OpenSceneGraph  3.5.1
Public Member Functions | Public Attributes | List of all members
osg::State::AttributeStack Struct Reference

Public Member Functions

 AttributeStack ()
 
void print (std::ostream &fout) const
 

Public Attributes

bool changed
 apply an attribute if required, passing in attribute and appropriate attribute stack More...
 
const StateAttributelast_applied_attribute
 
const ShaderComponentlast_applied_shadercomponent
 
ref_ptr< const StateAttributeglobal_default_attribute
 
AttributeVec attributeVec
 

Constructor & Destructor Documentation

osg::State::AttributeStack::AttributeStack ( )
inline

Member Function Documentation

void osg::State::AttributeStack::print ( std::ostream &  fout) const

Member Data Documentation

AttributeVec osg::State::AttributeStack::attributeVec
bool osg::State::AttributeStack::changed

apply an attribute if required, passing in attribute and appropriate attribute stack

ref_ptr<const StateAttribute> osg::State::AttributeStack::global_default_attribute
const StateAttribute* osg::State::AttributeStack::last_applied_attribute
const ShaderComponent* osg::State::AttributeStack::last_applied_shadercomponent

The documentation for this struct was generated from the following file:

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Generated at Wed Nov 11 2015 22:14:42 for the OpenSceneGraph by doxygen 1.8.10.