OpenSceneGraph  3.5.1
osg::Shader::ShaderObjects Member List

This is the complete list of members for osg::Shader::ShaderObjects, including all inherited members.

_contextIDosg::Shader::ShaderObjects
_observerSetosg::Referencedmutableprotected
_perContextShadersosg::Shader::ShaderObjectsmutable
_refCountosg::Referencedmutableprotected
_shaderosg::Shader::ShaderObjects
addObserver(Observer *observer) const osg::Referenced
createPerContextShader(const std::string &defineStr)osg::Shader::ShaderObjects
deleteUsingDeleteHandler() const osg::Referencedprotected
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getPCS(const std::string &defineStr) const osg::Shader::ShaderObjects
getRefMutex() const osg::Referencedinline
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
operator=(const Referenced &)osg::Referencedinline
PerContextShaders typedefosg::Shader::ShaderObjects
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) const osg::Referenced
requestCompile()osg::Shader::ShaderObjects
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Referencedvirtual
ShaderObjects(const Shader *shader, unsigned int contextID)osg::Shader::ShaderObjects
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
~Referenced()osg::Referencedprotectedvirtual

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