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virtual | ~PrimitiveIndexFunctor () |
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virtual void | setVertexArray (unsigned int count, const Vec2 *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec3 *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec4 *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec2d *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec3d *vertices)=0 |
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virtual void | setVertexArray (unsigned int count, const Vec4d *vertices)=0 |
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virtual void | drawArrays (GLenum mode, GLint first, GLsizei count)=0 |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices)=0 |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices)=0 |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices)=0 |
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virtual void | begin (GLenum mode)=0 |
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virtual void | vertex (unsigned int pos)=0 |
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virtual void | end ()=0 |
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void | useVertexCacheAsVertexArray () |
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virtual osg::PrimitiveIndexFunctor::~PrimitiveIndexFunctor |
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inlinevirtual |
virtual void osg::PrimitiveIndexFunctor::begin |
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GLenum |
mode | ) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::drawArrays |
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GLenum |
mode, |
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GLint |
first, |
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GLsizei |
count |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::drawElements |
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GLenum |
mode, |
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GLsizei |
count, |
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const GLubyte * |
indices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::drawElements |
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GLenum |
mode, |
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GLsizei |
count, |
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const GLushort * |
indices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::drawElements |
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GLenum |
mode, |
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GLsizei |
count, |
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const GLuint * |
indices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::end |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int |
count, |
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const Vec2 * |
vertices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int |
count, |
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const Vec3 * |
vertices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int |
count, |
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const Vec4 * |
vertices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int |
count, |
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const Vec2d * |
vertices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int |
count, |
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const Vec3d * |
vertices |
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) |
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pure virtual |
virtual void osg::PrimitiveIndexFunctor::setVertexArray |
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unsigned int |
count, |
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const Vec4d * |
vertices |
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) |
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pure virtual |
void osg::PrimitiveIndexFunctor::useVertexCacheAsVertexArray |
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inline |
virtual void osg::PrimitiveIndexFunctor::vertex |
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unsigned int |
pos | ) |
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pure virtual |
bool osg::PrimitiveIndexFunctor::_treatVertexDataAsTemporary |
std::vector<Vec3> osg::PrimitiveIndexFunctor::_vertexCache |
The documentation for this class was generated from the following file: