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| TextureProfile (GLenum target) |
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| TextureProfile (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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bool | operator< (const TextureProfile &rhs) const |
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bool | operator== (const TextureProfile &rhs) const |
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void | set (GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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bool | match (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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void | computeSize () |
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osg::Texture::TextureProfile::TextureProfile |
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GLenum |
target | ) |
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inline |
osg::Texture::TextureProfile::TextureProfile |
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GLenum |
target, |
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GLint |
numMipmapLevels, |
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GLenum |
internalFormat, |
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GLsizei |
width, |
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GLsizei |
height, |
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GLsizei |
depth, |
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GLint |
border |
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) |
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inline |
void osg::Texture::TextureProfile::computeSize |
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bool osg::Texture::TextureProfile::match |
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GLenum |
target, |
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GLint |
numMipmapLevels, |
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GLenum |
internalFormat, |
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GLsizei |
width, |
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GLsizei |
height, |
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GLsizei |
depth, |
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GLint |
border |
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) |
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inline |
bool osg::Texture::TextureProfile::operator< |
( |
const TextureProfile & |
rhs | ) |
const |
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inline |
bool osg::Texture::TextureProfile::operator== |
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const TextureProfile & |
rhs | ) |
const |
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inline |
void osg::Texture::TextureProfile::set |
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GLint |
numMipmapLevels, |
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GLenum |
internalFormat, |
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GLsizei |
width, |
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GLsizei |
height, |
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GLsizei |
depth, |
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GLint |
border |
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) |
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inline |
GLint osg::Texture::TextureProfile::_border |
GLsizei osg::Texture::TextureProfile::_depth |
GLsizei osg::Texture::TextureProfile::_height |
GLenum osg::Texture::TextureProfile::_internalFormat |
GLint osg::Texture::TextureProfile::_numMipmapLevels |
unsigned int osg::Texture::TextureProfile::_size |
GLenum osg::Texture::TextureProfile::_target |
GLsizei osg::Texture::TextureProfile::_width |
The documentation for this struct was generated from the following file: