OpenSceneGraph
3.5.1
|
Simple stack implementation that keeps the back() cached locally for fast access rather than at the back of the vector which is the traditional stack implementation. More...
Public Member Functions | |
fast_back_stack () | |
fast_back_stack (const fast_back_stack &fbs) | |
fast_back_stack (const T &value) | |
fast_back_stack & | operator= (const fast_back_stack &fbs) |
void | clear () |
bool | empty () const |
unsigned int | size () const |
T & | back () |
const T & | back () const |
void | push_back () |
void | push_back (const T &value) |
void | pop_back () |
Public Attributes | |
T | _value |
std::vector< T > | _stack |
unsigned int | _size |
Simple stack implementation that keeps the back() cached locally for fast access rather than at the back of the vector which is the traditional stack implementation.
A conventional std::vector<> stores the rest of the stack. Although fast_back_stack contains a stl container it only implements the back push_back(),pop_back() and back() methods so is not as general purpose as stl stack implementation. The focus of the fast_back_stack is purely to maximize the speed at which the back can be accessed.
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
unsigned int osg::fast_back_stack< T >::_size |
std::vector<T> osg::fast_back_stack< T >::_stack |
T osg::fast_back_stack< T >::_value |
Generated at Wed Nov 11 2015 22:14:33 for the OpenSceneGraph by doxygen 1.8.10. |