| _reversedPrimitiveSet | osgUtil::ReversePrimitiveFunctor | |
| _treatVertexDataAsTemporary | osg::PrimitiveIndexFunctor | |
| _vertexCache | osg::PrimitiveIndexFunctor | |
| begin(GLenum mode) | osgUtil::ReversePrimitiveFunctor | virtual |
| drawArrays(GLenum mode, GLint first, GLsizei count) | osgUtil::ReversePrimitiveFunctor | virtual |
| drawElements(GLenum mode, GLsizei count, const GLubyte *indices) | osgUtil::ReversePrimitiveFunctor | virtual |
| drawElements(GLenum mode, GLsizei count, const GLushort *indices) | osgUtil::ReversePrimitiveFunctor | virtual |
| drawElements(GLenum mode, GLsizei count, const GLuint *indices) | osgUtil::ReversePrimitiveFunctor | virtual |
| end() | osgUtil::ReversePrimitiveFunctor | virtual |
| getReversedPrimitiveSet() | osgUtil::ReversePrimitiveFunctor | inline |
| setVertexArray(unsigned int, const osg::Vec2 *) | osgUtil::ReversePrimitiveFunctor | inlinevirtual |
| setVertexArray(unsigned int, const osg::Vec3 *) | osgUtil::ReversePrimitiveFunctor | inlinevirtual |
| setVertexArray(unsigned int, const osg::Vec4 *) | osgUtil::ReversePrimitiveFunctor | inlinevirtual |
| setVertexArray(unsigned int, const osg::Vec2d *) | osgUtil::ReversePrimitiveFunctor | inlinevirtual |
| setVertexArray(unsigned int, const osg::Vec3d *) | osgUtil::ReversePrimitiveFunctor | inlinevirtual |
| setVertexArray(unsigned int, const osg::Vec4d *) | osgUtil::ReversePrimitiveFunctor | inlinevirtual |
| useVertexCacheAsVertexArray() | osg::PrimitiveIndexFunctor | inline |
| vertex(unsigned int) | osgUtil::ReversePrimitiveFunctor | virtual |
| ~PrimitiveIndexFunctor() | osg::PrimitiveIndexFunctor | inlinevirtual |
| ~ReversePrimitiveFunctor() | osgUtil::ReversePrimitiveFunctor | inlinevirtual |