OpenSceneGraph  3.5.1
osg::TriangleIndexFunctor< T > Member List

This is the complete list of members for osg::TriangleIndexFunctor< T >, including all inherited members.

_indexCacheosg::TriangleIndexFunctor< T >
_modeCacheosg::TriangleIndexFunctor< T >
_treatVertexDataAsTemporaryosg::PrimitiveIndexFunctor
_vertexCacheosg::PrimitiveIndexFunctor
begin(GLenum mode)osg::TriangleIndexFunctor< T >inlinevirtual
drawArrays(GLenum mode, GLint first, GLsizei count)osg::TriangleIndexFunctor< T >inlinevirtual
drawElements(GLenum mode, GLsizei count, const GLubyte *indices)osg::TriangleIndexFunctor< T >inlinevirtual
drawElements(GLenum mode, GLsizei count, const GLushort *indices)osg::TriangleIndexFunctor< T >inlinevirtual
drawElements(GLenum mode, GLsizei count, const GLuint *indices)osg::TriangleIndexFunctor< T >inlinevirtual
end()osg::TriangleIndexFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec2 *)osg::TriangleIndexFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec3 *)osg::TriangleIndexFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec4 *)osg::TriangleIndexFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec2d *)osg::TriangleIndexFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec3d *)osg::TriangleIndexFunctor< T >inlinevirtual
setVertexArray(unsigned int, const Vec4d *)osg::TriangleIndexFunctor< T >inlinevirtual
useVertexCacheAsVertexArray()osg::PrimitiveIndexFunctorinline
vertex(unsigned int vert)osg::TriangleIndexFunctor< T >inlinevirtual
~PrimitiveIndexFunctor()osg::PrimitiveIndexFunctorinlinevirtual

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