OpenSceneGraph  3.5.1
Classes | Namespaces | Macros
RigTransformHardware File Reference
#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>

Classes

class  osgAnimation::RigTransformHardware
 This class manage format for hardware skinning. More...
 
struct  osgAnimation::RigTransformHardware::IndexWeightEntry
 

Namespaces

 osgAnimation
 The osgAnimation library provides general purpose utility classes for animation.
 

Macros

#define OSGANIMATION_RIG_TRANSFORM_HARDWARE   1
 

Macro Definition Documentation

#define OSGANIMATION_RIG_TRANSFORM_HARDWARE   1

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