OpenSceneGraph  3.5.1
Classes | Namespaces | Macros
DebugShadowMap File Reference
#include <osgShadow/ViewDependentShadowTechnique>
#include <osgShadow/ConvexPolyhedron>
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osg/Geometry>
#include <string>
#include <map>

Classes

class  osgShadow::DebugShadowMap
 Class used as a layer for debuging resources used by derived xxxShadowMap classes. More...
 
struct  osgShadow::DebugShadowMap::ViewData
 
struct  osgShadow::DebugShadowMap::ViewData::PolytopeGeometry
 

Namespaces

 osgShadow
 The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.
 

Macros

#define OSGSHADOW_DEBUGSHADOWMAP   1
 

Macro Definition Documentation

#define OSGSHADOW_DEBUGSHADOWMAP   1

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