance enum name | osg::Object | |
deleteUsingDeleteHandler() const | osg::Referenced | protected |
dirty() | osgShadow::ShadowTechnique | inlinevirtual |
DYNAMIC enum value | osg::Object | |
getCompoundClassName() const | osg::Object | inline |
getDataVariance() const | osg::Object | inline |
getDeleteHandler() | osg::Referenced | static |
getGlobalReferencedMutex() | osg::Referenced | static |
getName() const | osg::Object | inline |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getOrCreateUserDataContainer() | osg::Object | |
getRefMutex() const | osg::Referenced | inline |
getShadowedScene() | osgShadow::ShadowTechnique | inline |
getShadowedScene() const | osgShadow::ShadowTechnique | inline |
getThreadSafeReferenceCounting() | osg::Referenced | static |
getThreadSafeRefUnref() const | osg::Referenced | inline |
getUserData() | osg::Object | virtual |
getUserData() const | osg::Object | virtual |
getUserDataContainer() | osg::Object | inline |
getUserDataContainer() const | osg::Object | inline |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getUserValue(const std::string &name, T &value) const | osg::Object | |
getViewDependentData(osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowMap | |
init() | osgShadow::ViewDependentShadowMap | virtual |
isSameKindAs(const Object *) const | osg::Object | inlinevirtual |
libraryName() const =0 | osg::Object | pure virtual |
LightDataList typedef | osgShadow::ViewDependentShadowMap | |
META_Object(osgShadow, ViewDependentShadowMap) | osgShadow::ViewDependentShadowMap | |
osgShadow::ShadowTechnique::META_Object(osgShadow, ShadowTechnique) | osgShadow::ShadowTechnique | |
Object() | osg::Object | inline |
Object(bool threadSafeRefUnref) | osg::Object | inlineexplicit |
Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
osg::Referenced::operator=(const Referenced &) | osg::Referenced | inline |
ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
Referenced(const Referenced &) | osg::Referenced | |
releaseGLObjects(osg::State *=0) const | osgShadow::ViewDependentShadowMap | virtual |
removeObserver(Observer *observer) const | osg::Referenced | |
resizeGLObjectBuffers(unsigned int maxSize) | osgShadow::ViewDependentShadowMap | virtual |
selectActiveLights(osgUtil::CullVisitor *cv, ViewDependentData *vdd) const | osgShadow::ViewDependentShadowMap | virtual |
selectStateSetForRenderingShadow(ViewDependentData &vdd) const | osgShadow::ViewDependentShadowMap | virtual |
setDataVariance(DataVariance dv) | osg::Object | inline |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setName(const std::string &name) | osg::Object | inlinevirtual |
setName(const char *name) | osg::Object | inline |
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | static |
setThreadSafeRefUnref(bool threadSafe) | osg::Object | virtual |
setUserData(Referenced *obj) | osg::Object | virtual |
setUserData(const ref_ptr< T > &ud) | osg::Object | inline |
setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
setUserDataContainer(const ref_ptr< T > &udc) | osg::Object | inline |
setUserValue(const std::string &name, const T &value) | osg::Object | |
ShadowDataList typedef | osgShadow::ViewDependentShadowMap | |
ShadowTechnique() | osgShadow::ShadowTechnique | |
ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowTechnique | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
STATIC enum value | osg::Object | |
traverse(osg::NodeVisitor &nv) | osgShadow::ShadowTechnique | virtual |
Uniforms typedef | osgShadow::ViewDependentShadowMap | protected |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
UNSPECIFIED enum value | osg::Object | |
update(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowMap | virtual |
ViewDependentDataMap typedef | osgShadow::ViewDependentShadowMap | protected |
ViewDependentShadowMap() | osgShadow::ViewDependentShadowMap | |
ViewDependentShadowMap(const ViewDependentShadowMap &vdsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ViewDependentShadowMap | |
~Object() | osg::Object | protectedvirtual |
~Referenced() | osg::Referenced | protectedvirtual |
~ShadowTechnique() | osgShadow::ShadowTechnique | protectedvirtual |
~ViewDependentShadowMap() | osgShadow::ViewDependentShadowMap | protectedvirtual |