OpenSceneGraph
3.5.1
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#include <osgSim/Export>
#include <osgSim/LightPoint>
#include <osgSim/LightPointSystem>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/BoundingBox>
#include <osg/Quat>
#include <osg/Vec4>
#include <vector>
#include <set>
Classes | |
class | osgSim::LightPointNode |
Namespaces | |
osgSim | |
The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. | |
Macros | |
#define | OSGSIM_LIGHTPOINTNODE 1 |
#define OSGSIM_LIGHTPOINTNODE 1 |
Generated at Wed Nov 11 2015 22:14:25 for the OpenSceneGraph by doxygen 1.8.10. |