OpenSceneGraph
3.5.1
|
#include <osg/Camera>
#include <osg/Material>
#include <osg/MatrixTransform>
#include <osg/LightSource>
#include <osg/PolygonOffset>
#include <osgShadow/ShadowTechnique>
Classes | |
class | osgShadow::ViewDependentShadowMap |
ViewDependentShadowMap provides an base implementation of view dependent shadow mapping techniques. More... | |
struct | osgShadow::ViewDependentShadowMap::Frustum |
struct | osgShadow::ViewDependentShadowMap::LightData |
struct | osgShadow::ViewDependentShadowMap::ShadowData |
class | osgShadow::ViewDependentShadowMap::ViewDependentData |
Namespaces | |
osgShadow | |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. | |
Macros | |
#define | OSGSHADOW_VIEWDEPENDENTSHADOWMAP 1 |
#define OSGSHADOW_VIEWDEPENDENTSHADOWMAP 1 |
Generated at Wed Nov 11 2015 22:14:25 for the OpenSceneGraph by doxygen 1.8.10. |