OpenSceneGraph  3.5.1
osgUtil::LineSegmentIntersector Member List

This is the complete list of members for osgUtil::LineSegmentIntersector, including all inherited members.

_coordinateFrameosgUtil::Intersectorprotected
_disabledCountosgUtil::Intersectorprotected
_endosgUtil::LineSegmentIntersectorprotected
_intersectionLimitosgUtil::Intersectorprotected
_intersectionsosgUtil::LineSegmentIntersectorprotected
_observerSetosg::Referencedmutableprotected
_parentosgUtil::LineSegmentIntersectorprotected
_precisionHintosgUtil::Intersectorprotected
_refCountosg::Referencedmutableprotected
_startosgUtil::LineSegmentIntersectorprotected
addObserver(Observer *observer) const osg::Referenced
clone(osgUtil::IntersectionVisitor &iv)osgUtil::LineSegmentIntersectorvirtual
containsIntersections()osgUtil::LineSegmentIntersectorinlinevirtual
CoordinateFrame enum nameosgUtil::Intersector
decrementDisabledCount()osgUtil::Intersectorinline
deleteUsingDeleteHandler() const osg::Referencedprotected
disabled() const osgUtil::Intersectorinline
enter(const osg::Node &node)osgUtil::LineSegmentIntersectorvirtual
getCoordinateFrame() const osgUtil::Intersectorinline
getDeleteHandler()osg::Referencedstatic
getEnd() const osgUtil::LineSegmentIntersectorinline
getFirstIntersection()osgUtil::LineSegmentIntersectorinline
getGlobalReferencedMutex()osg::Referencedstatic
getIntersectionLimit() const osgUtil::Intersectorinline
getIntersections()osgUtil::LineSegmentIntersectorinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getPrecisionHint() const osgUtil::Intersectorinline
getRefMutex() const osg::Referencedinline
getStart() const osgUtil::LineSegmentIntersectorinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getTransformation(osgUtil::IntersectionVisitor &iv, CoordinateFrame cf)osgUtil::LineSegmentIntersectorstatic
incrementDisabledCount()osgUtil::Intersectorinline
insertIntersection(const Intersection &intersection)osgUtil::LineSegmentIntersectorinline
intersect(osgUtil::IntersectionVisitor &iv, osg::Drawable *drawable)osgUtil::LineSegmentIntersectorvirtual
intersect(osgUtil::IntersectionVisitor &iv, osg::Drawable *drawable, const osg::Vec3d &s, const osg::Vec3d &e)osgUtil::LineSegmentIntersectorvirtual
intersectAndClip(osg::Vec3d &s, osg::Vec3d &e, const osg::BoundingBox &bb)osgUtil::LineSegmentIntersectorprotected
IntersectionLimit enum nameosgUtil::Intersector
Intersections typedefosgUtil::LineSegmentIntersector
Intersector(CoordinateFrame cf=MODEL, IntersectionLimit il=NO_LIMIT)osgUtil::Intersectorinline
intersects(const osg::BoundingSphere &bs)osgUtil::LineSegmentIntersectorprotected
leave()osgUtil::LineSegmentIntersectorvirtual
LIMIT_NEAREST enum valueosgUtil::Intersector
LIMIT_ONE enum valueosgUtil::Intersector
LIMIT_ONE_PER_DRAWABLE enum valueosgUtil::Intersector
LineSegmentIntersector(const osg::Vec3d &start, const osg::Vec3d &end)osgUtil::LineSegmentIntersector
LineSegmentIntersector(CoordinateFrame cf, const osg::Vec3d &start, const osg::Vec3d &end, LineSegmentIntersector *parent=NULL, osgUtil::Intersector::IntersectionLimit intersectionLimit=osgUtil::Intersector::NO_LIMIT)osgUtil::LineSegmentIntersector
LineSegmentIntersector(CoordinateFrame cf, double x, double y)osgUtil::LineSegmentIntersector
MODEL enum valueosgUtil::Intersector
NO_LIMIT enum valueosgUtil::Intersector
operator=(const Referenced &)osg::Referencedinline
PrecisionHint enum nameosgUtil::Intersector
PROJECTION enum valueosgUtil::Intersector
reachedLimit()osgUtil::Intersectorinline
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
reset()osgUtil::LineSegmentIntersectorvirtual
setCoordinateFrame(CoordinateFrame cf)osgUtil::Intersectorinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setEnd(const osg::Vec3d &end)osgUtil::LineSegmentIntersectorinline
setIntersectionLimit(IntersectionLimit limit)osgUtil::Intersectorinline
setPrecisionHint(PrecisionHint hint)osgUtil::Intersectorinline
setStart(const osg::Vec3d &start)osgUtil::LineSegmentIntersectorinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
USE_DOUBLE_CALCULATIONS enum valueosgUtil::Intersector
USE_FLOAT_CALCULATIONS enum valueosgUtil::Intersector
VIEW enum valueosgUtil::Intersector
WINDOW enum valueosgUtil::Intersector
~Referenced()osg::Referencedprotectedvirtual

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