OpenSceneGraph  3.5.1
osg::Shader::PerContextShader Member List

This is the complete list of members for osg::Shader::PerContextShader, including all inherited members.

_contextIDosg::Shader::PerContextShaderprotected
_defineStrosg::Shader::PerContextShaderprotected
_extensionsosg::Shader::PerContextShaderprotected
_glShaderHandleosg::Shader::PerContextShaderprotected
_isCompiledosg::Shader::PerContextShaderprotected
_needsCompileosg::Shader::PerContextShaderprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_shaderosg::Shader::PerContextShaderprotected
addObserver(Observer *observer) const osg::Referenced
attachShader(GLuint program) const osg::Shader::PerContextShader
compileShader(osg::State &state)osg::Shader::PerContextShader
deleteUsingDeleteHandler() const osg::Referencedprotected
detachShader(GLuint program) const osg::Shader::PerContextShader
getDefineString() const osg::Shader::PerContextShaderinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getHandle() const osg::Shader::PerContextShaderinline
getInfoLog(std::string &infoLog) const osg::Shader::PerContextShader
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
isCompiled() const osg::Shader::PerContextShaderinline
needsCompile() const osg::Shader::PerContextShaderinline
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
PerContextShader(const Shader *shader, unsigned int contextID)osg::Shader::PerContextShader
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
requestCompile()osg::Shader::PerContextShader
setDefineString(const std::string &defStr)osg::Shader::PerContextShaderinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
~PerContextShader()osg::Shader::PerContextShaderprotected
~Referenced()osg::Referencedprotectedvirtual

osg logo
Generated at Wed Nov 11 2015 22:14:41 for the OpenSceneGraph by doxygen 1.8.10.