OpenSceneGraph
3.5.1
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Public Member Functions | |
AttributeStack () | |
void | print (std::ostream &fout) const |
Public Attributes | |
bool | changed |
apply an attribute if required, passing in attribute and appropriate attribute stack More... | |
const StateAttribute * | last_applied_attribute |
const ShaderComponent * | last_applied_shadercomponent |
ref_ptr< const StateAttribute > | global_default_attribute |
AttributeVec | attributeVec |
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inline |
void osg::State::AttributeStack::print | ( | std::ostream & | fout | ) | const |
AttributeVec osg::State::AttributeStack::attributeVec |
bool osg::State::AttributeStack::changed |
apply an attribute if required, passing in attribute and appropriate attribute stack
ref_ptr<const StateAttribute> osg::State::AttributeStack::global_default_attribute |
const StateAttribute* osg::State::AttributeStack::last_applied_attribute |
const ShaderComponent* osg::State::AttributeStack::last_applied_shadercomponent |
Generated at Wed Nov 11 2015 22:14:42 for the OpenSceneGraph by doxygen 1.8.10. |