OpenSceneGraph  3.5.1
Public Types | Public Member Functions | Protected Attributes | List of all members
osg::observer_ptr< T > Class Template Reference

Smart pointer for observed objects, that automatically set pointers to them to null when they are deleted. More...

Inheritance diagram for osg::observer_ptr< T >:
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Public Types

typedef T element_type
 

Public Member Functions

 observer_ptr ()
 
 observer_ptr (const ref_ptr< T > &rp)
 Create a observer_ptr from a ref_ptr. More...
 
 observer_ptr (T *rp)
 Create a observer_ptr from a raw pointer. More...
 
 observer_ptr (const observer_ptr &wp)
 
 ~observer_ptr ()
 
observer_ptroperator= (const observer_ptr &wp)
 
observer_ptroperator= (const ref_ptr< T > &rp)
 
observer_ptroperator= (T *rp)
 
bool lock (ref_ptr< T > &rptr) const
 Assign the observer_ptr to a ref_ptr. More...
 
bool operator== (const observer_ptr &wp) const
 Comparison operators. More...
 
bool operator!= (const observer_ptr &wp) const
 
bool operator< (const observer_ptr &wp) const
 
bool operator> (const observer_ptr &wp) const
 
bool operator== (const T *ptr) const
 
bool operator!= (const T *ptr) const
 
bool operator< (const T *ptr) const
 
bool operator> (const T *ptr) const
 
T & operator* () const
 
T * operator-> () const
 
T * get () const
 
bool operator! () const
 
bool valid () const
 

Protected Attributes

osg::ref_ptr< ObserverSet_reference
 
T * _ptr
 

Detailed Description

template<class T>
class osg::observer_ptr< T >

Smart pointer for observed objects, that automatically set pointers to them to null when they are deleted.

To use the observer_ptr<> robustly in multi-threaded applications it is recommend to access the pointer via the lock() method that passes back a ref_ptr<> that safely takes a reference to the object to prevent deletion during usage of the object. In certain conditions it may be safe to use the pointer directly without using lock(), which will confer a performance advantage, the conditions are: 1) The data structure is only accessed/deleted in single threaded/serial way. 2) The data strucutre is guaranteed by high level management of data strucutures and threads which avoid possible situations where the observer_ptr<>'s object may be deleted by one thread whilst being accessed by another. If you are in any doubt about whether it is safe to access the object safe then use the ref_ptr<> observer_ptr<>.lock() combination.

Member Typedef Documentation

template<class T>
typedef T osg::observer_ptr< T >::element_type

Constructor & Destructor Documentation

template<class T>
osg::observer_ptr< T >::observer_ptr ( )
inline
template<class T>
osg::observer_ptr< T >::observer_ptr ( const ref_ptr< T > &  rp)
inline

Create a observer_ptr from a ref_ptr.

template<class T>
osg::observer_ptr< T >::observer_ptr ( T *  rp)
inline

Create a observer_ptr from a raw pointer.

For compatibility; the result might not be lockable.

template<class T>
osg::observer_ptr< T >::observer_ptr ( const observer_ptr< T > &  wp)
inline
template<class T>
osg::observer_ptr< T >::~observer_ptr ( )
inline

Member Function Documentation

template<class T>
T* osg::observer_ptr< T >::get ( ) const
inline
template<class T>
bool osg::observer_ptr< T >::lock ( ref_ptr< T > &  rptr) const
inline

Assign the observer_ptr to a ref_ptr.

The ref_ptr will be valid if the referenced object hasn't been deleted and has a ref count > 0.

template<class T>
bool osg::observer_ptr< T >::operator! ( ) const
inline
template<class T>
bool osg::observer_ptr< T >::operator!= ( const observer_ptr< T > &  wp) const
inline
template<class T>
bool osg::observer_ptr< T >::operator!= ( const T *  ptr) const
inline
template<class T>
T& osg::observer_ptr< T >::operator* ( ) const
inline
template<class T>
T* osg::observer_ptr< T >::operator-> ( ) const
inline
template<class T>
bool osg::observer_ptr< T >::operator< ( const observer_ptr< T > &  wp) const
inline
template<class T>
bool osg::observer_ptr< T >::operator< ( const T *  ptr) const
inline
template<class T>
observer_ptr& osg::observer_ptr< T >::operator= ( const observer_ptr< T > &  wp)
inline
template<class T>
observer_ptr& osg::observer_ptr< T >::operator= ( const ref_ptr< T > &  rp)
inline
template<class T>
observer_ptr& osg::observer_ptr< T >::operator= ( T *  rp)
inline
template<class T>
bool osg::observer_ptr< T >::operator== ( const observer_ptr< T > &  wp) const
inline

Comparison operators.

These continue to work even after the observed object has been deleted.

template<class T>
bool osg::observer_ptr< T >::operator== ( const T *  ptr) const
inline
template<class T>
bool osg::observer_ptr< T >::operator> ( const observer_ptr< T > &  wp) const
inline
template<class T>
bool osg::observer_ptr< T >::operator> ( const T *  ptr) const
inline
template<class T>
bool osg::observer_ptr< T >::valid ( ) const
inline

Member Data Documentation

template<class T>
T* osg::observer_ptr< T >::_ptr
protected
template<class T>
osg::ref_ptr<ObserverSet> osg::observer_ptr< T >::_reference
protected

The documentation for this class was generated from the following file:

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Generated at Wed Nov 11 2015 22:14:38 for the OpenSceneGraph by doxygen 1.8.10.