OpenSceneGraph  3.5.1
osg::Texture3D Member List

This is the complete list of members for osg::Texture3D, including all inherited members.

_borderColorosg::Textureprotected
_borderWidthosg::Textureprotected
_clientStorageHintosg::Textureprotected
_dataVarianceosg::Objectprotected
_eventCallbackosg::StateAttributeprotected
_imageosg::Texture3Dmutableprotected
_imageAttachmentosg::Textureprotected
_internalFormatosg::Texturemutableprotected
_internalFormatModeosg::Textureprotected
_internalFormatTypeosg::Texturemutableprotected
_mag_filterosg::Textureprotected
_maxAnisotropyosg::Textureprotected
_min_filterosg::Textureprotected
_modifiedCountosg::Texture3Dmutableprotected
_nameosg::Objectprotected
_numMipmapLevelsosg::Texture3Dmutableprotected
_observerSetosg::Referencedmutableprotected
_parentsosg::StateAttributeprotected
_readPBufferosg::Texturemutableprotected
_refCountosg::Referencedmutableprotected
_resizeNonPowerOfTwoHintosg::Textureprotected
_shaderComponentosg::StateAttributeprotected
_shadow_ambientosg::Textureprotected
_shadow_compare_funcosg::Textureprotected
_shadow_texture_modeosg::Textureprotected
_sourceFormatosg::Texturemutableprotected
_sourceTypeosg::Texturemutableprotected
_subloadCallbackosg::Texture3Dprotected
_swizzleosg::Textureprotected
_texMipmapGenerationDirtyListosg::Texturemutableprotected
_texParametersDirtyListosg::Texturemutableprotected
_textureDepthosg::Texture3Dmutableprotected
_textureHeightosg::Texture3Dmutableprotected
_textureObjectBufferosg::Texturemutableprotected
_textureWidthosg::Texture3Dmutableprotected
_unrefImageDataAfterApplyosg::Textureprotected
_updateCallbackosg::StateAttributeprotected
_use_shadow_comparisonosg::Textureprotected
_useHardwareMipMapGenerationosg::Textureprotected
_userDataContainerosg::Objectprotected
_wrap_rosg::Textureprotected
_wrap_sosg::Textureprotected
_wrap_tosg::Textureprotected
addObserver(Observer *observer) const osg::Referenced
addParent(osg::StateSet *object)osg::StateAttributeprotected
allocateMipmap(State &state) const osg::Texture3Dprotectedvirtual
allocateMipmapLevels()osg::Texture
ALPHA enum valueosg::Texture
ALPHAFUNC enum valueosg::StateAttribute
ALWAYS enum valueosg::Texture
ANTIALIAS enum valueosg::StateAttribute
apply(State &state) const osg::Texture3Dvirtual
applyTexImage2D_load(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLsizei numMipmapLevels) const osg::Texture
applyTexImage2D_subload(State &state, GLenum target, const Image *image, GLsizei width, GLsizei height, GLint inInternalFormat, GLsizei numMipmapLevels) const osg::Texture
applyTexImage3D(GLenum target, Image *image, State &state, GLsizei &inwidth, GLsizei &inheight, GLsizei &indepth, GLsizei &numMipmapLevels) const osg::Texture3Dprotected
applyTexParameters(GLenum target, State &state) const osg::Textureprotected
areAllTextureObjectsLoaded() const osg::Texture
asNode()osg::Objectinlinevirtual
asNode() const osg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() const osg::Objectinlinevirtual
asStateAttribute()osg::StateAttributeinlinevirtual
asStateAttribute() const osg::StateAttributeinlinevirtual
asTexture()osg::Textureinlinevirtual
asTexture() const osg::Textureinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() const osg::Objectinlinevirtual
ATOMICCOUNTERBUFFERBINDING enum valueosg::StateAttribute
bindToImageUnit(unsigned int unit, GLenum access, GLenum format=0, int level=0, bool layered=false, int layer=0)osg::Texture
BLENDCOLOR enum valueosg::StateAttribute
BLENDEQUATION enum valueosg::StateAttribute
BLENDFUNC enum valueosg::StateAttribute
Callback typedefosg::StateAttribute
CAPABILITY enum valueosg::StateAttribute
checkValidityOfAssociatedModes(osg::State &) const osg::StateAttributeinlinevirtual
CLAMP enum valueosg::Texture
CLAMP_TO_BORDER enum valueosg::Texture
CLAMP_TO_EDGE enum valueosg::Texture
CLAMPCOLOR enum valueosg::StateAttribute
className() const osg::Textureinlinevirtual
CLIPCONTROL enum valueosg::StateAttribute
CLIPPLANE enum valueosg::StateAttribute
clone(const CopyOp &copyop) const =0osg::Texturepure virtual
cloneType() const =0osg::Texturepure virtual
COLORMASK enum valueosg::StateAttribute
COLORMATRIX enum valueosg::StateAttribute
COLORTABLE enum valueosg::StateAttribute
compare(const StateAttribute &rhs) const osg::Texture3Dvirtual
compareTexture(const Texture &rhs) const osg::Textureprotected
compareTextureObjects(const Texture &rhs) const osg::Textureprotected
compileGLObjects(State &state) const osg::Texturevirtual
computeDataVariance()osg::Objectinlinevirtual
computeInternalFormat() const osg::Texture3Dprotectedvirtual
computeInternalFormatType() const osg::Textureprotected
computeInternalFormatWithImage(const osg::Image &image) const osg::Textureprotected
computeRequiredTextureDimensions(State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &depth, GLsizei &numMipmapLevels) const osg::Texture3Dprotected
osg::Texture::computeRequiredTextureDimensions(State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &numMipmapLevels) const osg::Textureprotected
copyTexSubImage3D(State &state, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)osg::Texture3D
CULLFACE enum valueosg::StateAttribute
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() const osg::Referencedprotected
DEPTH enum valueosg::StateAttribute
dirtyTextureObject()osg::Texture
dirtyTextureParameters()osg::Texture
DYNAMIC enum valueosg::Object
EQUAL enum valueosg::Texture
FilterMode enum nameosg::Texture
FilterParameter enum nameosg::Texture
FLOAT enum valueosg::Texture
FOG enum valueosg::StateAttribute
FRAGMENTPROGRAM enum valueosg::StateAttribute
FRAME_BUFFER_OBJECT enum valueosg::StateAttribute
FRONTFACE enum valueosg::StateAttribute
GENERATE_MIPMAP enum valueosg::Texture
GENERATE_MIPMAP_NONE enum valueosg::Texture
GENERATE_MIPMAP_TEX_PARAMETER enum valueosg::Texture
generateAndAssignTextureObject(unsigned int contextID, GLenum target) const osg::Texture
generateAndAssignTextureObject(unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) const osg::Texture
generateMipmap(State &state) const osg::Textureprotected
GenerateMipmapMode enum nameosg::Texture
generateTextureObject(const Texture *texture, unsigned int contextID, GLenum target)osg::Texturestatic
generateTextureObject(const Texture *texture, unsigned int contextID, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texturestatic
GEQUAL enum valueosg::Texture
getBorderColor() const osg::Textureinline
getBorderWidth() const osg::Textureinline
getClientStorageHint() const osg::Textureinline
getCompoundClassName() const osg::Objectinline
getCompressedSize(GLenum internalFormat, GLint width, GLint height, GLint depth, GLint &blockSize, GLint &size)osg::Texturestatic
getDataVariance() const osg::Objectinline
getDeleteHandler()osg::Referencedstatic
getEventCallback()osg::StateAttributeinline
getEventCallback() const osg::StateAttributeinline
getFilter(FilterParameter which) const osg::Texture
getGlobalReferencedMutex()osg::Referencedstatic
getImage()osg::Texture3Dinline
getImage() const osg::Texture3Dinline
getImage(unsigned int)osg::Texture3Dinlinevirtual
getImage(unsigned int) const osg::Texture3Dinlinevirtual
getImageAttachment()osg::Textureinline
getImageAttachment() const osg::Textureinline
getInternalFormat() const osg::Textureinline
getInternalFormatMode() const osg::Textureinline
getInternalFormatType() const osg::Textureinline
getMaxAnisotropy() const osg::Textureinline
getMember() const osg::StateAttributeinlinevirtual
getModeUsage(StateAttribute::ModeUsage &usage) const osg::Textureinlinevirtual
getModifiedCount(unsigned int contextID) const osg::Texture3Dinline
getName() const osg::Objectinline
getNumImages() const osg::Texture3Dinlinevirtual
getNumMipmapLevels() const osg::Texture3Dinline
getNumParents() const osg::StateAttributeinline
getObserverSet() const osg::Referencedinline
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getParent(unsigned int i)osg::StateAttributeinline
getParent(unsigned int i) const osg::StateAttributeinline
getParents() const osg::StateAttributeinline
getReadPBuffer()osg::Textureinline
getReadPBuffer() const osg::Textureinline
getRefMutex() const osg::Referencedinline
getResizeNonPowerOfTwoHint() const osg::Textureinline
getShaderComponent()osg::StateAttributeinline
getShaderComponent() const osg::StateAttributeinline
getShadowAmbient() const osg::Textureinline
getShadowCompareFunc() const osg::Textureinline
getShadowComparison() const osg::Textureinline
getShadowTextureMode() const osg::Textureinline
getSourceFormat() const osg::Textureinline
getSourceType() const osg::Textureinline
getSubloadCallback()osg::Texture3Dinline
getSubloadCallback() const osg::Texture3Dinline
getSwizzle() const osg::Textureinline
getTextureDepth() const osg::Texture3Dinlinevirtual
getTextureHeight() const osg::Texture3Dinlinevirtual
getTextureObject(unsigned int contextID) const osg::Textureinline
getTextureParameterDirty(unsigned int contextID) const osg::Textureinline
getTextureSize(int &width, int &height, int &depth) const osg::Texture3Dinline
getTextureTarget() const osg::Texture3Dinlinevirtual
getTextureWidth() const osg::Texture3Dinlinevirtual
getThreadSafeReferenceCounting()osg::Referencedstatic
getThreadSafeRefUnref() const osg::Referencedinline
getType() const osg::Textureinlinevirtual
getTypeMemberPair() const osg::StateAttributeinline
getUnRefImageDataAfterApply() const osg::Textureinline
getUpdateCallback()osg::StateAttributeinline
getUpdateCallback() const osg::StateAttributeinline
getUseHardwareMipMapGeneration() const osg::Textureinline
getUserData()osg::Objectvirtual
getUserData() const osg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() const osg::Objectinline
getUserValue(const std::string &name, T &value) const osg::Object
getUserValue(const std::string &name, T &value) const osg::Object
getWrap(WrapParameter which) const osg::Texture
GLMode typedefosg::StateAttribute
GLModeValue typedefosg::StateAttribute
GREATER enum valueosg::Texture
HINT enum valueosg::StateAttribute
ImageAccess enum nameosg::Texture
ImageModifiedCount typedefosg::Texture3Dprotected
INHERIT enum valueosg::StateAttribute
INTENSITY enum valueosg::Texture
InternalFormatMode enum nameosg::Texture
InternalFormatType enum nameosg::Texture
isCompressedInternalFormat() const osg::Texture
isCompressedInternalFormat(GLint internalFormat)osg::Texturestatic
isHardwareMipmapGenerationEnabled(const State &state) const osg::Textureprotected
isSafeToUnrefImageData(const State &state) const osg::Textureinlineprotected
isSameKindAs(const osg::Object *obj) const osg::Textureinlinevirtual
isTextureAttribute() const osg::Textureinlinevirtual
LEQUAL enum valueosg::Texture
LESS enum valueosg::Texture
libraryName() const osg::Textureinlinevirtual
LIGHT enum valueosg::StateAttribute
LIGHTMODEL enum valueosg::StateAttribute
LINEAR enum valueosg::Texture
LINEAR_MIPMAP_LINEAR enum valueosg::Texture
LINEAR_MIPMAP_NEAREST enum valueosg::Texture
LINESTIPPLE enum valueosg::StateAttribute
LINEWIDTH enum valueosg::StateAttribute
LOGICOP enum valueosg::StateAttribute
LUMINANCE enum valueosg::Texture
MAG_FILTER enum valueosg::Texture
MATERIAL enum valueosg::StateAttribute
META_StateAttribute(osg, Texture3D, TEXTURE)osg::Texture3D
MIN_FILTER enum valueosg::Texture
mipmapAfterTexImage(State &state, GenerateMipmapMode beforeResult) const osg::Textureprotected
mipmapBeforeTexImage(const State &state, bool hardwareMipmapOn) const osg::Textureprotected
MIRROR enum valueosg::Texture
MULTISAMPLE enum valueosg::StateAttribute
NEAREST enum valueosg::Texture
NEAREST_MIPMAP_LINEAR enum valueosg::Texture
NEAREST_MIPMAP_NEAREST enum valueosg::Texture
NEVER enum valueosg::Texture
NORMALIZED enum valueosg::Texture
NOT_USED enum valueosg::Texture
NOTEQUAL enum valueosg::Texture
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
OFF enum valueosg::StateAttribute
ON enum valueosg::StateAttribute
operator!=(const StateAttribute &rhs) const osg::StateAttributeinline
operator<(const StateAttribute &rhs) const osg::StateAttributeinline
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
operator==(const StateAttribute &rhs) const osg::StateAttributeinline
OSGNV_PARAMETER_BLOCK enum valueosg::StateAttribute
OSGNVCG_PROGRAM enum valueosg::StateAttribute
OSGNVEXT_REGISTER_COMBINERS enum valueosg::StateAttribute
OSGNVEXT_TEXTURE_SHADER enum valueosg::StateAttribute
OSGNVEXT_VERTEX_PROGRAM enum valueosg::StateAttribute
OSGNVPARSE_PROGRAM_PARSER enum valueosg::StateAttribute
OSGNVSLANG_PROGRAM enum valueosg::StateAttribute
OVERRIDE enum valueosg::StateAttribute
OverrideValue typedefosg::StateAttribute
ParentList typedefosg::StateAttribute
PATCH_PARAMETER enum valueosg::StateAttribute
POINT enum valueosg::StateAttribute
POINTSPRITE enum valueosg::StateAttribute
POLYGONMODE enum valueosg::StateAttribute
POLYGONOFFSET enum valueosg::StateAttribute
POLYGONSTIPPLE enum valueosg::StateAttribute
PRIMITIVERESTARTINDEX enum valueosg::StateAttribute
PROGRAM enum valueosg::StateAttribute
PROTECTED enum valueosg::StateAttribute
READ_ONLY enum valueosg::Texture
READ_WRITE enum valueosg::Texture
ref() const osg::Referencedinline
referenceCount() const osg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(State *state=0) const osg::Texturevirtual
removeObserver(Observer *observer) const osg::Referenced
removeParent(osg::StateSet *object)osg::StateAttributeprotected
REPEAT enum valueosg::Texture
resizeGLObjectBuffers(unsigned int maxSize)osg::Texturevirtual
SAMPLEMASKI enum valueosg::StateAttribute
SCISSOR enum valueosg::StateAttribute
setBorderColor(const Vec4d &color)osg::Textureinline
setBorderWidth(GLint width)osg::Textureinline
setClientStorageHint(bool flag)osg::Textureinline
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setEventCallback(StateAttributeCallback *ec)osg::StateAttribute
setFilter(FilterParameter which, FilterMode filter)osg::Texture
setImage(Image *image)osg::Texture3D
setImage(const ref_ptr< T > &image)osg::Texture3Dinline
setImage(unsigned int, Image *image)osg::Texture3Dinlinevirtual
osg::Texture::setImage(unsigned int face, const ref_ptr< T > &image)osg::Textureinline
setInternalFormat(GLint internalFormat)osg::Textureinline
setInternalFormatMode(InternalFormatMode mode)osg::Textureinline
setMaxAnisotropy(float anis)osg::Texture
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setNumMipmapLevels(unsigned int num) const osg::Texture3Dinline
setReadPBuffer(GraphicsContext *context)osg::Textureinline
setReadPBuffer(const ref_ptr< T > &context)osg::Textureinline
setResizeNonPowerOfTwoHint(bool flag)osg::Textureinline
setShaderComponent(ShaderComponent *sc)osg::StateAttributeinline
setShadowAmbient(float shadow_ambient)osg::Textureinline
setShadowCompareFunc(ShadowCompareFunc func)osg::Textureinline
setShadowComparison(bool flag)osg::Textureinline
setShadowTextureMode(ShadowTextureMode mode)osg::Textureinline
setSourceFormat(GLenum sourceFormat)osg::Textureinline
setSourceType(GLenum sourceType)osg::Textureinline
setSubloadCallback(SubloadCallback *cb)osg::Texture3Dinline
setSwizzle(const Vec4i &swizzle)osg::Textureinline
setTextureDepth(int depth)osg::Texture3Dinline
setTextureHeight(int height)osg::Texture3Dinline
setTextureObject(unsigned int contextID, TextureObject *to)osg::Textureinline
setTextureSize(int width, int height, int depth) const osg::Texture3Dinline
setTextureWidth(int width)osg::Texture3Dinline
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referencedstatic
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setUnRefImageDataAfterApply(bool flag)osg::Textureinline
setUpdateCallback(StateAttributeCallback *uc)osg::StateAttribute
setUseHardwareMipMapGeneration(bool useHardwareMipMapGeneration)osg::Textureinline
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
setWrap(WrapParameter which, WrapMode wrap)osg::Texture
SHADEMODEL enum valueosg::StateAttribute
SHADERSTORAGEBUFFERBINDING enum valueosg::StateAttribute
ShadowCompareFunc enum nameosg::Texture
ShadowTextureMode enum nameosg::Texture
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referencedprotected
SIGNED_INTEGER enum valueosg::Texture
StateAttribute()osg::StateAttribute
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::StateAttributeinline
STATIC enum valueosg::Object
STENCIL enum valueosg::StateAttribute
TEXENV enum valueosg::StateAttribute
TEXENVFILTER enum valueosg::StateAttribute
TEXGEN enum valueosg::StateAttribute
TEXMAT enum valueosg::StateAttribute
TexParameterDirtyList typedefosg::Textureprotected
Texture()osg::Texture
Texture(const Texture &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Texture
TEXTURE enum valueosg::StateAttribute
Texture3D()osg::Texture3D
Texture3D(Image *image)osg::Texture3D
Texture3D(const osg::ref_ptr< T > &image)osg::Texture3Dinline
Texture3D(const Texture3D &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Texture3D
TextureObjectBuffer typedefosg::Textureprotected
TextureObjectList typedefosg::Texture
TRANSFORMFEEDBACKBUFFERBINDING enum valueosg::StateAttribute
Type enum nameosg::StateAttribute
TypeMemberPair typedefosg::StateAttribute
UNIFORMBUFFERBINDING enum valueosg::StateAttribute
unref() const osg::Referencedinline
unref_nodelete() const osg::Referenced
UNSIGNED_INTEGER enum valueosg::Texture
UNSPECIFIED enum valueosg::Object
USE_ARB_COMPRESSION enum valueosg::Texture
USE_ETC2_COMPRESSION enum valueosg::Texture
USE_ETC_COMPRESSION enum valueosg::Texture
USE_IMAGE_DATA_FORMAT enum valueosg::Texture
USE_PVRTC_2BPP_COMPRESSION enum valueosg::Texture
USE_PVRTC_4BPP_COMPRESSION enum valueosg::Texture
USE_RGTC1_COMPRESSION enum valueosg::Texture
USE_RGTC2_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT1_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT1a_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT1c_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT3_COMPRESSION enum valueosg::Texture
USE_S3TC_DXT5_COMPRESSION enum valueosg::Texture
USE_USER_DEFINED_FORMAT enum valueosg::Texture
VALIDATOR enum valueosg::StateAttribute
Values enum nameosg::StateAttribute
VERTEX_ATTRIB_DIVISOR enum valueosg::StateAttribute
VERTEXPROGRAM enum valueosg::StateAttribute
VIEWMATRIXEXTRACTOR enum valueosg::StateAttribute
VIEWPORT enum valueosg::StateAttribute
WRAP_R enum valueosg::Texture
WRAP_S enum valueosg::Texture
WRAP_T enum valueosg::Texture
WrapMode enum nameosg::Texture
WrapParameter enum nameosg::Texture
WRITE_ONLY enum valueosg::Texture
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~StateAttribute()osg::StateAttributeinlineprotectedvirtual
~Texture()osg::Textureprotectedvirtual
~Texture3D()osg::Texture3Dprotectedvirtual

osg logo
Generated at Wed Nov 11 2015 22:14:45 for the OpenSceneGraph by doxygen 1.8.10.