OpenSceneGraph  3.5.1
osg::Uniform Member List

This is the complete list of members for osg::Uniform, including all inherited members.

_dataVarianceosg::Objectprotected
_doubleArrayosg::Uniformprotected
_eventCallbackosg::Uniformprotected
_floatArrayosg::Uniformprotected
_intArrayosg::Uniformprotected
_modifiedCountosg::Uniformprotected
_nameosg::Objectprotected
_nameIDosg::Uniformprotected
_numElementsosg::Uniformprotected
_observerSetosg::Referencedmutableprotected
_parentsosg::Uniformprotected
_refCountosg::Referencedmutableprotected
_typeosg::Uniformprotected
_uintArrayosg::Uniformprotected
_updateCallbackosg::Uniformprotected
_userDataContainerosg::Objectprotected
addObserver(Observer *observer) const osg::Referenced
addParent(osg::StateSet *object)osg::Uniformprotected
allocateDataArray()osg::Uniformprotected
apply(const GLExtensions *ext, GLint location) const osg::Uniform
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() const osg::Objectinlinevirtual
asUniform()osg::Uniforminlinevirtual
asUniform() const osg::Uniforminlinevirtual
BOOL enum valueosg::Uniform
BOOL_VEC2 enum valueosg::Uniform
BOOL_VEC3 enum valueosg::Uniform
BOOL_VEC4 enum valueosg::Uniform
Callback typedefosg::Uniform
className() const =0osg::Objectpure virtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
compare(const Uniform &rhs) const osg::Uniformvirtual
compareData(const Uniform &rhs) const osg::Uniformvirtual
computeDataVariance()osg::Objectinlinevirtual
copyData(const Uniform &rhs)osg::Uniform
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
dirty()osg::Uniforminline
DOUBLE enum valueosg::Uniform
DOUBLE_MAT2 enum valueosg::Uniform
DOUBLE_MAT2x3 enum valueosg::Uniform
DOUBLE_MAT2x4 enum valueosg::Uniform
DOUBLE_MAT3 enum valueosg::Uniform
DOUBLE_MAT3x2 enum valueosg::Uniform
DOUBLE_MAT3x4 enum valueosg::Uniform
DOUBLE_MAT4 enum valueosg::Uniform
DOUBLE_MAT4x2 enum valueosg::Uniform
DOUBLE_MAT4x3 enum valueosg::Uniform
DOUBLE_VEC2 enum valueosg::Uniform
DOUBLE_VEC3 enum valueosg::Uniform
DOUBLE_VEC4 enum valueosg::Uniform
DYNAMIC enum valueosg::Object
FLOAT enum valueosg::Uniform
FLOAT_MAT2 enum valueosg::Uniform
FLOAT_MAT2x3 enum valueosg::Uniform
FLOAT_MAT2x4 enum valueosg::Uniform
FLOAT_MAT3 enum valueosg::Uniform
FLOAT_MAT3x2 enum valueosg::Uniform
FLOAT_MAT3x4 enum valueosg::Uniform
FLOAT_MAT4 enum valueosg::Uniform
FLOAT_MAT4x2 enum valueosg::Uniform
FLOAT_MAT4x3 enum valueosg::Uniform
FLOAT_VEC2 enum valueosg::Uniform
FLOAT_VEC3 enum valueosg::Uniform
FLOAT_VEC4 enum valueosg::Uniform
get(float &f) const osg::Uniform
get(double &d) const osg::Uniform
get(int &i) const osg::Uniform
get(unsigned int &ui) const osg::Uniform
get(bool &b) const osg::Uniform
get(osg::Vec2 &v2) const osg::Uniform
get(osg::Vec3 &v3) const osg::Uniform
get(osg::Vec4 &v4) const osg::Uniform
get(osg::Vec2d &v2) const osg::Uniform
get(osg::Vec3d &v3) const osg::Uniform
get(osg::Vec4d &v4) const osg::Uniform
get(osg::Matrix2 &m2) const osg::Uniform
get(osg::Matrix3 &m3) const osg::Uniform
get(osg::Matrixf &m4) const osg::Uniform
get(osg::Matrix2x3 &m2x3) const osg::Uniform
get(osg::Matrix2x4 &m2x4) const osg::Uniform
get(osg::Matrix3x2 &m3x2) const osg::Uniform
get(osg::Matrix3x4 &m3x4) const osg::Uniform
get(osg::Matrix4x2 &m4x2) const osg::Uniform
get(osg::Matrix4x3 &m4x3) const osg::Uniform
get(osg::Matrix2d &m2) const osg::Uniform
get(osg::Matrix3d &m3) const osg::Uniform
get(osg::Matrixd &m4) const osg::Uniform
get(osg::Matrix2x3d &m2x3) const osg::Uniform
get(osg::Matrix2x4d &m2x4) const osg::Uniform
get(osg::Matrix3x2d &m3x2) const osg::Uniform
get(osg::Matrix3x4d &m3x4) const osg::Uniform
get(osg::Matrix4x2d &m4x2) const osg::Uniform
get(osg::Matrix4x3d &m4x3) const osg::Uniform
get(int &i0, int &i1) const osg::Uniform
get(int &i0, int &i1, int &i2) const osg::Uniform
get(int &i0, int &i1, int &i2, int &i3) const osg::Uniform
get(unsigned int &ui0, unsigned int &ui1) const osg::Uniform
get(unsigned int &ui0, unsigned int &ui1, unsigned int &ui2) const osg::Uniform
get(unsigned int &ui0, unsigned int &ui1, unsigned int &ui2, unsigned int &ui3) const osg::Uniform
get(bool &b0, bool &b1) const osg::Uniform
get(bool &b0, bool &b1, bool &b2) const osg::Uniform
get(bool &b0, bool &b1, bool &b2, bool &b3) const osg::Uniform
getCompoundClassName() const osg::Objectinline
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getDoubleArray()osg::Uniforminline
getDoubleArray() const osg::Uniforminline
getElement(unsigned int index, float &f) const osg::Uniform
getElement(unsigned int index, double &d) const osg::Uniform
getElement(unsigned int index, int &i) const osg::Uniform
getElement(unsigned int index, unsigned int &ui) const osg::Uniform
getElement(unsigned int index, bool &b) const osg::Uniform
getElement(unsigned int index, osg::Vec2 &v2) const osg::Uniform
getElement(unsigned int index, osg::Vec3 &v3) const osg::Uniform
getElement(unsigned int index, osg::Vec4 &v4) const osg::Uniform
getElement(unsigned int index, osg::Vec2d &v2) const osg::Uniform
getElement(unsigned int index, osg::Vec3d &v3) const osg::Uniform
getElement(unsigned int index, osg::Vec4d &v4) const osg::Uniform
getElement(unsigned int index, osg::Matrix2 &m2) const osg::Uniform
getElement(unsigned int index, osg::Matrix3 &m3) const osg::Uniform
getElement(unsigned int index, osg::Matrixf &m4) const osg::Uniform
getElement(unsigned int index, osg::Matrix2x3 &m2x3) const osg::Uniform
getElement(unsigned int index, osg::Matrix2x4 &m2x4) const osg::Uniform
getElement(unsigned int index, osg::Matrix3x2 &m3x2) const osg::Uniform
getElement(unsigned int index, osg::Matrix3x4 &m3x4) const osg::Uniform
getElement(unsigned int index, osg::Matrix4x2 &m4x2) const osg::Uniform
getElement(unsigned int index, osg::Matrix4x3 &m4x3) const osg::Uniform
getElement(unsigned int index, osg::Matrix2d &m2) const osg::Uniform
getElement(unsigned int index, osg::Matrix3d &m3) const osg::Uniform
getElement(unsigned int index, osg::Matrixd &m4) const osg::Uniform
getElement(unsigned int index, osg::Matrix2x3d &m2x3) const osg::Uniform
getElement(unsigned int index, osg::Matrix2x4d &m2x4) const osg::Uniform
getElement(unsigned int index, osg::Matrix3x2d &m3x2) const osg::Uniform
getElement(unsigned int index, osg::Matrix3x4d &m3x4) const osg::Uniform
getElement(unsigned int index, osg::Matrix4x2d &m4x2) const osg::Uniform
getElement(unsigned int index, osg::Matrix4x3d &m4x3) const osg::Uniform
getElement(unsigned int index, int &i0, int &i1) const osg::Uniform
getElement(unsigned int index, int &i0, int &i1, int &i2) const osg::Uniform
getElement(unsigned int index, int &i0, int &i1, int &i2, int &i3) const osg::Uniform
getElement(unsigned int index, unsigned int &ui0, unsigned int &ui1) const osg::Uniform
getElement(unsigned int index, unsigned int &ui0, unsigned int &ui1, unsigned int &ui2) const osg::Uniform
getElement(unsigned int index, unsigned int &ui0, unsigned int &ui1, unsigned int &ui2, unsigned int &ui3) const osg::Uniform
getElement(unsigned int index, bool &b0, bool &b1) const osg::Uniform
getElement(unsigned int index, bool &b0, bool &b1, bool &b2) const osg::Uniform
getElement(unsigned int index, bool &b0, bool &b1, bool &b2, bool &b3) const osg::Uniform
getEventCallback()osg::Uniforminline
getEventCallback() const osg::Uniforminline
getFloatArray()osg::Uniforminline
getFloatArray() const osg::Uniforminline
getGlApiType(Type t)osg::Uniformstatic
getGlobalReferencedMutex()osg::Referencedstatic
getIntArray()osg::Uniforminline
getIntArray() const osg::Uniforminline
getInternalArrayNumElements() const osg::Uniform
getInternalArrayType(Type t)osg::Uniformstatic
getModifiedCount() const osg::Uniforminline
getName() const osg::Objectinline
getNameID(const std::string &name)osg::Uniformstatic
getNameID() const osg::Uniform
getNumElements() const osg::Uniforminline
getNumParents() const osg::Uniforminline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getParent(unsigned int i)osg::Uniforminline
getParent(unsigned int i) const osg::Uniforminline
getParents() const osg::Uniforminline
getParents()osg::Uniforminline
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getType() const osg::Uniforminline
getTypeId(const std::string &tname)osg::Uniformstatic
getTypename(Type t)osg::Uniformstatic
getTypeNumComponents(Type t)osg::Uniformstatic
getUIntArray()osg::Uniforminline
getUIntArray() const osg::Uniforminline
getUpdateCallback()osg::Uniforminline
getUpdateCallback() const osg::Uniforminline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
IMAGE_1D enum valueosg::Uniform
IMAGE_1D_ARRAY enum valueosg::Uniform
IMAGE_2D enum valueosg::Uniform
IMAGE_2D_ARRAY enum valueosg::Uniform
IMAGE_2D_MULTISAMPLE enum valueosg::Uniform
IMAGE_2D_MULTISAMPLE_ARRAY enum valueosg::Uniform
IMAGE_2D_RECT enum valueosg::Uniform
IMAGE_3D enum valueosg::Uniform
IMAGE_BUFFER enum valueosg::Uniform
IMAGE_CUBE enum valueosg::Uniform
IMAGE_CUBE_MAP_ARRAY enum valueosg::Uniform
INT enum valueosg::Uniform
INT_IMAGE_1D enum valueosg::Uniform
INT_IMAGE_1D_ARRAY enum valueosg::Uniform
INT_IMAGE_2D enum valueosg::Uniform
INT_IMAGE_2D_ARRAY enum valueosg::Uniform
INT_IMAGE_2D_MULTISAMPLE enum valueosg::Uniform
INT_IMAGE_2D_MULTISAMPLE_ARRAY enum valueosg::Uniform
INT_IMAGE_2D_RECT enum valueosg::Uniform
INT_IMAGE_3D enum valueosg::Uniform
INT_IMAGE_BUFFER enum valueosg::Uniform
INT_IMAGE_CUBE enum valueosg::Uniform
INT_IMAGE_CUBE_MAP_ARRAY enum valueosg::Uniform
INT_SAMPLER_1D enum valueosg::Uniform
INT_SAMPLER_1D_ARRAY enum valueosg::Uniform
INT_SAMPLER_2D enum valueosg::Uniform
INT_SAMPLER_2D_ARRAY enum valueosg::Uniform
INT_SAMPLER_2D_MULTISAMPLE enum valueosg::Uniform
INT_SAMPLER_2D_MULTISAMPLE_ARRAY enum valueosg::Uniform
INT_SAMPLER_2D_RECT enum valueosg::Uniform
INT_SAMPLER_3D enum valueosg::Uniform
INT_SAMPLER_BUFFER enum valueosg::Uniform
INT_SAMPLER_CUBE enum valueosg::Uniform
INT_SAMPLER_CUBE_MAP_ARRAY enum valueosg::Uniform
INT_VEC2 enum valueosg::Uniform
INT_VEC3 enum valueosg::Uniform
INT_VEC4 enum valueosg::Uniform
isCompatibleType(Type t) const osg::Uniformprotected
isCompatibleType(Type t1, Type t2) const osg::Uniformprotected
isSameKindAs(const Object *) const osg::Objectinlinevirtual
isScalar() const osg::Uniforminlineprotected
libraryName() const =0osg::Objectpure virtual
META_Object(osg, Uniform)osg::Uniform
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator!=(const Uniform &rhs) const osg::Uniforminline
operator<(const Uniform &rhs) const osg::Uniforminline
operator=(const Uniform &)osg::Uniforminlineprotected
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
operator==(const Uniform &rhs) const osg::Uniforminline
osg::StateSet classosg::Uniformfriend
ParentList typedefosg::Uniform
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Objectinlinevirtual
removeObserver(Observer *observer) const osg::Referenced
removeParent(osg::StateSet *object)osg::Uniformprotected
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
SAMPLER_1D enum valueosg::Uniform
SAMPLER_1D_ARRAY enum valueosg::Uniform
SAMPLER_1D_ARRAY_SHADOW enum valueosg::Uniform
SAMPLER_1D_SHADOW enum valueosg::Uniform
SAMPLER_2D enum valueosg::Uniform
SAMPLER_2D_ARRAY enum valueosg::Uniform
SAMPLER_2D_ARRAY_SHADOW enum valueosg::Uniform
SAMPLER_2D_MULTISAMPLE enum valueosg::Uniform
SAMPLER_2D_MULTISAMPLE_ARRAY enum valueosg::Uniform
SAMPLER_2D_RECT enum valueosg::Uniform
SAMPLER_2D_RECT_SHADOW enum valueosg::Uniform
SAMPLER_2D_SHADOW enum valueosg::Uniform
SAMPLER_3D enum valueosg::Uniform
SAMPLER_BUFFER enum valueosg::Uniform
SAMPLER_CUBE enum valueosg::Uniform
SAMPLER_CUBE_MAP_ARRAY enum valueosg::Uniform
SAMPLER_CUBE_MAP_ARRAY_SHADOW enum valueosg::Uniform
SAMPLER_CUBE_SHADOW enum valueosg::Uniform
set(float f)osg::Uniform
set(double d)osg::Uniform
set(int i)osg::Uniform
set(unsigned int ui)osg::Uniform
set(bool b)osg::Uniform
set(const osg::Vec2 &v2)osg::Uniform
set(const osg::Vec3 &v3)osg::Uniform
set(const osg::Vec4 &v4)osg::Uniform
set(const osg::Vec2d &v2)osg::Uniform
set(const osg::Vec3d &v3)osg::Uniform
set(const osg::Vec4d &v4)osg::Uniform
set(const osg::Matrix2 &m2)osg::Uniform
set(const osg::Matrix3 &m3)osg::Uniform
set(const osg::Matrixf &m4)osg::Uniform
set(const osg::Matrix2x3 &m2x3)osg::Uniform
set(const osg::Matrix2x4 &m2x4)osg::Uniform
set(const osg::Matrix3x2 &m3x2)osg::Uniform
set(const osg::Matrix3x4 &m3x4)osg::Uniform
set(const osg::Matrix4x2 &m4x2)osg::Uniform
set(const osg::Matrix4x3 &m4x3)osg::Uniform
set(const osg::Matrix2d &m2)osg::Uniform
set(const osg::Matrix3d &m3)osg::Uniform
set(const osg::Matrixd &m4)osg::Uniform
set(const osg::Matrix2x3d &m2x3)osg::Uniform
set(const osg::Matrix2x4d &m2x4)osg::Uniform
set(const osg::Matrix3x2d &m3x2)osg::Uniform
set(const osg::Matrix3x4d &m3x4)osg::Uniform
set(const osg::Matrix4x2d &m4x2)osg::Uniform
set(const osg::Matrix4x3d &m4x3)osg::Uniform
set(int i0, int i1)osg::Uniform
set(int i0, int i1, int i2)osg::Uniform
set(int i0, int i1, int i2, int i3)osg::Uniform
set(unsigned int ui0, unsigned int ui1)osg::Uniform
set(unsigned int ui0, unsigned int ui1, unsigned int ui2)osg::Uniform
set(unsigned int ui0, unsigned int ui1, unsigned int ui2, unsigned int ui3)osg::Uniform
set(bool b0, bool b1)osg::Uniform
set(bool b0, bool b1, bool b2)osg::Uniform
set(bool b0, bool b1, bool b2, bool b3)osg::Uniform
setArray(FloatArray *array)osg::Uniform
setArray(DoubleArray *array)osg::Uniform
setArray(IntArray *array)osg::Uniform
setArray(UIntArray *array)osg::Uniform
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setElement(unsigned int index, float f)osg::Uniform
setElement(unsigned int index, double d)osg::Uniform
setElement(unsigned int index, int i)osg::Uniform
setElement(unsigned int index, unsigned int ui)osg::Uniform
setElement(unsigned int index, bool b)osg::Uniform
setElement(unsigned int index, const osg::Vec2 &v2)osg::Uniform
setElement(unsigned int index, const osg::Vec3 &v3)osg::Uniform
setElement(unsigned int index, const osg::Vec4 &v4)osg::Uniform
setElement(unsigned int index, const osg::Vec2d &v2)osg::Uniform
setElement(unsigned int index, const osg::Vec3d &v3)osg::Uniform
setElement(unsigned int index, const osg::Vec4d &v4)osg::Uniform
setElement(unsigned int index, const osg::Matrix2 &m2)osg::Uniform
setElement(unsigned int index, const osg::Matrix3 &m3)osg::Uniform
setElement(unsigned int index, const osg::Matrixf &m4)osg::Uniform
setElement(unsigned int index, const osg::Matrix2x3 &m2x3)osg::Uniform
setElement(unsigned int index, const osg::Matrix2x4 &m2x4)osg::Uniform
setElement(unsigned int index, const osg::Matrix3x2 &m3x2)osg::Uniform
setElement(unsigned int index, const osg::Matrix3x4 &m3x4)osg::Uniform
setElement(unsigned int index, const osg::Matrix4x2 &m4x2)osg::Uniform
setElement(unsigned int index, const osg::Matrix4x3 &m4x3)osg::Uniform
setElement(unsigned int index, const osg::Matrix2d &m2)osg::Uniform
setElement(unsigned int index, const osg::Matrix3d &m3)osg::Uniform
setElement(unsigned int index, const osg::Matrixd &m4)osg::Uniform
setElement(unsigned int index, const osg::Matrix2x3d &m2x3)osg::Uniform
setElement(unsigned int index, const osg::Matrix2x4d &m2x4)osg::Uniform
setElement(unsigned int index, const osg::Matrix3x2d &m3x2)osg::Uniform
setElement(unsigned int index, const osg::Matrix3x4d &m3x4)osg::Uniform
setElement(unsigned int index, const osg::Matrix4x2d &m4x2)osg::Uniform
setElement(unsigned int index, const osg::Matrix4x3d &m4x3)osg::Uniform
setElement(unsigned int index, int i0, int i1)osg::Uniform
setElement(unsigned int index, int i0, int i1, int i2)osg::Uniform
setElement(unsigned int index, int i0, int i1, int i2, int i3)osg::Uniform
setElement(unsigned int index, unsigned int ui0, unsigned int ui1)osg::Uniform
setElement(unsigned int index, unsigned int ui0, unsigned int ui1, unsigned int ui2)osg::Uniform
setElement(unsigned int index, unsigned int ui0, unsigned int ui1, unsigned int ui2, unsigned int ui3)osg::Uniform
setElement(unsigned int index, bool b0, bool b1)osg::Uniform
setElement(unsigned int index, bool b0, bool b1, bool b2)osg::Uniform
setElement(unsigned int index, bool b0, bool b1, bool b2, bool b3)osg::Uniform
setEventCallback(UniformCallback *ec)osg::Uniform
setModifiedCount(unsigned int mc)osg::Uniforminline
setName(const std::string &name)osg::Uniformvirtual
osg::Object::setName(const char *name)osg::Objectinline
setNumElements(unsigned int numElements)osg::Uniform
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setType(Type t)osg::Uniform
setUpdateCallback(UniformCallback *uc)osg::Uniform
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
STATIC enum valueosg::Object
Type enum nameosg::Uniform
UNDEFINED enum valueosg::Uniform
Uniform()osg::Uniform
Uniform(Type type, const std::string &name, int numElements=1)osg::Uniform
Uniform(const Uniform &rhs, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Uniform
Uniform(const char *name, float f)osg::Uniformexplicit
Uniform(const char *name, double d)osg::Uniformexplicit
Uniform(const char *name, int i)osg::Uniformexplicit
Uniform(const char *name, unsigned int ui)osg::Uniformexplicit
Uniform(const char *name, bool b)osg::Uniformexplicit
Uniform(const char *name, const osg::Vec2 &v2)osg::Uniform
Uniform(const char *name, const osg::Vec3 &v3)osg::Uniform
Uniform(const char *name, const osg::Vec4 &v4)osg::Uniform
Uniform(const char *name, const osg::Vec2d &v2)osg::Uniform
Uniform(const char *name, const osg::Vec3d &v3)osg::Uniform
Uniform(const char *name, const osg::Vec4d &v4)osg::Uniform
Uniform(const char *name, const osg::Matrix2 &m2)osg::Uniform
Uniform(const char *name, const osg::Matrix3 &m3)osg::Uniform
Uniform(const char *name, const osg::Matrixf &m4)osg::Uniform
Uniform(const char *name, const osg::Matrix2x3 &m2x3)osg::Uniform
Uniform(const char *name, const osg::Matrix2x4 &m2x4)osg::Uniform
Uniform(const char *name, const osg::Matrix3x2 &m3x2)osg::Uniform
Uniform(const char *name, const osg::Matrix3x4 &m3x4)osg::Uniform
Uniform(const char *name, const osg::Matrix4x2 &m4x2)osg::Uniform
Uniform(const char *name, const osg::Matrix4x3 &m4x3)osg::Uniform
Uniform(const char *name, const osg::Matrix2d &m2)osg::Uniform
Uniform(const char *name, const osg::Matrix3d &m3)osg::Uniform
Uniform(const char *name, const osg::Matrixd &m4)osg::Uniform
Uniform(const char *name, const osg::Matrix2x3d &m2x3)osg::Uniform
Uniform(const char *name, const osg::Matrix2x4d &m2x4)osg::Uniform
Uniform(const char *name, const osg::Matrix3x2d &m3x2)osg::Uniform
Uniform(const char *name, const osg::Matrix3x4d &m3x4)osg::Uniform
Uniform(const char *name, const osg::Matrix4x2d &m4x2)osg::Uniform
Uniform(const char *name, const osg::Matrix4x3d &m4x3)osg::Uniform
Uniform(const char *name, int i0, int i1)osg::Uniform
Uniform(const char *name, int i0, int i1, int i2)osg::Uniform
Uniform(const char *name, int i0, int i1, int i2, int i3)osg::Uniform
Uniform(const char *name, unsigned int ui0, unsigned int ui1)osg::Uniform
Uniform(const char *name, unsigned int ui0, unsigned int ui1, unsigned int ui2)osg::Uniform
Uniform(const char *name, unsigned int ui0, unsigned int ui1, unsigned int ui2, unsigned int ui3)osg::Uniform
Uniform(const char *name, bool b0, bool b1)osg::Uniform
Uniform(const char *name, bool b0, bool b1, bool b2)osg::Uniform
Uniform(const char *name, bool b0, bool b1, bool b2, bool b3)osg::Uniform
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSIGNED_INT enum valueosg::Uniform
UNSIGNED_INT_IMAGE_1D enum valueosg::Uniform
UNSIGNED_INT_IMAGE_1D_ARRAY enum valueosg::Uniform
UNSIGNED_INT_IMAGE_2D enum valueosg::Uniform
UNSIGNED_INT_IMAGE_2D_ARRAY enum valueosg::Uniform
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE enum valueosg::Uniform
UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY enum valueosg::Uniform
UNSIGNED_INT_IMAGE_2D_RECT enum valueosg::Uniform
UNSIGNED_INT_IMAGE_3D enum valueosg::Uniform
UNSIGNED_INT_IMAGE_BUFFER enum valueosg::Uniform
UNSIGNED_INT_IMAGE_CUBE enum valueosg::Uniform
UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_1D enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_1D_ARRAY enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_2D enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_2D_ARRAY enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_2D_RECT enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_3D enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_BUFFER enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_CUBE enum valueosg::Uniform
UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY enum valueosg::Uniform
UNSIGNED_INT_VEC2 enum valueosg::Uniform
UNSIGNED_INT_VEC3 enum valueosg::Uniform
UNSIGNED_INT_VEC4 enum valueosg::Uniform
UNSPECIFIED enum valueosg::Object
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~Uniform()osg::Uniformprotectedvirtual

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