OpenSceneGraph
3.5.1
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#include <osg/GL>
#include <osg/GLExtensions>
#include <osg/Object>
#include <osg/buffered_value>
#include <osg/FrameStamp>
#include <osg/GLObjects>
#include <iosfwd>
#include <list>
#include <map>
Classes | |
class | osg::BufferObjectProfile |
class | osg::GLBufferObject |
struct | osg::GLBufferObject::BufferEntry |
class | osg::GLBufferObjectSet |
class | osg::GLBufferObjectManager |
class | osg::BufferObject |
class | osg::BufferData |
struct | osg::BufferData::ModifiedCallback |
class | osg::VertexBufferObject |
class | osg::ElementBufferObject |
class | osg::PixelBufferObject |
class | osg::PixelDataBufferObject |
This object represent a general class of pixel buffer objects, which are capable of allocating buffer object (memory) on the GPU. More... | |
class | osg::UniformBufferObject |
class | osg::AtomicCounterBufferObject |
class | osg::ShaderStorageBufferObject |
Namespaces | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Typedefs | |
typedef std::list< ref_ptr< GLBufferObject > > | osg::GLBufferObjectList |
#define GL_ARRAY_BUFFER_ARB 0x8892 |
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
#define GL_BUFFER_ACCESS_ARB 0x88BB |
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD |
#define GL_BUFFER_MAPPED_ARB 0x88BC |
#define GL_BUFFER_SIZE_ARB 0x8764 |
#define GL_BUFFER_USAGE_ARB 0x8765 |
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
#define GL_DYNAMIC_COPY 0x88EA |
#define GL_DYNAMIC_COPY_ARB 0x88EA |
#define GL_DYNAMIC_DRAW 0x88E8 |
#define GL_DYNAMIC_DRAW_ARB 0x88E8 |
#define GL_DYNAMIC_READ 0x88E9 |
#define GL_DYNAMIC_READ_ARB 0x88E9 |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
#define GL_PIXEL_PACK_BUFFER 0x88EB |
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
#define GL_PIXEL_UNPACK_BUFFER 0x88EC |
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
#define GL_READ_ONLY_ARB 0x88B8 |
#define GL_READ_WRITE_ARB 0x88BA |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
#define GL_STATIC_COPY 0x88E6 |
#define GL_STATIC_COPY_ARB 0x88E6 |
#define GL_STATIC_DRAW 0x88E4 |
#define GL_STATIC_DRAW_ARB 0x88E4 |
#define GL_STATIC_READ 0x88E5 |
#define GL_STATIC_READ_ARB 0x88E5 |
#define GL_STREAM_COPY 0x88E2 |
#define GL_STREAM_COPY_ARB 0x88E2 |
#define GL_STREAM_DRAW 0x88E0 |
#define GL_STREAM_DRAW_ARB 0x88E0 |
#define GL_STREAM_READ 0x88E1 |
#define GL_STREAM_READ_ARB 0x88E1 |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
#define GL_WRITE_ONLY_ARB 0x88B9 |
#define OSG_BUFFEROBJECT 1 |
Generated at Wed Nov 11 2015 22:14:21 for the OpenSceneGraph by doxygen 1.8.10. |