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virtual | ~ReversePrimitiveFunctor () |
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osg::PrimitiveSet * | getReversedPrimitiveSet () |
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virtual void | setVertexArray (unsigned int, const osg::Vec2 *) |
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virtual void | setVertexArray (unsigned int, const osg::Vec3 *) |
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virtual void | setVertexArray (unsigned int, const osg::Vec4 *) |
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virtual void | setVertexArray (unsigned int, const osg::Vec2d *) |
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virtual void | setVertexArray (unsigned int, const osg::Vec3d *) |
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virtual void | setVertexArray (unsigned int, const osg::Vec4d *) |
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virtual void | drawArrays (GLenum mode, GLint first, GLsizei count) |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices) |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices) |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices) |
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virtual void | begin (GLenum mode) |
| Mimics the OpenGL glBegin() function. More...
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virtual void | vertex (unsigned int) |
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virtual void | end () |
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virtual | ~PrimitiveIndexFunctor () |
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void | useVertexCacheAsVertexArray () |
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virtual osgUtil::ReversePrimitiveFunctor::~ReversePrimitiveFunctor |
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inlinevirtual |
virtual void osgUtil::ReversePrimitiveFunctor::begin |
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GLenum |
mode | ) |
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virtual |
virtual void osgUtil::ReversePrimitiveFunctor::drawArrays |
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GLenum |
mode, |
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GLint |
first, |
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GLsizei |
count |
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) |
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virtual |
virtual void osgUtil::ReversePrimitiveFunctor::drawElements |
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GLenum |
mode, |
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GLsizei |
count, |
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const GLubyte * |
indices |
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) |
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virtual |
virtual void osgUtil::ReversePrimitiveFunctor::drawElements |
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GLenum |
mode, |
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GLsizei |
count, |
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const GLushort * |
indices |
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) |
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virtual |
virtual void osgUtil::ReversePrimitiveFunctor::drawElements |
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GLenum |
mode, |
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GLsizei |
count, |
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const GLuint * |
indices |
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) |
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virtual |
virtual void osgUtil::ReversePrimitiveFunctor::end |
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virtual |
virtual void osgUtil::ReversePrimitiveFunctor::setVertexArray |
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unsigned int |
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const osg::Vec2 * |
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) |
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inlinevirtual |
virtual void osgUtil::ReversePrimitiveFunctor::setVertexArray |
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unsigned int |
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const osg::Vec3 * |
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) |
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inlinevirtual |
virtual void osgUtil::ReversePrimitiveFunctor::setVertexArray |
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unsigned int |
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const osg::Vec4 * |
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) |
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inlinevirtual |
virtual void osgUtil::ReversePrimitiveFunctor::setVertexArray |
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unsigned int |
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const osg::Vec2d * |
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) |
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inlinevirtual |
virtual void osgUtil::ReversePrimitiveFunctor::setVertexArray |
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unsigned int |
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const osg::Vec3d * |
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) |
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inlinevirtual |
virtual void osgUtil::ReversePrimitiveFunctor::setVertexArray |
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unsigned int |
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const osg::Vec4d * |
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) |
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inlinevirtual |
virtual void osgUtil::ReversePrimitiveFunctor::vertex |
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unsigned |
int | ) |
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virtual |
The documentation for this class was generated from the following file: