OpenSceneGraph  3.5.1
osg::Program::PerContextProgram Member List

This is the complete list of members for osg::Program::PerContextProgram, including all inherited members.

_attribInfoMaposg::Program::PerContextProgramprotected
_contextIDosg::Program::PerContextProgramprotected
_defineStrosg::Program::PerContextProgramprotected
_extensionsosg::Program::PerContextProgramprotected
_glProgramHandleosg::Program::PerContextProgramprotected
_isLinkedosg::Program::PerContextProgramprotected
_lastAppliedUniformListosg::Program::PerContextProgrammutableprotected
_loadedBinaryosg::Program::PerContextProgramprotected
_needsLinkosg::Program::PerContextProgramprotected
_observerSetosg::Referencedmutableprotected
_ownsProgramHandleosg::Program::PerContextProgramprotected
_programosg::Program::PerContextProgramprotected
_refCountosg::Referencedmutableprotected
_shadersToAttachosg::Program::PerContextProgramprotected
_shadersToDetachosg::Program::PerContextProgramprotected
_uniformBlockMaposg::Program::PerContextProgramprotected
_uniformInfoMaposg::Program::PerContextProgramprotected
addObserver(Observer *observer) const osg::Referenced
addShaderToAttach(Shader *shader)osg::Program::PerContextPrograminline
addShaderToDetach(Shader *shader)osg::Program::PerContextPrograminline
apply(const Uniform &uniform) const osg::Program::PerContextPrograminline
compileProgramBinary(osg::State &state)osg::Program::PerContextProgramvirtual
deleteUsingDeleteHandler() const osg::Referencedprotected
getActiveAttribs() const osg::Program::PerContextPrograminline
getActiveUniforms() const osg::Program::PerContextPrograminline
getAttribLocation(const std::string &name) const osg::Program::PerContextPrograminline
getDefineString() const osg::Program::PerContextPrograminline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getHandle() const osg::Program::PerContextPrograminline
getInfoLog(std::string &infoLog) const osg::Program::PerContextProgramvirtual
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getProgram() const osg::Program::PerContextPrograminline
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getUniformBlocks() const osg::Program::PerContextPrograminline
getUniformLocation(unsigned int uniformNameID) const osg::Program::PerContextPrograminline
getUniformLocation(const std::string &uniformName) const osg::Program::PerContextPrograminline
isLinked() const osg::Program::PerContextPrograminline
LastAppliedUniformList typedefosg::Program::PerContextProgramprotected
linkProgram(osg::State &state)osg::Program::PerContextProgramvirtual
loadedBinary() const osg::Program::PerContextPrograminline
needsLink() const osg::Program::PerContextPrograminline
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
PerContextProgram(const Program *program, unsigned int contextID, GLuint programHandle=0)osg::Program::PerContextProgram
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
requestLink()osg::Program::PerContextProgram
resetAppliedUniforms() const osg::Program::PerContextPrograminline
setDefineString(const std::string &defStr)osg::Program::PerContextPrograminline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
ShaderList typedefosg::Program::PerContextProgramprotected
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
UniformModifiedCountPair typedefosg::Program::PerContextProgramprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
useProgram() const osg::Program::PerContextProgramvirtual
validateProgram()osg::Program::PerContextProgramvirtual
~PerContextProgram()osg::Program::PerContextProgramprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual

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