OpenSceneGraph
3.5.1
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#include <osg/GL>
#include <osg/Object>
#include <osg/buffered_value>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Vec2d>
#include <osg/Vec3d>
#include <osg/Vec4d>
#include <osg/MixinVector>
#include <osg/BufferObject>
#include <vector>
Classes | |
class | osg::PrimitiveFunctor |
A PrimitiveFunctor is used (in conjunction with osg::Drawable::accept (PrimitiveFunctor&) ) to get access to the primitives that compose the things drawn by OSG. More... | |
class | osg::PrimitiveIndexFunctor |
class | osg::PrimitiveSet |
class | osg::DrawArrays |
class | osg::DrawArrayLengths |
class | osg::DrawElements |
class | osg::DrawElementsUByte |
class | osg::DrawElementsUShort |
class | osg::DrawElementsUInt |
Namespaces | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
#define | OSG_PRIMITIVESET 1 |
Typedefs | |
typedef MixinVector< GLsizei > | osg::VectorGLsizei |
typedef MixinVector< GLubyte > | osg::VectorGLubyte |
typedef MixinVector< GLushort > | osg::VectorGLushort |
typedef MixinVector< GLuint > | osg::VectorGLuint |
#define OSG_PRIMITIVESET 1 |
Generated at Wed Nov 11 2015 22:14:22 for the OpenSceneGraph by doxygen 1.8.10. |